Xbox 360?For Dummies
Author | : Brian Johnson |
Publisher | : John Wiley & Sons |
Total Pages | : 362 |
Release | : 2006-01-31 |
Genre | : Games & Activities |
ISBN | : 0471771805 |
Provides information on the features and functions of the Xbox 360.
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Author | : Brian Johnson |
Publisher | : John Wiley & Sons |
Total Pages | : 362 |
Release | : 2006-01-31 |
Genre | : Games & Activities |
ISBN | : 0471771805 |
Provides information on the features and functions of the Xbox 360.
Author | : Bill Loguidice |
Publisher | : Pearson Education |
Total Pages | : 320 |
Release | : 2014 |
Genre | : Computers |
ISBN | : 078975195X |
My Xbox One Step-by-step instructions with callouts to colorful Xbox One images that show you exactly what to do Help when you run into problems with Xbox One, Kinect(tm), Xbox Live®, or SmartGlass Tips and Notes to help you get the most from your Xbox One system Full-color, step-by-step tasks show how to have maximum fun with your new Xbox One! Learn how to * Set up Xbox One, Kinect, and Xbox Live quickly-and start having fun now! * Personalize settings, gamertags, avatars, gamerpics... your whole Xbox One experience * Start your party, add chat, use built-in Skype, even make group video calls * Capture video of your best gameplay moments with Game DVR * Watch great video from practically anywhere: cable or satellite, DVD, Blu-ray, Netflix, Hulu Plus, Amazon Prime, and more * Play or stream all the music you love * Web surf with Xbox One's supercharged version of Internet Explorer * Use SmartGlass to transform your iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer Electronics COVERS: Xbox One USER LEVEL: Beginning-Intermediate
Author | : Steven Bolt |
Publisher | : Elsevier |
Total Pages | : 305 |
Release | : 2011-02-07 |
Genre | : Computers |
ISBN | : 1597496243 |
XBOX 360 Forensics is a complete investigation guide for the XBOX game console. Because the XBOX 360 is no longer just a video game console — it streams movies, connects with social networking sites and chatrooms, transfer files, and more — it just may contain evidence to assist in your next criminal investigation. The digital forensics community has already begun to receive game consoles for examination, but there is currently no map for you to follow as there may be with other digital media. XBOX 360 Forensics provides that map and presents the information in an easy-to-read, easy-to-reference format.This book is organized into 11 chapters that cover topics such as Xbox 360 hardware; XBOX LIVE; configuration of the console; initial forensic acquisition and examination; specific file types for Xbox 360; Xbox 360 hard drive; post-system update drive artifacts; and XBOX Live redemption code and Facebook.This book will appeal to computer forensic and incident response professionals, including those in federal government, commercial/private sector contractors, and consultants. - Game consoles are routinely seized and contain evidence of criminal activity - Author Steve Bolt wrote the first whitepaper on XBOX investigations
Author | : Christopher Bish |
Publisher | : Christopher Bish |
Total Pages | : 23 |
Release | : 2023-08-01 |
Genre | : Computers |
ISBN | : |
The book takes readers on an enthralling ride, starting with the ambitious beginnings of the original Xbox, Microsoft's first foray into the gaming world. It traces the challenges, triumphs, and pivotal moments that shaped the console's evolution, including the competitive battle with established players and the revolutionary launch of Xbox Live, which redefined multiplayer gaming.
Author | : Mark H. Walker |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 134 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 9780596008840 |
Explains how to optimize the Xbox, covering such topics as networking, enhancing graphics, accessories, and Xbox games.
Author | : Kishonna L. Gray |
Publisher | : Routledge |
Total Pages | : 114 |
Release | : 2014-03-21 |
Genre | : Social Science |
ISBN | : 0323296254 |
Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within one of the largest virtual gaming communities-Xbox Live. Previous research on video games has focused mostly on violence and examining violent behavior resulting from consuming this medium. This limited scope has skewed criminologists' understanding of video games and video game culture. Xbox Live has proven to be more than just a gaming platform for users. It has evolved into a multimedia entertainment outlet for more than 20 million users. This book examines the nature of social interactions within Xbox Live, which are often riddled with deviant behavior, including but not limited to racism and sexism. The text situates video games within a hegemonic framework deploying whiteness and masculinity as the norm. The experiences of the marginalized bodies are situated within the framework of deviance as they fail to conform to the hegemonic norm and become victims of racism, sexism, and other types of harassment. Provides students, researchers, and practitioners with a baseline understanding of the structure of digitally mediated spaces such as Xbox Live Shows how the architecture of virtual spaces can foster racism, sexism, and possibly criminal activity Examines how unregulated virtual spaces lead to deviant acts and should be taken more seriously given the potential for criminal activity
Author | : Bart G. Farkas |
Publisher | : Pearson Education |
Total Pages | : 273 |
Release | : 2009-02-02 |
Genre | : Games & Activities |
ISBN | : 0321606043 |
Here is your essential companion to Microsoft's Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your way around the Xbox Live Marketplace. Pick the best Xbox controllers and other accessories. Turn your Xbox 360 into a home media center. Use older Xbox games on the 360.
Author | : Jill C. Wheeler |
Publisher | : ABDO |
Total Pages | : 115 |
Release | : 2023-08-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 1098276795 |
This book introduces readers to Microsoft, the technology company behind the Xbox consoles and hit franchises such as Halo, Minecraft, and Forza. Readers will explore the company's history, its unlikely entrance into the video game industry, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.
Author | : GameCaps |
Publisher | : BookCaps Study Guides |
Total Pages | : 65 |
Release | : 2013-09-05 |
Genre | : Games & Activities |
ISBN | : 1621075761 |
Games systems used to be simple--plug into TV, put in game cartirage, power on...and occasionally spend several minutes plugging dust out and putting it in at just the right angle! Today game systems are more than game systems--they are multi-media powerhouses. In the case of Xbox 360, it is a full on computer. This guide will help you get the most out of your Xbox 360 and everything that's built into it--from adjusting parental settings to changing the way it looks. GameCaps Walkthroughs was started as a way of bringing cheap, reliable, and informative game walkthroughs and system profiles. Our library is growing more every month.
Author | : Bill Loguidice |
Publisher | : Que Publishing |
Total Pages | : 483 |
Release | : 2012-01-26 |
Genre | : Computers |
ISBN | : 0132832062 |
This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to get started with Xbox 360; fast-network your Xbox 360s; run the media content in your Windows PCs; personalize your Xbox experiences; find great stuff on Microsoft's Game, Video, and Music Marketplaces; get acquainted with your Xbox friends and communities; get to know the Kinect controller and Hub; and find great Kinect games and get better at playing them. This book's concise, step-by-step instructions link to callouts on Xbox screen captures that show you exactly what to do. Tips and Notes help you discover powerful new techniques and shortcuts, and Help features guide you past common problems. This book is designed for all 50,000,000 Xbox 360 owners: from those who've just purchased their first system, to those diving headfirst into Kinect gaming, to millions of Xbox Live subscribers who want to get even more out of Microsoft's online services.