War Games

War Games
Author: David Bischoff
Publisher: Puffin
Total Pages: 224
Release: 1983-08-01
Genre: Computers
ISBN: 9780140317015

Deep in the control room the nation's chiefs watch with alarm as their computers show imminent missile attack. Could this be it? Or is the truth funnier, though almost as alarming.Romanen er baseret på den succesrige film "WarGames" om, hvordan en und computer hacker sætter nationens forsvar i alarmberedskab.

The Game of War

The Game of War
Author: Andrew Hussey
Publisher: Vintage
Total Pages: 444
Release: 2002
Genre: Art
ISBN:

Since his death in 1994 (when he put a bullet through his heart in his lonely farmhouse) Guy Debord has been hailed as one of the key thinkers of the age. In Britain and the United States, his theories on the 'spectacle' of modern life were simultaneously hailed as deadly truths by underground subversives and accorded the highest academic prestige. In the same way, the Situationist International (SI), a volatile group of artists, revolutionaries and intellectuals which he led through the 1950s and 1960s, is considered to be the most important art movement since Dada and the Surrealists. Debord himself was a welter of contradictions, whose public life was entirely predicated upon the singlemindedness of his revolutionary intentions, but who privately sought oblivion in infamy, exile and alcoholism. Implicated in the events of May 1968, Italian terrorism and the murder of his friends, and under surveillance by the French secret police for over a decade, he mixed in elite art, business and political circles, and has had admirers and devotees of all political colours and ranks. This biography is an appraisal of a lone and defiant figure whose story follows and, at one historic moment in 1968, appears to lead the drift of art and politics in post-war Paris. 'It could almost be believed that I was the only person to have loved Paris,' Debord said. Then, almost with a shrug, 'but no one has twice raised Paris to revolt.'

War Game

War Game
Author: Michael Foreman
Publisher: Pavilion Children's
Total Pages: 0
Release: 2006-10-23
Genre: Young Adult Nonfiction
ISBN: 9781843650898

A special lavishly illustrated new edition of Michael Foreman's classic story. It's 1914 when everything changes for a group of bys growing up and playing football in the Suffolk countryside. Far away, in a place called Sarajevo, an Archduke has been killed and a web of global events results in a call for all British men to do their duty 'for King and Country' and join the army to fight the germans overseas. The boys sign up for what sounds like an adventure and a chance to see the world. After basic training the boys sail to France where they find themselves fighting on the front line. Living in the trenches in constant fear for their lives is nothing like they expected and only a bombed-out wasteland, no-man's-land, separates their trences from those of their German enemies. Then, on Christmas Day, something remarkable happens as the German and British armies stop fighting and meet in the middle of no-man's-land. The enemies talk, play football and become friends. But the war isn't over, the two sides resume fighting and the group of Suffolk lads are ordered to charge across no-man's-land...

The War on Football

The War on Football
Author: Daniel Flynn
Publisher: Regnery Publishing
Total Pages: 258
Release: 2013-08-19
Genre: Sports & Recreation
ISBN: 1621571556

We've all been hearing rumors about sacking America's beloved game of football—and it's time someone spoke out against the witch hunt. In The War on Football: Saving America's Game, Dan Flynn debunks the haters and tells us why America needs football.

Playing War

Playing War
Author: Matthew Thomas Payne
Publisher: NYU Press
Total Pages: 284
Release: 2016-04-05
Genre: Social Science
ISBN: 1479895105

Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror. Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.

War Is Not a Game

War Is Not a Game
Author: Nan Levinson
Publisher: Rutgers University Press
Total Pages: 376
Release: 2014-11-10
Genre: History
ISBN: 0813574552

On July 23, 2004, five marines, two soldiers, and one airman became the most unlikely of antiwar activists. Young and gung-ho when they first signed up to defend their country, they were sent to fight a war that left them confused, enraged, and haunted. Once they returned home, they became determined to put their disillusionment to use. So that sultry summer evening, they mounted the stage of Boston’s historic Faneuil Hall and announced the launch of Iraq Veterans Against the War. War Is Not a Game tells the story of this new soldiers’ antiwar movement, showing why it was born, how it quickly grew, where it has struggled, what it accomplished, and how it continues to resonate in the national conversation about our military and our wars. Nan Levinson reveals the individuals behind the movement, painting an unforgettable portrait of these working-class veterans who refused to be seen as simply tragic victims or battlefront heroes and instead banded together to become leaders of a national organization. Written with sensitivity and humor, War Is Not a Game gives readers an uncensored, grunt’s-eye view of the occupations in Iraq and Afghanistan, while conveying the equally dramatic struggles that soldiers face upon returning home. Demanding to be seen neither simply as tragic victims nor as battlefront heroes, the Iraq Veterans Against the War have worked to shape the national conversation. This book celebrates their bravery, showing that sometimes the most vital battles take place on the home front.

Game Theory 101: the Rationality of War

Game Theory 101: the Rationality of War
Author: William Spaniel
Publisher:
Total Pages: 198
Release: 2014-08-06
Genre:
ISBN: 9781500685652

William Spaniel, author of Game Theory 101: The Complete Textbook, returns with a compelling exploration of the origins of war. Using the same crystal clear logic of the Game Theory 101 series, he investigates important questions about war, including: Can two perfectly intelligent, perfectly unbiased leaders still send their countries to war with each other? Why has Iran taken its nuclear program underground (literally)? Why did the United States--the clear victors of the Spanish-American War--nevertheless write a check for more than $500 million to make Spain surrender? Why do most interstate wars end in peaceful compromise and not the military defeat of one side? Why do virtually all civil wars end the opposite way, and what makes the few peacefully settled civil wars different from the rest? How do nuclear weapons--humanity's deadliest creations--paradoxically keep the peace? Why is war the worst possible outcome of a crisis negotiation? What is the difference between preventive and preemptive war, and why on earth does the media use these terms interchangeably? Why are states as trustworthy as poker players at the bargaining table? Why do states willingly pick fights with stronger opponents and yet pacify weaker opponents? William Spaniel answers these questions by constructing game theoretical models of crisis bargaining. Fully illustrated, with more than 100 images, The Rationality of War will make you rethink everything you "know" about political violence. As consumers and producers of war, it is a must read for any citizen of a liberal democracy.

Paddy Griffith's Game of War

Paddy Griffith's Game of War
Author: John Curry
Publisher: Independently Published
Total Pages: 232
Release: 2021-09-07
Genre:
ISBN:

Paddy Griffith was a key figure in development of operational and tactical military history, as well as the professional and hobby wargaming. As a senior lecturer at the Royal Military Academy (1973-89) his use of wargames made significant input into strategic decisions at the height of the Cold War. He also applied wargaming as a tool to assist his research into military history, as well as for teaching. This book captures some of the key points of the development of his ideas and innovations in wargaming, such as contributing to the Wargamer's Newsletter, to the launch of Wargames Developments in 1980 and his correspondence with some of the key figures in wargaming. Included in this book are chapters on: Gaming World War III: Paddy's Greatest Legacy The relationship between Donald Featherstone and Paddy Griffith The Game of War, Wargaming for TV Roleplaying the Experience of Combat: Men Against Fire Naval Wargaming: Hunt the Bismarck Monkey Orange Solo Game- The tame that got him barred from Salute The Taiwan Crisis Game: The Game that Almost Became an International Incident Paddy Griffith was at times a controversial character, but no-one can challenge the fact he made a significant impact in the development of study of military history and wargaming. This book is a summary of that contribution.

From Game to War and Other Psychoanalytic Essays on Folklore

From Game to War and Other Psychoanalytic Essays on Folklore
Author: Alan Dundes
Publisher: University Press of Kentucky
Total Pages: 140
Release: 2014-07-15
Genre: Psychology
ISBN: 0813161584

Although folklore has been collected for centuries, its possible unconscious content and significance have been explored only since the advent of psychoanalytic theory. Freud and some of his early disciples recognized the potential of such folklorist genres as myth, folktale, and legend to illuminate the intricate workings of the human psyche. Alan Dundes is a renowned folklorist who has successfully devoted the better part of his career to applying psychoanalytic theory to the materials of folklore. From Game to War offers five of his most mature essays on this topic. Dundes begins with a comprehensive survey of the history of psychological studies of folklore in the United Slates. He then presents a striking analysis of the spectrum of behavior associated with male competitive events ranging from traditional games—such as soccer and American football—to warfare. He argues that all of these activities can be seen as forms of macho battle to determine which individual or team feminizes his or its opponents. This is followed by a study of the saga of William Tell, one of the most celebrated legends in the world. A novel treatment of the biblical flood myth in terms of male pregnancy is the penultimate essay, while the concluding article proposes an ingeniously imaginative interpretation of the underpinnings of anti-Semitism.

Dear Ahed... the Game of War and a Path to Peace

Dear Ahed... the Game of War and a Path to Peace
Author: Alberto Portugheis
Publisher: Lulu.com
Total Pages: 409
Release: 2009-03-01
Genre: Education
ISBN: 0956153607

Dear Ahed is a collection of radical, compassionate essays interspersed with letters to a Palestinian, Ahed Hussein, who has suffered greatly from the effects of war. The author, who has spent much time in the conflict areas of the world, demonstrates that through education and understanding the way words are used, a society could be created free from war. Alberto Portugheis, who was nominated for the Nobel Peace Prize 2008, explores how and why language is used to separate societies, control and antagonize people. He demonstrates how educated and talented writers, with the assistance of psychologists and scientists who have great expertise on "mind control," help politicians organise chaos, violence and wars as they use techniques to create fear in the population, so that they can offer protection. The book is dedicated to Ahed Hussein and to all people who are seeking Peace and Truth. This is the Peace Proposal the World is waiting for.