Being Your Best
Author | : Barbara A. Lewis |
Publisher | : Free Spirit Publishing |
Total Pages | : 0 |
Release | : 2000 |
Genre | : Character |
ISBN | : 9781575420639 |
Grade level: 2, 3, 4, 5, p, e, i, t.
Download What Do You Stand For Character Building Card Game full books in PDF, epub, and Kindle. Read online free What Do You Stand For Character Building Card Game ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Barbara A. Lewis |
Publisher | : Free Spirit Publishing |
Total Pages | : 0 |
Release | : 2000 |
Genre | : Character |
ISBN | : 9781575420639 |
Grade level: 2, 3, 4, 5, p, e, i, t.
Author | : Barbara A. Lewis |
Publisher | : Free Spirit Publishing |
Total Pages | : 178 |
Release | : 2005 |
Genre | : Education |
ISBN | : 1575421747 |
Build positive character traits like caring, citizenship, cooperation, courage, fairness, honesty, respect, and responsibility.
Author | : Barbara A. Lewis |
Publisher | : |
Total Pages | : 0 |
Release | : 2006-09 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781575422176 |
Turn learning into a game and kids will want to play. Based on What Do You Stand For? For Kids by Barbara A. Lewis, this card game spotlights ten top character traits: Caring, Citizenship, Cooperation, Fairness, Forgiveness, Honesty, Relationships, Respect, Responsibility, and Safety. To win, players collect cards of each trait. Each card features a "What If" scenario or question about character that gets kids thinking about what they would do-and what they stand for. Meant to be played with adult supervision (a teacher, counselor, or youth worker familiar with character education themes), the game includes an insert with rules and basic character education concepts.
Author | : Anne D. Mather |
Publisher | : Free Spirit Publishing |
Total Pages | : 241 |
Release | : 2006-03-15 |
Genre | : Education |
ISBN | : 1575428768 |
In elementary schools across the country, teachers are expected to provide at least five minutes of character education each day. This book makes it easy to meet that requirement in a meaningful way. It includes 180 character vignettes—five for each of the 36 weeks in the school year—grouped by trait. Each features kids in real-life situations making decisions that reflect their character. Each is short enough to be read aloud; all can be used as starting points for discussion, to support an existing character education program, or as the basis for an independent program. An excellent tool for the classroom or the character-conscious home.
Author | : |
Publisher | : Carson Dellosa Education |
Total Pages | : 0 |
Release | : 2004-01-02 |
Genre | : Character |
ISBN | : 9780887242069 |
Guide students from young learners to more effective citizens with Daily Character Education Activities for students in grades 2 to 3. Each character trait chapter contains daily lessons, literature selections, skits and role plays, discussion questions, and reproducible activities.
Author | : Booker T. Washington |
Publisher | : BoD – Books on Demand |
Total Pages | : 129 |
Release | : 2023-07-21 |
Genre | : Fiction |
ISBN | : 3368905376 |
Reproduction of the original.
Author | : Jay Dragon |
Publisher | : |
Total Pages | : |
Release | : 2021-06 |
Genre | : |
ISBN | : 9781954097025 |
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.
Author | : Amy Jo Kim |
Publisher | : Gamethinking.IO |
Total Pages | : 214 |
Release | : 2018-05-25 |
Genre | : Games |
ISBN | : 9780999788547 |
During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them get better at something they care about, like playing an instrument or leading a team. Amy Jo has used her insights from gaming to help hundreds of companies like Netflix, Disney, The New York Times, Ubisoft and Happify innovate faster and smarter, and drive long-term engagement.
Author | : William Kilpatrick |
Publisher | : Simon and Schuster |
Total Pages | : 340 |
Release | : 1994-11 |
Genre | : Education |
ISBN | : 0671884239 |
William Kilpatrick's recent book Why Johnny Can't Tell Right from Wrong convinced thousands that reading is one of the most effective ways to combat moral illiteracy and build a child's character. This follow-up book--featuring evaluations of more than 300 books for children--will help parents and teachers put his key ideas into practice.