Whose Bones?

Whose Bones?
Author: Gabrielle Balkan
Publisher: Phaidon
Total Pages: 0
Release: 2020
Genre: Juvenile Nonfiction
ISBN: 9781838661519

The bold illustrations and humorous text of this board book, printed at the perfect size for the little hands of children aged 2-4, help children to learn all about the bones in their own bodies through guessing games and by comparing their bones to those in animals Set up as a guessing game with visual and narrative clues, Whose Bones? invites the youngest readers to examine six animal skeletons and guess to whom they belong. The answers are provided in vibrant, foldout reveals, each accompanied by read-aloud text that explains why each animal's bones and bodies are so special. This playful, informative introduction to bones for the youngest readers has been created by the author and illustrator team behind the global bestseller Book of Bones.

Whose Game Is It Anyway?

Whose Game Is It Anyway?
Author: Michael Calvin
Publisher: eBook Partnership
Total Pages: 310
Release: 2021-04-19
Genre: Sports & Recreation
ISBN: 1785319256

Football has never seemed so distant from its fans. Many have been alienated by the greed and shameless self-interest of the Premier League, and no one can predict how the global game will look post-pandemic. In Whose Game Is It Anyway?, Sunday Times best-selling author Michael Calvin searches for a reason to believe. Written at the height of the Covid-19 crisis, the book is a thought-provoking, deeply personal account of the role sport - and particularly football - plays in everyday life. Part memoir, part manifesto, it takes the reader on a tour of the world's greatest sporting occasions and into its outposts in sub-Saharan Africa, the Amazon Basin and the Southern Ocean. Drawn from Calvin's experience as an award-winning sportswriter, covering every major sports event over 40 years in more than 80 countries, it offers first-hand insight into such icons as Muhammad Ali, Maradona and Sir Bobby Charlton. With settings ranging from a jungle clearing to a township in apartheid South Africa, this is sport as you've never seen it before.

Whose Game Is It, Anyway?

Whose Game Is It, Anyway?
Author: Amy Baltzell
Publisher: HarperCollins
Total Pages: 337
Release: 2006-03-10
Genre: Sports & Recreation
ISBN: 0547526814

In an era when parents and kids are overwhelmed by a sports-crazed, win-at-all-costs culture, here is a comprehensive guide that helps parents ensure a positive sports experience for their children. In Whose Game Is It, Anyway? two of the country’s leading youth sports psychologists team up with a former Olympic athlete and expert on performance enhancement to share what they have gleaned in more than forty years of combined experience. The result is a book unique in its message, format, and scope. Through moving case studies and thoughtful analyses, Ginsburg, Durant, and Baltzell advocate a preventive approach through a simple three-step program: know yourself, know your child, know the environment. They look at children in age groups, identifying the physical, psychological, and emotional issues unique to each group and clarifying what parents can expect from and desire for their kids at every stage. They also explore myriad relevant topics, including parental pressure, losing teams, steroid use, the overscheduled child, and much more. Illuminating, impassioned, and inspiring, Whose Game Is It, Anyway? is required reading for anyone raising—or educating—a child who participates in sports.

A Game of Birds and Wolves

A Game of Birds and Wolves
Author: Simon Parkin
Publisher: Little, Brown
Total Pages: 395
Release: 2020-01-28
Genre: History
ISBN: 0316492086

As heard on the New Yorker Radio Hour: The triumphant and "engaging history" (The New Yorker) of the young women who devised a winning strategy that defeated Nazi U-boats and delivered a decisive victory in the Battle of the Atlantic. By 1941, Winston Churchill had come to believe that the outcome of World War II rested on the battle for the Atlantic. A grand strategy game was devised by Captain Gilbert Roberts and a group of ten Wrens (members of the Women's Royal Naval Service) assigned to his team in an attempt to reveal the tactics behind the vicious success of the German U-boats. Played on a linoleum floor divided into painted squares, it required model ships to be moved across a make-believe ocean in a manner reminiscent of the childhood game, Battleship. Through play, the designers developed "Operation Raspberry," a counter-maneuver that helped turn the tide of World War II. Combining vibrant novelistic storytelling with extensive research, interviews, and previously unpublished accounts, Simon Parkin describes for the first time the role that women played in developing the Allied strategy that, in the words of one admiral, "contributed in no small measure to the final defeat of Germany." Rich with unforgettable cinematic detail and larger-than-life characters, A Game of Birds and Wolves is a heart-wrenching tale of ingenuity, dedication, perseverance, and love, bringing to life the imagination and sacrifice required to defeat the Nazis at sea.

Whose Game?

Whose Game?
Author: Rebecca Joyce Kissane
Publisher: Temple University Press
Total Pages: 243
Release: 2020-04-02
Genre: Sports & Recreation
ISBN: 1439918872

Fantasy sports have the opportunity to provide a sporting community in which gendered physical presence plays no role—a space where men and women can compete and interact on a level playing field. Whose Game? shows, however, that while many turn to this space to socialize with friends or participate in a uniquely active and competitive fandom, men who play also depend on fantasy sports to perform a boyhood vision of masculinity otherwise inaccessible to them. Authors Rebecca Kissane and Sarah Winslow draw on a rich array of survey, interview, and observational data to examine how gender, race, and class frame the experiences of everyday fantasy sports players. This pioneering book examines gendered structures and processes, such as jock statsculinity—a nerdish form of masculine one-upmanship—and how women are often rendered as outsiders. Ultimately, Whose Game? demonstrates that fantasy sports are more than just an inconsequential leisure activity. This online world bleeds into participants’ social lives in gendered ways—forging and strengthening relationships but also taking participants’ time and attention to generate negative emotions, stress, discord, and unproductivity.

Book of Bones

Book of Bones
Author: Gabrielle Balkan
Publisher: Phaidon Press
Total Pages: 0
Release: 2017-09-18
Genre: Juvenile Nonfiction
ISBN: 9780714875125

It's a book of world records... of bones! Guess whose bones are the longest, shortest, heaviest, spikiest, and more. With touchable skeletons! An International Literacy Association Teachers' Choice Title (2018) A Texas Topaz Nonfiction Reading List Title (2019) Ten record-breaking animal bones are introduced through a series of superlatives set up as a guessing game with clues. Readers examine animals' skeletons and guess to whom they belong; the answers are revealed in vibrant, full-color scenic habitats, with easily understood — and humorous — explanations. This entertaining introduction to the connection between animal bones (anatomy) and behavior is playful, relatable, and includes touch-and-feel finishes that bring the bones to life!

Artificial Ice

Artificial Ice
Author: David Whitson
Publisher: Peterborough, Ont. : Broadview Press
Total Pages: 298
Release: 2006-05
Genre: Social Science
ISBN:

"Rev up that Zamboni. Even the most hardened of hockey fans and critics will find something new in Artificial Ice." - Stephen Hardy, University of New Hampshire

A Game for Hooligans

A Game for Hooligans
Author: Huw Richards
Publisher: Random House
Total Pages: 312
Release: 2011-09-30
Genre: Sports & Recreation
ISBN: 1780573286

Rugby union has undergone immense change in the past two decades - introducing a World Cup, accepting professionalism and creating a global market in players - yet no authoritative English-language general history of the game has been published in that time. Until now. A Game for Hooligans brings the game's colourful story up to date to include the 2007 World Cup. It covers all of the great matches, teams and players but also explores the social, political and economic changes that have affected the course of rugby's development. It is an international history, covering not only Britain and France but also the great rugby powers of the southern hemisphere and other successful rugby nations, including Argentina, Fiji and Japan. Contained within are the answers to many intriguing questions concerning the game, such as why 1895 is the most important date in both rugby-union and rugby-league history and how New Zealand became so good and have remained so good for so long. There is also a wealth of anecdotes, including allegations of devil-worship at a Welsh rugby club and an account of the game's contribution to the Cuban Revolution. This is a must-read for any fan of the oval ball.

Negotiation Games

Negotiation Games
Author: Steven J. Brams
Publisher: Psychology Press
Total Pages: 336
Release: 2003
Genre: Business & Economics
ISBN: 9780415308946

Steven J. Brams is one of the leading game theorists of his generation. This new edition includes brand new material on topics such as fallback bargaining and principles of rational negotiation.

Domination Games Played on Graphs

Domination Games Played on Graphs
Author: Boštjan Brešar
Publisher: Springer Nature
Total Pages: 131
Release: 2021-04-15
Genre: Mathematics
ISBN: 3030690873

This concise monograph present the complete history of the domination game and its variants up to the most recent developments and will stimulate research on closely related topics, establishing a key reference for future developments. The crux of the discussion surrounds new methods and ideas that were developed within the theory, led by the imagination strategy, the Continuation Principle, and the discharging method of Bujtás, to prove results about domination game invariants. A toolbox of proof techniques is provided for the reader to obtain results on the domination game and its variants. Powerful proof methods such as the imagination strategy are presented. The Continuation Principle is developed, which provides a much-used monotonicity property of the game domination number. In addition, the reader is exposed to the discharging method of Bujtás. The power of this method was shown by improving the known upper bound, in terms of a graph's order, on the (ordinary) domination number of graphs with minimum degree between 5 and 50. The book is intended primarily for students in graph theory as well as established graph theorists and it can be enjoyed by anyone with a modicum of mathematical maturity. The authors include exact results for several families of graphs, present what is known about the domination game played on subgraphs and trees, and provide the reader with the computational complexity aspects of domination games. Versions of the games which involve only the “slow” player yield the Grundy domination numbers, which connect the topic of the book with some concepts from linear algebra such as zero-forcing sets and minimum rank. More than a dozen other related games on graphs and hypergraphs are presented in the book. In all these games there are problems waiting to be solved, so the area is rich for further research. The domination game belongs to the growing family of competitive optimization graph games. The game is played by two competitors who take turns adding a vertex to a set of chosen vertices. They collaboratively produce a special structure in the underlying host graph, namely a dominating set. The two players have complementary goals: one seeks to minimize the size of the chosen set while the other player tries to make it as large as possible. The game is not one that is either won or lost. Instead, if both players employ an optimal strategy that is consistent with their goals, the cardinality of the chosen set is a graphical invariant, called the game domination number of the graph. To demonstrate that this is indeed a graphical invariant, the game tree of a domination game played on a graph is presented for the first time in the literature.