VRML & 3D on the Web for Dummies

VRML & 3D on the Web for Dummies
Author: David C. Kay
Publisher: For Dummies
Total Pages: 424
Release: 1996
Genre: Computers
ISBN: 9781568846118

VRML For Dummies is a user's guide to three dimensional network gaming and viewing. This book will help users explore this unique way of creating 3D graphics and making them available on the Internet. It covers how to use authoring tool and browsers with VRML, and much more.

X3D

X3D
Author: Don Brutzman
Publisher: Elsevier
Total Pages: 472
Release: 2010-07-19
Genre: Computers
ISBN: 0080489885

In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. - The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard - Plentiful illustrations and screen shots in the full color text - Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers

VRML 2.0 Sourcebook

VRML 2.0 Sourcebook
Author: Andrea L. Ames
Publisher: John Wiley & Sons
Total Pages: 694
Release: 1997
Genre: Computers
ISBN:

This comprehensive tutorial for building 3D virtual worlds on the Internet using VRML is now updated to reflect the significant upgrade to VRML 2.0. The second edition includes extensive coverage of Behaviors and new introductions to Perl, Java and JavaScript. The VRML 2.0 Sourcebook tells where to get VRML browsers and how to make them work with your current Web browser. The CD contains code for all VRML worlds.

Practical Aspects of Declarative Languages

Practical Aspects of Declarative Languages
Author: I.V. Ramakrishnan
Publisher: Springer
Total Pages: 361
Release: 2003-06-29
Genre: Computers
ISBN: 3540452419

This book constitutes the refereed proceedings of the Third International Symposium on Practical Aspects of Declarative Programming, PADL 2001, held in Las Vegas, Nevada, USA in March 2001. The 23 revised full papers presented were carefully reviewed and selected from a total of 40 submissions. Among the topics covered are Mu-calculus, specification languages, Java, Internet programming, VRML, security protocols, database security, authentication protocols, Prolog programming, implementation, constraint programming, visual tracking, and model checking.

Computational Science and Its Applications - ICCSA 2003

Computational Science and Its Applications - ICCSA 2003
Author: Vipin Kumar
Publisher: Springer Science & Business Media
Total Pages: 982
Release: 2003-05-08
Genre: Computers
ISBN: 3540401563

The three-volume set, LNCS 2667, LNCS 2668, and LNCS 2669, constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2003, held in Montreal, Canada, in May 2003. The three volumes present more than 300 papers and span the whole range of computational science from foundational issues in computer science and mathematics to advanced applications in virtually all sciences making use of computational techniques. The proceedings give a unique account of recent results in computational science.

Core Web3D

Core Web3D
Author: Aaron E. Walsh
Publisher: Prentice Hall Professional
Total Pages: 1096
Release: 2001
Genre: Computers
ISBN: 0130857289

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Globalization of Manufacturing in the Digital Communications Era of the 21st Century

Globalization of Manufacturing in the Digital Communications Era of the 21st Century
Author: Gianni Jacucci
Publisher: Springer
Total Pages: 858
Release: 2013-11-11
Genre: Computers
ISBN: 0387353518

The International PROLAMAT Conference is an internationally well known event for demonstrating and evaluating activities and progress in the field of discrete manufacturing. Sponsored by the International Federation for Information Processing (IFIP), the PROLAMAT is traditionally held every three years and it includes the whole area of advanced software technology for Design and Manufacturing in Discrete Manufacturing. Past editions of the International PROLAMA T Conference have explored: -Manufacturing Technology, -Advances in CAD/CAM, -Software for Discrete Manufacturing, -Software for Manufacturing. The Eight International PROLAMAT held in 1992 (Tokyo), focused on the theme of Man in CIM. The 1995 PROLAMAT (Berlin), featured the theme of Life Cycle Modelling for Innovative Products and Processes. This past emphasis on human aspects and innovation provides a strong foundation for the next PROLAMAT. Under the title: The globalization of manufacturing in the digital communications era of the 21th century: innovation, agility and the virtual enterprise, the 1998 conference expands the PROLAMAT scope to include teams and virtual enterprises which come together across space and time to develop new products and bring them to global markets. Manufacturing issues and information models have long been part of concurrent engineering; they are increasingly important in new product innovation and in the development of manufacturing plans and processes which span multiple companies along with multiple time zones.

Immersive Learning Research Network

Immersive Learning Research Network
Author: Colin Allison
Publisher: Springer
Total Pages: 193
Release: 2016-06-24
Genre: Education
ISBN: 331941769X

This book constitutes the refereed proceedings of the Second International Conference of the Immersive Learning Network, iLRN 2016, held in Santa Barbara, CA, USA, in June/July 2016. The proceedings contain 9 full papers carefully reviewed and selected from 45 submissions and the best 5 special track papers. The papers focus on various applications of immersive technologies to learning.

Guide to Graphics Software Tools

Guide to Graphics Software Tools
Author: Jim X. Chen
Publisher: Springer Science & Business Media
Total Pages: 585
Release: 2008-12-17
Genre: Computers
ISBN: 1848009011

The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.