Illumination and Color in Computer Generated Imagery

Illumination and Color in Computer Generated Imagery
Author: Roy Hall
Publisher: Springer Science & Business Media
Total Pages: 287
Release: 2012-12-06
Genre: Computers
ISBN: 146123526X

In a very broad sense the historical development of computer graphics can be considered in three phases, each a giant step down the road towards "realistic" computer generated images. The first, during the late 1960's and early 1970's, can perhaps be characterized as the "wire frame" era. Basically pictures were composed of lines. Considerable em phasis was placed on "real time" interactive manipulation of the model. As models became more complex and as raster technology developed, eliminating the hidden lines or hidden surfaces from the image became critical for visual understanding. This requirement resulted in the second phase of computer graphics, the "hidden surface" era, that developed during the 1970's and early 1980's. The names associated with hidden surface algorithms read like a who's who of computer graphics. The cul mination of the hidden surface era and the beginning of the current and third era in computer graphics, the "rendering" era, was Turner Whitted's incorporation of a global illumination model into the ray trac ing algorithm. Now the goal was not just to generate an image, but to generate a realistic appearing image.

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications
Author: Haim Levkowitz
Publisher: Springer
Total Pages: 230
Release: 2007-06-14
Genre: Computers
ISBN: 0585284288

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.

Computer Generated Colour

Computer Generated Colour
Author: Richard Jackson
Publisher: Wiley
Total Pages: 256
Release: 1994-09-27
Genre: Computers
ISBN: 9780471933786

With the right software, anyone can create a colorful display on a computer. For a practical guide to getting it right, using color effectively?to communicate on screen, on different computers, or from computer to print?this book is ideal. It abounds with useful, jargon-free advice on the techniques and equipment, design and color choices faced by the programmer or software developer, computer novice or professional, using color in the presentation of computer-generated images. The authors give extensive information on how the eye sees color, how we describe and model color, and how the computer generates and displays it. Accessible, attractive, with color on every other page, numerous examples, line drawings, graphs and practical tips, this book will be invaluable to anyone wishing to use color on machines from humble PC to supercomputer. To demonstrate the true impact of color on screen the authors have also compiled a set of example illustrations available separately on CDI/Photo CD?. To order a copy simply return the reader-reply card in the book.

Designing Usability into Medical Products

Designing Usability into Medical Products
Author: Michael E. Wiklund
Publisher: CRC Press
Total Pages: 375
Release: 2005-02-11
Genre: Medical
ISBN: 1420038087

Advocating a user-centered approach to medical technology design, Designing Usability into Medical Products covers the essential processes and specific techniques necessary to produce safe, effective, usable, and appealing medical systems and products. Written by experts on user-centered research, design, and evaluation, the book provides a range o

International Encyclopedia of Ergonomics and Human Factors - 3 Volume Set

International Encyclopedia of Ergonomics and Human Factors - 3 Volume Set
Author: Informa Healthcare
Publisher: CRC Press
Total Pages: 1980
Release: 2000-12-14
Genre: Technology & Engineering
ISBN: 1482298538

The first encyclopedia in the field, the International Encyclopedia of Ergonomics and Human Factors provides a comprehensive and authoritative compendium of current knowledge on ergonomics and human factors. It gives specific information on concepts and tools unique to ergonomics. About 500 entries, published in three volumes and on CD-ROM, are pre

How to Write and Present Technical Information

How to Write and Present Technical Information
Author: Charles H. Sides
Publisher: Cambridge University Press
Total Pages: 228
Release: 1999-02-18
Genre: Medical
ISBN: 9780521666930

This book shows professionals how to communicate effectively about technology in business and industry.

Color Image Processing and Applications

Color Image Processing and Applications
Author: Konstantinos N. Plataniotis
Publisher: Springer Science & Business Media
Total Pages: 368
Release: 2013-04-17
Genre: Computers
ISBN: 3662041863

Reporting the state of the art of colour image processing, this monograph fills a gap in the literature on digital signal and image processing. It contains numerous examples and pictures of colour image processing results, plus a library of algorithms implemented in C.

Applying Color Theory to Digital Media and Visualization

Applying Color Theory to Digital Media and Visualization
Author: Theresa-Marie Rhyne
Publisher: CRC Press
Total Pages: 269
Release: 2024-12-19
Genre: Computers
ISBN: 1040229220

Applying Color Theory to Digital Media and Visualization provides an overview of the application of color theory concepts to digital media and visualization. It highlights specific color concepts such as color harmony and data color schemes. Examples of generative AI solutions for color scheme suggestion are provided. The usage of these concepts is shown with actual online and mobile tools. Color deficiencies are reviewed, and color tools for examining how a specific color map design will look to someone with the deficiency are discussed. A five-stage colorization process is defined and applied to case study examples. Features: Presents color theory and data color concepts that can be applied to digital media and visualization problems over and over again Offers a comprehensive review of the historical progression of color models Demonstrates actual case study implementations of color analyses tools Provides overview of color theory and harmony analytics in terms of online and mobile analysis tools Teaches the color theory language to use in interacting with color management professionals Unlike many books on color, which examine artists’ use of color, color management or color science, this book applies fundamental color concepts to digital media and visualization solutions, and the new edition includes generative AI solutions for color suggestion. This is the ideal book for digital media and visualization content creators and developers.

Emotional Design

Emotional Design
Author: Don Norman
Publisher: Basic Books
Total Pages: 276
Release: 2007-03-20
Genre: Design
ISBN: 0465004172

Why attractive things work better and other crucial insights into human-centered design Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn't just about making effective tools that are straightforward to use; it's about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman's insights work for you.