Visual Basic Graphics Programming

Visual Basic Graphics Programming
Author: Rod Stephens
Publisher: John Wiley & Sons
Total Pages: 103
Release: 2010-11-17
Genre: Computers
ISBN: 1118035283

This Wrox Blox shows you how to add graphics to Visual Basic 2008 applications by explaining fundamental graphics techniques such as: drawing shapes with different colors and line styles; filling areas with colors, gradients, and patterns; drawing text that is properly aligned, sized, and clipped exactly where you want it; manipulating images and saving results in bitmap, JPEG, and other types of files. Also covered are instructions for how to greatly increase your graphics capabilities using transformations, which allow you to move, stretch, or rotate graphics. They also let you work in coordinate systems that make sense for your application. The author also describes techniques for using the above in printouts, describing the sequence of events that produce a printout and show how to generate and preview printouts, with examples which show how to wrap long chunks of text across multiple pages, if necessary. In addition, you will learn about two powerful new graphic tools that were introduced with .NET Framework 3.0: WPF graphics and FlowDocuments. XAML graphic commands allow a WPF application to draw and fill the same kinds of shapes that a program can draw by using graphics objects. Finally, a discussion on the FlowDocument object shows you how to define items that should be flowed across multiple pages as space permits. This lets you display text, graphics, controls, and other items that automatically flow across page breaks. FlowDocument viewers make displaying these documents easy for you, and simplifies the user's reading of the documents. This Wrox Blox also contains 35 example programs written in Visual Basic 2008, although most of the code works in previous versions of Visual Basic .NET as well. The most notable exceptions are WPF graphics and FlowDocuments, both of which require WPF provided in .NET Framework 3.0 and later.

Visual Basic Graphics Programming

Visual Basic Graphics Programming
Author: Rod Stephens
Publisher: John Wiley & Sons
Total Pages: 740
Release: 2000
Genre: Computers
ISBN:

All the tools you need to create the full range of Visual Basic(r) color graphics applications Expert Rod Stephens provides you with everything you need to add advanced graphics to your applications in this in-depth introduction to graphic programming with Microsoft Visual Basic. From images using as few as 16 colors to "true-color" applications that use more than 16 million, he shows you how to create the full range of color graphics applications. You'll learn how to use Visual Basic controls to create impressive graphic effects without having to buy expensive add-on products. This book/CD-ROM package also explains how to integrate imaging, animation, and two- and three-dimensional graphics into an application. And you'll find the tools to manipulate color images, overlay one image on another, build scrolled windows, and much more. The Second Edition covers: * New API functions * Bitmap image morphing * New algorithms for hidden surface removal * Print preview with multiple pages and scales * Image processing, including high color and true color * Examples of controlling animation using simulation * New examples that demonstrate shape-distorting transformations * New examples of fractals and tilings * Gouraud shading, Phong shading, and texturing * Ray tracing speed improvements * Ray tracing for new kinds of objects The CD-ROM includes: * More than 400 complete, ready-to-run example programs * Pictures to use with the example programs * Images generated by the programs * Color images of many of the figures from the book * Source code for all example programs from the First Edition

Windows Game Programming with Visual Basic and DirectX

Windows Game Programming with Visual Basic and DirectX
Author: Wayne S. Freeze
Publisher: Que Publishing
Total Pages: 412
Release: 2002
Genre: Computers
ISBN: 9780789725929

This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.

Pro .NET 2.0 Graphics Programming

Pro .NET 2.0 Graphics Programming
Author: Eric White
Publisher: Apress
Total Pages: 460
Release: 2006-11-02
Genre: Computers
ISBN: 1430200758

*Adheres closely to original style/approach that made this book a best-seller in its previous incarnation *Functions as a practical guide for a business audience *Case-study contains the fully working source code to a real commercial product

Windows Graphics Programming

Windows Graphics Programming
Author: Feng Yuan
Publisher: Prentice Hall Professional
Total Pages: 1283
Release: 2001
Genre: Computers
ISBN: 0130869856

Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

Introduction to Windows and Graphics Programming with Visual C++.NET

Introduction to Windows and Graphics Programming with Visual C++.NET
Author: Roger Mayne
Publisher: World Scientific
Total Pages: 354
Release: 2005
Genre: Computers
ISBN: 9812564551

This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

Murach's VB.NET Database Programming with ADO.NET

Murach's VB.NET Database Programming with ADO.NET
Author: Anne Prince
Publisher:
Total Pages: 612
Release: 2003
Genre: Computers
ISBN: 9781890774196

Written for experienced Visual Basic programmers, this guide introduces database programming using the classes, properties, methods, and events of the ADO.NET data access method. The authors explain how to use typed and untyped datasets with bound and unbound controls, work with data commands direct

C# Graphics Programming

C# Graphics Programming
Author: Rod Stephens
Publisher: John Wiley & Sons
Total Pages: 102
Release: 2010-11-17
Genre: Computers
ISBN: 111803550X

This Wrox Blox teaches you how to add graphics to C# 2008 applications, explaining fundamental graphics techniques such as: drawing shapes with different colors and line styles; filling areas with colors, gradients, and patterns; drawing text that is properly aligned, sized, and clipped exactly where you want it; manipulating images and saving results in bitmap, JPEG, and other types of files. Also covered are instructions for how to greatly increase your graphics capabilities using transformations. Transformations allow you to move, stretch, or rotate graphics. They also let you work in coordinate systems that make sense for your application. You will also learn how to use all of these techniques in printouts. The author describes the sequence of events that produce a printout and shows how to generate and preview printouts. The final sections describe two powerful new graphic tools that were introduced with .NET Framework 3.0: WPF graphics and FlowDocuments. WPF applications can use XAML graphic commands to declaratively draw and fill the same kinds of shapes that a program can draw by using graphics objects. Finally, a discussion on the FlowDocument object shows you how to define items that should be flowed across multiple pages as space permits. This lets you display text, graphics, controls, and other items that automatically flow across page breaks. FlowDocument viewers make displaying these documents easy for you, and simplifies the user's reading of the documents. This Wrox Blox also contains 35 example programs written in C# 2008, although most of the code works in previous versions of C# as well. The most notable exceptions are WPF graphics and FlowDocuments, both of which require WPF provided in .NET Framework 3.0 and later.

DirectX 8 and Visual Basic Development

DirectX 8 and Visual Basic Development
Author: Keith Sink
Publisher: Sams Publishing
Total Pages: 484
Release: 2001
Genre: Computers
ISBN: 9780672322259

Topics in DirectX 8 and Visual Basic.NET Development include networked games, 3D multimedia applications, enable Force Feedback joystick devices in their own applications, multimedia applications that allow for multiple user input devices, and multimedia applications that use music and sound.

Visual Basic 2019 Handbook

Visual Basic 2019 Handbook
Author: Liew Voon Kiong
Publisher: Independently Published
Total Pages: 0
Release: 2020-12-03
Genre:
ISBN:

Visual Basic 2019 handbook is authored by Dr. Liew, the webmaster of popular online Visual Basic Tutorial, vbtutor.net. This book is a concise guide to learning Visual Basic 2019 for beginners. It has been written to complement our free online Visual Basic 2019 tutorial with much more content. It is also an excellent reference text for high school or college-level computer science courses. Reading this book will allow you to: Understand the basic concepts of Visual Basic 2019 programmingCreate your own Visual Basic 2019 applications from scratchGet inspiration from a variety of interesting sample programsModify the code samples easily to suit your needsLearn how to package and distribute your applications