Ultimate Mac Programming

Ultimate Mac Programming
Author: Dave Mark
Publisher: Wiley Publishing
Total Pages: 596
Release: 1994
Genre: Computers
ISBN: 9781568841953

From bestselling Mac author and MacTech columnist Dave Mark, a comprehensive guide packed with hard-core technical material on the hottest Mac programming topics. Mark gives expert advice on sound, animation, scripting, resources, and plug-ins. Includes two disks with Apple Script, Run-Time version of Frontier, valuable shareware, source code from the book and test programs.

Advanced Mac OS X Programming

Advanced Mac OS X Programming
Author: Mark Dalrymple
Publisher: Addison-Wesley Professional
Total Pages: 0
Release: 2011
Genre: Mac OS.
ISBN: 9780321706256

While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.

Learn C on the Mac

Learn C on the Mac
Author: David Mark
Publisher: Apress
Total Pages: 500
Release: 2013-02-01
Genre: Computers
ISBN: 1430245344

Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations. Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples! This book also does the following: • Provides best practices for programming newbies • Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach • Includes updated source code which is fully compatible with latest Xcode After reading this book, you'll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you're ready to pick that up.

The Ultimate Mac User Book

The Ultimate Mac User Book
Author: Tetiana Hanchar
Publisher: Setapp Limited
Total Pages: 496
Release: 2020-03-16
Genre: Computers
ISBN:

Master a Mac without jargon and complications. Once you go Mac, you never go back. And if you have this book, you’ll be more than happy to never go back. In The Ultimate Mac User Book, we’ve made a bold attempt to unveil an ideal Mac setup that works for anyone. Whether you’re switching from Windows or want to upgrade your knowledge of macOS, this is for you Here’s what you’ll learn from the book: - The anatomy of Mac’s interface. How to set up your new Mac for years of use. - Basic and advanced shortcuts for all jobs on Mac. - Alternatives to popular Windows apps. - Ready-to-use workflows for writers, designers, developers, students, as well as people of any profession who want to hit new productivity milestones on Mac. - 20 hacks every seasoned Mac user should be using (but only a few actually do) in the bonus chapter. Reliable and intuitive, Macs still require a certain level of tech fluency. The family of Apple’s Macintosh operating systems is very versatile, with tons of features and enhancements built on top of each other. Navigating through all of them can be complicated. Especially if you’re a new user. Especially if you have no time to figure out how things work — you just want them to work. Hope we’ll solve the problem for you with this book.

Tricks of the Mac Game Programming Gurus

Tricks of the Mac Game Programming Gurus
Author: Bill Dugan
Publisher: Alpha Computer
Total Pages: 902
Release: 1995
Genre: Computers
ISBN: 9781568301839

Tricks of the Mac Game Programming Gurus is a comprehensive resource for beginning to expert programmers who want to create their own game. Loaded with tips, tricks, and detailed instructions, this book guides users through the world of Mac game programming -- step by step.-- Shows users how to develop a game -- from start to finish-- Explores graphics, QuickDraw 3D, sounds, networking, live action image capture, game mechanics, file management, and more-- CD-ROM is packed with various tools, libraries, utilities, sample code, game demos, and shareware, as well as commercial game

Master Your Mac

Master Your Mac
Author: Matthew Cone
Publisher: No Starch Press
Total Pages: 428
Release: 2012
Genre: Computers
ISBN: 1593274068

Provides information to quickly improve and customize a Mac computer, enable undocumented Mac OS X features, automate tedious tasks, handle media, and troubleshoot disk issues.

Macintosh C Programming Primer: Inside the toolbox using Think C

Macintosh C Programming Primer: Inside the toolbox using Think C
Author: Dave Mark
Publisher: Addison Wesley Longman
Total Pages: 680
Release: 1992
Genre: Computers
ISBN:

The new edition of this Macintosh programming bestseller is updated to reflect the many recent changes in both Macintosh hardware and software, including System 7, new versions of THINK C and ResEdit, and the new machines. This is the only book that teaches Macintosh programming at a beginning level.

Macintosh Human Interface Guidelines

Macintosh Human Interface Guidelines
Author: Apple Computer, Inc
Publisher: Addison-Wesley Professional
Total Pages: 420
Release: 1992
Genre: Computers
ISBN: 9780201622164

This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.

Code Complete

Code Complete
Author: Steve McConnell
Publisher: Pearson Education
Total Pages: 952
Release: 2004-06-09
Genre: Computers
ISBN: 0735636974

Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

Java Programming

Java Programming
Author: Ralph Bravaco
Publisher:
Total Pages: 928
Release: 2009-02-01
Genre: Java (Computer program language)
ISBN: 9780070181397

Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.