Violent Screen
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Author | : Stephen Hunter |
Publisher | : Bancroft Press |
Total Pages | : 391 |
Release | : 1995 |
Genre | : Performing Arts |
ISBN | : 0963537644 |
Gun buff, movie critic and bestselling author of Dirty White Boys, Stephen Hunter takes aim at 13 years of violence on the big screen, hitting the highlights and the lowlifes, the thrills, the chills, and the kills, with deadly precision, explosive prose and devastating good humor.
Author | : Craig A. Anderson |
Publisher | : Oxford University Press |
Total Pages | : 200 |
Release | : 2007-01-11 |
Genre | : Psychology |
ISBN | : 0195345568 |
Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and its recruiting offices. Is there any scientific evidence to support the claims that violent games contribute to aggressive and violent behavior? As the first book to unite empirical research on and public policy options for violent video games, Violent Video Game Effects on Children and Adolescents will be an invaluable resource for student and professional researchers in social and developmental psychology and media studies.
Author | : Stephen Prince |
Publisher | : A&C Black |
Total Pages | : 294 |
Release | : 2001-01-01 |
Genre | : Philosophy |
ISBN | : 9780485300956 |
Following the release in 1967 of "Bonnie and Clyde" and "The Dirty Dozen", violence has been seen as a defining feature of the modern film. Is it art or exploitation? Danger or liberation? This volume provides an exmination of the history and effects of graphic violence on film.
Author | : Melanie Hempe |
Publisher | : |
Total Pages | : |
Release | : 2019-05-16 |
Genre | : |
ISBN | : 9781732537934 |
Yesterday, our kids were dressing up in princess costumes and tracking mud in the house. Today, they are lost in a virtual world, obsessed with video games, social media, and smartphones. As a result, kids are getting hurt. They have become more stressed, anxious, and depressed. And families are being pulled apart. But it's not too late to win back your kids. In "The Screen Strong Solution," you will learn how to free your child from screen addiction and obsession. Based on scientific research and authentic experiences, Melanie Hempe, RN by trade and mother of four, lays out the step-by-step game plan you'll need to reclaim your kids and reconnect your family. You'll learn why your child craves screen time, what building blocks are necessary for healthy development, how to nurture the most important relationships in your child's life, and how to replace the digital world with the real one. Today is the day to rethink the screens in your home, reclaim your kids, and reconnect your family.
Author | : Mary Beth Phelan, MD |
Publisher | : Springer Publishing Company |
Total Pages | : 352 |
Release | : 2004-10-12 |
Genre | : Family & Relationships |
ISBN | : 0826125360 |
Despite the need and the potential for healthcare providers to play an active role in prevention and intervention into domestic violence, there is little evidence that they are doing so in large numbers or systematic ways. This book reviews the literature on screening, identification, intervention, and prevention of partner violence across healthcare specialties and disciplines to benefit the development of effective domestic violence prevention programs. Primary care, psychiatric and mental health care, emergency department settings as well as subspecialties such as emergency rooms, ophthalmology, and infectious disease are considered.
Author | : United States. Congress. Senate. Committee on the Judiciary. Subcommittee on Juvenile Justice |
Publisher | : |
Total Pages | : 258 |
Release | : 1995 |
Genre | : Games & Activities |
ISBN | : |
Author | : Barrie Gunter |
Publisher | : A&C Black |
Total Pages | : 186 |
Release | : 1998-01-01 |
Genre | : Social Science |
ISBN | : 9781850758334 |
The rapid growth in popularity of computer and video games, particularly among children and teenagers, has given rise to public concern about the effects they might have on youngsters. The violent themes of many of these games, coupled with their interactive nature, have led to accusations that they may be worse than televised violence in affecting children's antisocial behaviour. Other allegations are that they have an addictive quality and that excessive playing results in a diminished social contact and poorer school performance. But how bad are video games? There are strong methodological reasons for not accepting the evidence for video games effects at face value. There are also positive signs that playing these games can enhance particular mental competencies in children. This book provides an up-to-date review and critique of research evidence from around the world in an attempt to put the issue of video game effects into perspective.
Author | : Steven J. Kirsh |
Publisher | : SAGE |
Total Pages | : 409 |
Release | : 2012 |
Genre | : Education |
ISBN | : 1412996430 |
This text on media violence and its effects on children and adolescents explores new findings and key topics such as Internet aggression, viewing violence in sports, and playing violent video games. The author evaluates the role of developmental processes in media violence research and stresses the importance of metholdology in understanding that research. This allows for identification of age-related gaps in the literature and helps students become cirtical consumers of research--from the publisher.
Author | : Steven J. Kirsh |
Publisher | : John Wiley & Sons |
Total Pages | : 329 |
Release | : 2010-02-04 |
Genre | : Psychology |
ISBN | : 144431744X |
Media & Youth: A Developmental Perspective provides a comprehensive review and critique of the research and theoretical literature related to media effects on infants, children, and adolescents, with a unique emphasis on development. The only textbook to evaluate the role of development in media effects research, filling a gap in the subject of children and media Multiple forms of media, including internet use, are discussed for a comprehensive view of the subject Developmental points of interest are highlighted at the end of each section to reinforce the importance of development in media effects research Children’s cognitive, social, and emotional abilities from pre-school to adolescence are integrated into the text for greater clarity
Author | : Marianna King |
Publisher | : MSU Press |
Total Pages | : 335 |
Release | : 2020-12-01 |
Genre | : Social Science |
ISBN | : 1628954140 |
The Crisis of School Violence is the only interdisciplinary book about school violence. It presents a broad and in-depth approach to the key questions about why bullying continues at an unprecedentedly high rate and why rampage school shootings continue to shock the nation. Based on extensive research, The Crisis of School Violence investigates human nature and its relation to aggressive behavior, with a special focus on the culture of violence that predicates school violence (including rampage shootings) and perpetuates industries that profit from violence. Marianna King presents the considerable psychological and neuroscientific research that investigates the effects of violent entertainment media on the brain and, subsequently, on behavior, which clearly reveals a causal connection between exposure to violent electronic entertainment media—especially violent video games—and increased aggressive and violent behavior. The book also reveals a more specific connection between exposure to violent video games and rampage school shootings. Ultimately this volume is a call to action that includes recommendations for parents, teachers, decision makers, and citizens alike.