Deliverance and Spiritual Warfare Manual

Deliverance and Spiritual Warfare Manual
Author: John Eckhardt
Publisher: Charisma Media
Total Pages: 276
Release: 2014
Genre: Religion
ISBN: 1621366251

Identifies specific demons, spirits, strongholds, and other elements of darkness, and offers biblical teachings and strategies for defeating them and achieving self-deliverance.

Vile Spirits

Vile Spirits
Author: John MacLachlan Gray
Publisher: Douglas & McIntyre
Total Pages: 342
Release: 2021-09-03
Genre: Fiction
ISBN: 1771622784

An exhilarating page-turner set in 1920s Vancouver post prohibition, when liquor was the fuel driving big business, big government—and major crime. In this spellbinding follow-up to his mystery The White Angel, John MacLachlan Gray captures the spirit of Vancouver in those gritty, gin-soaked days, as the city was remaking itself between wars. Alcohol is once again legal in Vancouver after the failed experiment of prohibition, but pro-temperance sentiments remain strong. Politicians like Attorney-General Gordon Cunning attempt appeasement by establishing the Liquor Control Board, which oversees supply, from the lofty circles of power down to bleak public drinking factories called “beer parlours.” But when Cunning is found deceased, an empty martini glass at his side, quickly followed by Mrs. Harlan Crombie, the wife of a prominent bureaucrat, who falls dead after an afternoon book club meeting, suspicions are raised. Is it pure coincidence that the deceased were both drinking the same brand of “tonic”? Or is it a spillover from American prohibition, where deliberately tainted booze is killing thousands? Fans of The White Angel will be delighted by the return of straight-shooting constable Calvin Hook, frustrated poet-cum-reporter Ed McCurdy and unpredictable, eavesdropping telephone operator Mildred Wickstram, as they pool their skills in order to get to the truth. The result is a clash between temperance activists, the Klu Klux Klan, the Liquor Control Board and global events on the mean streets of Vancouver—a rough little city on the edge of empire.

Rise of Shadows

Rise of Shadows
Author: Vincent Trigili
Publisher: Lulu.com
Total Pages: 380
Release: 2015-07-18
Genre: Fiction
ISBN: 1329179986

In The Enemy of an Enemy, darkness came to the Empire, and magic was born from the bowels of men's fears. The great and mighty Imperial Navy had to face and overcome unspeakable horrors. In The Academy, fledgling wizards were gathered and trained to fight back and keep the light, while the darkness laid in wait, biding its time and silently gathering its forces. Now as warriors of light, those wizards must begin to make a stand against the rising tide of darkness or watch their realm be overcome! Shadow must build and train a team of wizards to venture out of the safety of their fortress to discover the source of the strength behind the powerful pirate forces that have taken control of the majority of space around Alpha Academy. This quest will put them on the road to discover a dark truth about their realm's past that none had ever even imagined.

Ghost Husband, Where To Go

Ghost Husband, Where To Go
Author: Tong JiaDaShaoYe
Publisher: Funstory
Total Pages: 862
Release: 2020-10-17
Genre: Fiction
ISBN: 1636893449

The legendary Pluto had mysteriously fallen. The direct son of Pluto, Yan Ming, possessed the orthodox bloodline of Pluto, but was trapped in the Nine Hells Abyss by his younger brother. What they didn't know was that Xiao Zhu, who had the innate Netherworld Ghost Body, had the good fortune to obtain the Obsidian Stone, and Yan Ming, who was hiding in the Obsidian Stone, was her chosen one ...

A Player's Guide to Strinrath

A Player's Guide to Strinrath
Author: Mike Pritchard
Publisher: Lulu.com
Total Pages: 82
Release: 2019-06-21
Genre: Games & Activities
ISBN: 1794848487

-A ""system agnostic"" fantasy word played and refined since its creation in 1990. Run it using any fantasy or generic/universal RPG rules. We also have tailored rules available. -Intended to overlay your favourite adventures and gazetteers. Strinrath provides the depth needed for immersive play to fully simulate strong personas in a rich milieu. -Distinctive without being so exotic players struggle with it. Cultures are loosely based on the Saxons, Picts, Slavs, Assyrians, Celts and Norse updated to a Viking Age feel. -The mythology of the world has ongoing relevance and internal consistency that is the wellspring from which the workings of gods and heroes arise. Gods are idiosyncratic. -A world of floating islands provides total flexibility. Cultural regions have a consistent tone. -A strong context explains how why heroes are intrinsic to everything. Heroes become larger than life as they become legendary and transform the world. -Flexible magic with strong internal logic expands possibilities.