Wizard Cadet
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Author | : Rodney Hartman |
Publisher | : |
Total Pages | : |
Release | : 1915-10-10 |
Genre | : |
ISBN | : 9780692553497 |
Wizard scouts are the elite, deep-recon forces of the Intergalactic Empire. They are a mix of technology and magic-like abilities. Richard, a cadet at the Intergalactic Wizard Scout Academy, is on assignment to retrieve a defecting scientist on a planet deep behind enemy lines. In theory, it should be a simple in-and-out mission. But as Richard learned long ago, nothing is ever simple. With a deadly Crosioian scout hot on his trail, Richard soon finds himself stuck with a couple of super-genius children who may hold a secret that could mean the salvation or destruction of three galaxies. Between dodging plasma rounds from heavily-armored Crosioian soldiers to battling werewolves, ogres, magic users and deadly dimension-shifting cats the size of lions, Richard soon finds himself far outside his original mission parameters. Even with the help of his battle computer, Nickelo, the odds of Richard completing his mission and getting the children safely home is low. Add in the interference of the mysterious entity known as 'the One' along with an all too suave master demon, and the odds of survival decreases even more rapidly. Will Richard's wizard scout training prevail, or is he doomed to fail? His only hope may well be to find allies in the most unlikely of places. Of course, a liberal sprinkling of luck wouldn't hurt either.
Author | : Rodney Hartman |
Publisher | : |
Total Pages | : 250 |
Release | : 2015-05-13 |
Genre | : |
ISBN | : 9780692450543 |
Wizard scouts are the elite, deep-recon forces of the Intergalactic Empire. They are a mix of technology and magic like abilities. Richard has been given a once-in-a-lifetime opportunity to become one of these legendary soldiers. All he has to do is make it through the Wizard Scout Academy. But with a TAC officer who hates his guts, will he even be allowed to graduate. To make matters worse, the Empire has been attacked and soon finds itself in a major war. With heavy losses in the wizard scout corps, even the Academy cadets are starting to look good to the Empire's High Command.Just when Richard thinks things can't get any worse, he is suddenly sent by 'the One' to help a beautiful elf priestess fight a demon and its army of undead. Wizard scouts may be the best of the best, but Richard is still a cadet in training. Will his skills and technology be enough to overcome dragons, demons, trolls, ghouls, and various undead from his worst nightmare? With only the aid of his battle computer, Nickelo, and the magic of an elf priestess, will his wizard scout abilities be enough to turn the tide?With the fate of two galaxies riding in the balance, Richard is honor bound to do his best in spite of the odds. The question is, will his best be good enough?
Author | : |
Publisher | : |
Total Pages | : 98 |
Release | : 1986 |
Genre | : |
ISBN | : |
Author | : John D. Wagner |
Publisher | : iUniverse |
Total Pages | : 505 |
Release | : 2012 |
Genre | : Fiction |
ISBN | : 146208320X |
It is the year 659 of the written record, and an eighteen-year-old cadet is about to enter the final stage of adulthood. Dolan has spent his entire life within the perimeters of his small village, training for this moment. Ready to endure a challenge known as a shoadalu' that will ensure he is welcomed into his clan, Dolan knows his skills will determine whether he lives or dies. As he ventures into a world filled with danger, betrayal, magic, and mystical creatures, only time will tell if he can become the great warrior he has always wanted to be. Just as the clansmen who have come before him, Dolan is on a quest for revenge for a vicious act carried out years earlier. Now it is up to Dolan and the other cadets to determine who betrayed their clan. Unfortunately, the naïve young men know nothing about the outside world and must rise above their innocence in order to carry out their mission. Dolan and his team must rely on their magic, psychic abilities, and warrior skills in order to not only survive, but more importantly, reconstruct their beloved clan. In this thrilling fantasy tale, a young warrior embarks on an adventure into an enchanting, wondrous, and often violent world that could potentially change his life forever.
Author | : |
Publisher | : Mini-Komix |
Total Pages | : 101 |
Release | : 2024-03-29 |
Genre | : Comics & Graphic Novels |
ISBN | : |
Krossover Komiks collects the most terrific team-ups from the Golden Age! The Wizard and The Shield unite in the first crossover in the history of comics, Dollman dates Dollgirl, Mickey and The Kitten form the Little Leaders, and Bulletman meets Captain Marvel Jr.! Cosmic crossovers of heroes of yesterday and legends of tomorrow! 100 Big Pages, and in color!
Author | : Lou Mougin |
Publisher | : McFarland |
Total Pages | : 447 |
Release | : 2020-01-10 |
Genre | : Literary Criticism |
ISBN | : 1476638608 |
When Superman debuted in 1938, he ushered in a string of imitators--Batman, Wonder Woman, Captain Marvel, Captain America. But what about the many less well-known heroes who lined up to fight crooks, super villains or Hitler--like the Shield, the Black Terror, Crimebuster, Cat-Man, Dynamic Man, the Blue Beetle, the Black Cat and even Frankenstein? These and other four-color fighters crowded the newsstands from the late 1930s through the early 1950s. Most have since been overlooked, and not necessarily because they were victims of poor publication. This book gives the other superheroes of the Golden Age of comics their due.
Author | : Terry Lee Mancour |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 624 |
Release | : 2016-01-06 |
Genre | : |
ISBN | : 9781522975038 |
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a comely young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins - gurvani, they call themselves - bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy - and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval Vale, along with a massive invading army of gurvani. The good people of Boval and their spellmonger have only one choice: to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands of goblins. When the people look to him for hope, Minalan does his best, but the odds are depressing: there are multitudes of goblins, and they want Boval Vale as a staging ground for a vengeful invasion of the whole Five Duchies. Add to his troubles a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a dour castellan, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic - all trapped in a stinking, besieged castle with no hope of rescue, and you'll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker's son who wanted nothing more than to be a simple village spellmonger!
Author | : Shaun Simon |
Publisher | : Boom! Studios |
Total Pages | : 132 |
Release | : 2019-10-23 |
Genre | : Juvenile Fiction |
ISBN | : 1641445904 |
What do wizards and witches do when they need a break from the cold, ice-capped mountains of their homeland? They go to the beach, of course! When Hexley Daggard Ragbottom, a high-strung young wizard, wants to put an end to the frost of dark forests he calls home, he seeks out his Uncle Salazar the greatest wizard of all time. But Uncle “Sally” has abandoned his old life for one of leisure, surfing and napping. Sally’s permanent vacation doesn’t sit well with Hexley, but maybe the young wizard is on the wrong mission. Maybe what “Hex” really needs is to learn how to chill out. Writer Shaun Simon (The True Lives of the Fabulous Killjoys) with artist Conor Nolan (Jim Henson’s The Storyteller: Giants) and colorist Meg Casey (Adventure Time) combine their forces to create a sun-baked beach filled with surfing skeletons, wand ball games, and magical good vibrations! Collects the complete 5-issue series.
Author | : Diane Duane |
Publisher | : Houghton Mifflin Harcourt |
Total Pages | : 435 |
Release | : 2002-08-01 |
Genre | : Juvenile Fiction |
ISBN | : 0547546823 |
A novel “filled with very credible teen angst, morality, and an intriguing blend of science fiction and fantasy” from the author of A Wizard Abroad (School Library Journal). Still recovering from an overly eventful vacation in Ireland, teenage wizard Nita Callahan is looking forward to some peace and quiet in her suburban New York home. Instead, her close friend Kit seems to be acting a little weird, and Nita keeps running into problems for which wizardry either isn’t the answer or else it’s the wrong one. How do you fix what can’t be fixed? Only the Transcendent Pig knows, and it’s not telling. But Nita needs to find out—and soon. Her wizardly partnership with Kit starts to fall apart. Much worse, her mother gets sick . . . so sick she may never leave the hospital.Only one person can help Nita—the One she’s devoted her life to fighting. “Powerful and satisfying.”—Kirkus Reviews (starred review) “A gripping and dynamic fantasy . . . Fans of the author will flock to this new adventure, which likely will bring new readers to the series.”—VOYA Praise for the Young Wizards series “Duane is tops in the high adventure business . . . This rollicking yarn will delight readers.”—Publishers Weekly “High Wizardry is . . . high entertainment.”—Locus “Recommend this series to young teens who devour books about magic and wizards . . . or kids looking for ‘Harry Potter’ read-alikes.”—School Library Journal “Stands between the works of Diana Wynne Jones . . . and Madeleine L’Engle . . . An outstanding, original work.”—The Horn Book
Author | : John Robert Marlow |
Publisher | : Macmillan |
Total Pages | : 322 |
Release | : 2012-12-11 |
Genre | : Performing Arts |
ISBN | : 1250001838 |
$50 Billion of Advice in One Book* Have you ever wondered why some books and stories are adapted into movies, and others aren't? Or wished you could sit down and pick the brains of the people whose stories have been adapted--or the screenwriters, producers, and directors who adapted them? Author John Robert Marlow has done it for you. He spoke to book authors, playwrights, comic book creators and publishers, as well as Hollywood screenwriters, producers and directors responsible for adapting fictional and true stories into Emmy-winning TV shows, Oscar-winning films, billion-dollar megahits and smaller independents. Then he talked to the entertainment attorneys who made the deals. He came away with a unique understanding of adaptations--an understanding he shares in this book: which stories make good source material (and why); what Hollywood wants (and doesn't); what you can (and can't) get in a movie deal; how to write and pitch your story to maximize the chances of a Hollywood adaptation--and how much (and when) you can expect to be paid. *This book contains the distilled experience of creators, storytellers and others whose works have earned over $50 billion worldwide. Whether you're looking to sell film rights, adapt your own story (alone or with help), or option and adapt someone else's property--this book is for you.