Xbox, Hip Hop and Dreadlocks: "Reconnecting the Generations"

Xbox, Hip Hop and Dreadlocks:
Author: Randolph Lewis
Publisher: Lulu.com
Total Pages: 69
Release: 2011-03-01
Genre: Family & Relationships
ISBN: 0615459951

Drastic times have seen drastic measures in American History. Families have evolved and the teenagers of today appear to be so much different than the youth of yesterday. But are they really that different than yesterday's youth? This book takes a look at the three factors that influence youth: Music, Media and Peers.In Xbox, Hip Hop and Dreadlocks we introduce, analyze and develop strategies geared toward improving our ability to approach, communicate and interact on a positive level with the youth of today.

Homeland

Homeland
Author: Cory Doctorow
Publisher: Tor Teen
Total Pages: 398
Release: 2013-02-05
Genre: Young Adult Fiction
ISBN: 1466805870

In Cory Doctorow's wildly successful Little Brother, young Marcus Yallow was arbitrarily detained and brutalized by the government in the wake of a terrorist attack on San Francisco—an experience that led him to become a leader of the whole movement of technologically clued-in teenagers, fighting back against the tyrannical security state. A few years later, California's economy collapses, but Marcus's hacktivist past lands him a job as webmaster for a crusading politician who promises reform. Soon his former nemesis Masha emerges from the political underground to gift him with a thumbdrive containing a Wikileaks-style cable-dump of hard evidence of corporate and governmental perfidy. It's incendiary stuff—and if Masha goes missing, Marcus is supposed to release it to the world. Then Marcus sees Masha being kidnapped by the same government agents who detained and tortured Marcus years earlier. Marcus can leak the archive Masha gave him—but he can't admit to being the leaker, because that will cost his employer the election. He's surrounded by friends who remember what he did a few years ago and regard him as a hacker hero. He can't even attend a demonstration without being dragged onstage and handed a mike. He's not at all sure that just dumping the archive onto the Internet, before he's gone through its millions of words, is the right thing to do. Meanwhile, people are beginning to shadow him, people who look like they're used to inflicting pain until they get the answers they want. Fast-moving, passionate, and as current as next week, Homeland is every bit the equal of Little Brother—a paean to activism, to courage, to the drive to make the world a better place. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Loving Someone with Bipolar Disorder

Loving Someone with Bipolar Disorder
Author: Julie A. Fast
Publisher: New Harbinger Publications
Total Pages: 256
Release: 2012-01-02
Genre: Self-Help
ISBN: 1608822214

Maintaining a relationship is hard enough without the added challenges of your partner’s bipolar disorder symptoms. Loving Someone with Bipolar Disorder offers information and step-by-step advice for helping your partner manage mood swings and impulsive actions, allowing you to finally focus on enjoying your relationship while also taking time for yourself. This book explains the symptoms of your partner’s disorder and offers strategies for preventing them and responding to these symptoms when they do occur. This updated edition includes a new section about the medications your partner may be taking so that you can understand the side effects and help monitor his or her bipolar treatment. As a supportive partner, you deserve support yourself. This book will help you create a more balanced, fulfilling relationship. Improve your relationship by learning how to: • Identify your partner’s symptom triggers so you can prevent episodes • Improve communication by stopping irrational “bipolar conversations” • Handle your partner’s emotional ups and downs • Foster closeness and connection with your partner

In Search of Stupidity

In Search of Stupidity
Author: Merrill R. Chapman
Publisher:
Total Pages: 296
Release: 2003-07-08
Genre: Business & Economics
ISBN:

Describes influential business philosophies and marketing ideas from the past twenty years and examines why they did not work.

Keys to Play

Keys to Play
Author: Roger Moseley
Publisher: Univ of California Press
Total Pages: 468
Release: 2016-10-28
Genre: Games & Activities
ISBN: 0520291247

A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.

The Complete Book of U.S. Presidents

The Complete Book of U.S. Presidents
Author: William A. DeGregorio
Publisher: Gramercy Books
Total Pages: 771
Release: 1997
Genre: History
ISBN: 9780517183533

Chronicles the rich history of the American presidency, including informative and entertaining biographies of each of the men who have held the office and full coverage of the 1996 election.

Race, Gender, and Sexuality in Post-Apocalyptic TV and Film

Race, Gender, and Sexuality in Post-Apocalyptic TV and Film
Author: Barbara Gurr
Publisher: Springer
Total Pages: 128
Release: 2015-10-07
Genre: Performing Arts
ISBN: 1137493313

This book offers analyses of the roles of race, gender, and sexuality in the post-apocalyptic visions of early twenty-first century film and television shows. Contributors examine the production, reproduction, and re-imagination of some of our most deeply held human ideals through sociological, anthropological, historical, and feminist approaches.

Digital Mythology and the Internet's Monster

Digital Mythology and the Internet's Monster
Author: Vivian Asimos
Publisher: Bloomsbury Publishing
Total Pages: 253
Release: 2021-01-28
Genre: Social Science
ISBN: 1350181463

Exploring a prominent digital mythology, this book proposes a new way of viewing both online narratives and the online communities which tell them. The Slender Man – a monster known for making children disappear and causing violent deaths to the adults who seek to know more about him – is used as an extended case study to explore the role of digital communities, as well as the question of the existence of a broader “digital culture”. Structural anthropological mythic analysis and ethnographic details demonstrate how the Slender Man mythology is structured, and how its everlasting nature in the online communities demonstrates an importance of the mythos.

Existential-Integrative Approaches to Treating Adolescents

Existential-Integrative Approaches to Treating Adolescents
Author: David Shumaker
Publisher: Springer
Total Pages: 274
Release: 2017-07-19
Genre: Psychology
ISBN: 1349952117

This book frames how existential theory and intervention strategies can be seamlessly integrated with evidenced-based approaches when treating adolescents. This groundbreaking text begins with an overview of EI theory and provides an exhaustive review of risk and protective factors that contribute to an adolescent's experience of existential anxiety. Other book highlights include a proposed developmental model of existential anxiety in adolescence, and individual chapters devoted to working with adolescents who present with anxiety, depression, substance abuse concerns, and disruptive behaviors. Rich case study descriptions enrich this exciting and impactful approach with empirical support.

Video Game Spaces

Video Game Spaces
Author: Michael Nitsche
Publisher: MIT Press
Total Pages: 315
Release: 2008-12-05
Genre: Games & Activities
ISBN: 0262293013

An exploration of how we see, use, and make sense of modern video game worlds. The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games and how we play them. In Video Game Spaces, Michael Nitsche investigates what this shift means for video game design and analysis. Navigable 3D spaces allow us to crawl, jump, fly, or even teleport through fictional worlds that come to life in our imagination. We encounter these spaces through a combination of perception and interaction. Drawing on concepts from literary studies, architecture, and cinema, Nitsche argues that game spaces can evoke narratives because the player is interpreting them in order to engage with them. Consequently, Nitsche approaches game spaces not as pure visual spectacles but as meaningful virtual locations. His argument investigates what structures are at work in these locations, proceeds to an in-depth analysis of the audiovisual presentation of gameworlds, and ultimately explores how we use and comprehend their functionality. Nitsche introduces five analytical layers—rule-based space, mediated space, fictional space, play space, and social space—and uses them in the analyses of games that range from early classics to recent titles. He revisits current topics in game research, including narrative, rules, and play, from this new perspective. Video Game Spaces provides a range of necessary arguments and tools for media scholars, designers, and game researchers with an interest in 3D game worlds and the new challenges they pose.