Wherever You Go, I Want You to Know

Wherever You Go, I Want You to Know
Author: Melissa B. Kruger
Publisher:
Total Pages: 24
Release: 2020-08-10
Genre:
ISBN: 9781784985356

Tells children that whatever they do and wherever they go, your greatest hope is that they will love and follow Jesus.

50 States, 5,000 Ideas

50 States, 5,000 Ideas
Author: National Geographic
Publisher: National Geographic Books
Total Pages: 292
Release: 2019-09-04
Genre: Travel
ISBN: 1426221207

This richly illustrated book from the travel experts at National Geographic showcases the best travel experiences in every state, from the obvious to the unexpected. Sites include national parks, beaches, hotels, Civil War battlefields, dude ranches, out-of-the-way museums, and more. You'll discover the world's longest yard sale in Tennessee, swamp tours in Louisiana, dinosaur trails in Colorado, America's oldest street in NYC, and the best spot to watch for sea otters on the central California coast. Each entry provides detailed travel information as well as fascinating facts about each state that will help fuel your wanderlust and ensure the best vacation possible. In addition to 50 states in the U.S., the book includes a section on the Canadian provinces and territories.

The Second Book of Go

The Second Book of Go
Author: Richard Bozulich
Publisher:
Total Pages: 156
Release: 1998
Genre: Games
ISBN: 9784906574315

The Second Book Of Go takes the reader who has learned the rules and rudiments of strategy and introduces him or her to the fundamental ideas required to get to the 12 kyu level.

Where the Locals Go

Where the Locals Go
Author:
Publisher: National Geographic Books
Total Pages: 292
Release: 2014
Genre: Travel
ISBN: 1426211945

Examines the places and activities around the world that captivate their residents--from regional festivals, undiscovered local restaurants, and lesser-known art galleries, to quiet places to sit and watch another world stroll by.

Life on Mars

Life on Mars
Author: David A. Weintraub
Publisher: Princeton University Press
Total Pages: 326
Release: 2020-11-03
Genre: Science
ISBN: 069120926X

The search for life on Mars—and the moral issues confronting us as we prepare to send humans there Does life exist on Mars? The question has captivated humans for centuries, but today it has taken on new urgency. As space agencies gear up to send the first manned missions to the Red Planet, we have a responsibility to think deeply about what kinds of life may already dwell there—and whether we have the right to invite ourselves in. Telling the complete story of our ongoing quest to answer one of the most tantalizing questions in astronomy, David Weintraub grapples with the profound moral and ethical questions confronting us as we prepare to introduce an unpredictable new life form—ourselves—into the Martian biosphere. Now with an afterword that discusses the most recent discoveries, Life on Mars explains what we need to know before we go.

How to College

How to College
Author: Andrea Malkin Brenner
Publisher: St. Martin's Griffin
Total Pages: 173
Release: 2019-04-23
Genre: Education
ISBN: 1250225191

The first practical guide of its kind that helps students transition smoothly from high school to college The transition from high school—and home—to college can be stressful. Students and parents often arrive on campus unprepared for what college is really like. Academic standards and expectations are different from high school; families aren’t present to serve as “scaffolding” for students; and first-years have to do what they call “adulting.” Nothing in the college admissions process prepares students for these new realities. As a result, first-year college students report higher stress, more mental health issues, and lower completion rates than in the past. In fact, up to one third of first-year college students will not return for their second year—and colleges are reporting an increase in underprepared first-year students. How to College is here to help. Professors Andrea Malkin Brenner and Lara Schwartz guide first-year students and their families through the transition process, during the summer after high school graduation and throughout the school year, preparing students to succeed and thrive as they transition and adapt to college. The book draws on the authors’ experience teaching, writing curricula, and designing programs for thousands of first-year college students over decades.

For the Love of Go

For the Love of Go
Author: John Arundel
Publisher: John Arundel
Total Pages: 230
Release: 2021-09-07
Genre: Computers
ISBN:

‘For the Love of Go’ is a book introducing the Go programming language, suitable for complete beginners, as well as those with experience programming in other languages. This completely revised and updated edition includes the four mini-books previously released as ‘Fundamentals’, ‘Data’, ‘Behaviour’, and ‘Control’, plus for the first time complete solutions (with tests) to all the coding challenges in the book. Throughout the book we'll be working together to develop a fun and useful project in Go: an online bookstore called Happy Fun Books! Each chapter introduces a new feature or concept, and sets you some goals to achieve, with complete, step-by-step explanations of how to solve them, and full code listings with accompanying tests. There are 24 chapters, and 215 pages (depending on the screen size of your ebook reader).

Where To Go When

Where To Go When
Author: DK Eyewitness
Publisher: Penguin
Total Pages: 599
Release: 2019-10-15
Genre: Travel
ISBN: 1465495924

Get your passport ready and your vacation planner out! This book contains over 100 destinations to choose from, brought to life through stunning photography. Maybe you want to know the finest place to go to in June, or you want to know the best time of year to witness a natural wonder, enjoy a festival or go on an action-adventure. This book will help you plan the ultimate experience. Each month of the year has a dedicated chapter, so you'll know the perfect travel destination for that time of year. Perhaps you're looking for a place to have a June honeymoon, a September wedding anniversary getaway or a March birthday adventure - there are over 100 destinations listed to spark your vacation dreams. Discover when to explore Costa Rica's rainforests, journey into the clouds in Nepal, sail between Croatia's cypress-clad islands or gaze at the saw-toothed crags of Canada's Rocky Mountains. Learn about just the right moment to see the cherry blossoms bloom in Japan, or the reindeer in Lapland. Maybe you want to know when you can visit the Hawaiian island of Kauai or the ruins of ancient Lycia all to yourself? Vibrant photographs bring these destinations a little bit closer to home, so you can imagine yourself there. There's a stimulating narrative describing the glorious locations and activities. This coffee table book has tips to help you plan your vacation with helpful information like the closest international airports, how to get around and the average temperature for the month. Just in case you can't make it that month, the book includes another month that is equally pleasant and worthwhile. Unforgettable trips for every month This book has everything you need to choose an exciting place to spend your vacation and the best possible time of year to go. You can find the perfect place to visit no matter when you want to travel, so you can create and collect special memories. This book makes a wonderful wedding gift, with many honeymoon ideas. Let us be your travel guide! Holiday destinations, month by month. Glorious photos to inspire you. Helpful narrative to help you imagine being there yourself.

Go for Beginners

Go for Beginners
Author: Kaoru Iwamoto
Publisher: Pantheon
Total Pages: 0
Release: 1977-03-12
Genre: Games & Activities
ISBN: 0394733312

Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.