Visual C Multimedia Adventure Set
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Author | : Peter G. Aitken |
Publisher | : |
Total Pages | : 548 |
Release | : 1995 |
Genre | : Computers |
ISBN | : 9781883577193 |
This unique software/book adventure set shows Visual C++ programmers how to develop fun and exciting multimedia applications. It provides detailed coverage of key multimedia features including sound, music, animation, video, hypertext, graphics imaging, and more. CD-ROM contains amazing multimedia development software and custom Visual C++ programs for exploring multimedia techniques.
Author | : Scott Jarol |
Publisher | : |
Total Pages | : 778 |
Release | : 1995 |
Genre | : Computers |
ISBN | : 9781883577452 |
Covering the latest version of Visual Basic, the authors take readers into the fascinating world of the Internet and the World Wide Web. Learn about multimedia and Windows programming, programming the Windows API, creating multimedia applications for the Internet and World Wide Web and video capturing the editing using Video for Windows.
Author | : Anthony Potts |
Publisher | : |
Total Pages | : 676 |
Release | : 1997 |
Genre | : Computers |
ISBN | : 9781576101056 |
Three multimedia gurus take you into the fascinating world of the Internet and World Wide Web. You'll learn about multimedia programming, programming the Windows API, creating multimedia applications for the Internet and World Wide Web, and using bare-metal techniques for sound playback and sprite animation.
Author | : Alex Polyakov |
Publisher | : БХВ-Петербург |
Total Pages | : 359 |
Release | : 2005 |
Genre | : Computers |
ISBN | : 1931769397 |
Providing a look ahead at some of the most promising innovations in graphics technologies, this guide covers the GDI+ graphical library, the .NET Framework platform, C#, and the DirectX library. Theoretical aspects of graphics, algorithms for solving common problems, and examples of their practical implementation are covered. The support of popular graphic file formats, such as BMP, GIF, TIFF, JPEG, EXI, PNG, ICO, WMF, and EMF, as well as bitmap redrawing with the application of the external alpha channel are discussed. Resizing, stretching, distorting, and rotating bitmaps are addressed in detail, as is gradient filling.
Author | : |
Publisher | : |
Total Pages | : 444 |
Release | : 1996 |
Genre | : Computer games |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 1066 |
Release | : 1996 |
Genre | : Computer software |
ISBN | : |
Author | : Ben Sawyer |
Publisher | : |
Total Pages | : 756 |
Release | : 1998 |
Genre | : Business & Economics |
ISBN | : 9781576101773 |
Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, financing, getting a job, console development, creating game content, dealing with software publishers, marketing, legal issues, and resources for developer tools and programs. The CD-ROM contains tools such as the source code to Abuse, demos from Animatek, Goldwave, IForce2.0 SDK, Miles Sound System, demos from RTime and RAD, Open GL, Sound Forge, and a searchable database of industry resources. Annotation copyrighted by Book News, Inc., Portland, OR
Author | : Emmanuel Stefanakis |
Publisher | : Springer Science & Business Media |
Total Pages | : 486 |
Release | : 2007-01-04 |
Genre | : Science |
ISBN | : 3540342389 |
The book serves as a collection of multi-disciplinary contributions related to Geographic Hypermedia and highlights the technological aspects of GIS. Specifically, it focuses on its database and database management system. The methodologies for modeling and handling geographic data are described. It presents the novel models, methods and tools applied in Spatial Decision Support paradigm.
Author | : Rose Arny |
Publisher | : |
Total Pages | : 1678 |
Release | : 1997-12 |
Genre | : American literature |
ISBN | : |
Author | : Lou Grinzo |
Publisher | : |
Total Pages | : 580 |
Release | : 1995-10 |
Genre | : Computers |
ISBN | : 9781883577582 |
Lou Grinzo gives developers the information and software they need to master the secrets of creating applications for Windows 95. This isn't a Windows 95 kiss-and-tell book, or a Windows 95 API bible, it's a highly philosophical book with practical Windows development techniques that developers are hungry for. Grinzo's solution-oriented approach will be a hit with developers migrating to Windows 95.