Tsume Puzzles For Japanese Chess
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Author | : Gene Davis |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Shogi problems |
ISBN | : 9781463690557 |
Centuries before sudoku, crossword puzzles, or word searches challenged Western minds, Japanese military and royalty were creating and enjoying tsume puzzles. Tsume puzzles are mating puzzles for shogi (Japanese chess.) Shogi's history dates back 1000 years with archeological evidence that shogi existed in Japan at least by the 11th century. Some of the greatest know tsume puzzle books date back several centuries. Tsume puzzles have a long and honored tradition. Tsume are widely recognized to improve shogi skills. Tsume are also fun puzzles that anyone can enjoy. Whether your interest is in improving your shogi game, or just solving puzzles, this book provides many hours of entertaining shogi riddles. In this book you will find: * A complete introduction with rules of tsume puzzles and shogi rules that apply * Over 200 tsume puzzles of varying difficulty * Puzzles ranging from one move to thirteen moves * Solutions * Explanatory notes to many solutions * A quick reference section for those new to tsume and shogi
Author | : John Fairbairn |
Publisher | : Kiseido Publishing Company |
Total Pages | : 170 |
Release | : 1998-09-01 |
Genre | : Chess variations |
ISBN | : 9784906574971 |
Author | : Hans Kmoch |
Publisher | : Courier Corporation |
Total Pages | : 322 |
Release | : 2013-04-09 |
Genre | : Games & Activities |
ISBN | : 0486319695 |
Profoundly original book demonstrates how basic relationships of one or two pawns constitute winning strategy. Multitude of examples illustrate theory. 182 diagrams. Index of games.
Author | : Junia Anacleto |
Publisher | : Springer Science & Business Media |
Total Pages | : 492 |
Release | : 2011-09-23 |
Genre | : Computers |
ISBN | : 3642244998 |
This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully reviewed and selected from 94 initial submissions. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science. The papers are organized in topical sections on story, active games, player experience, camera and 3D, educational entertainment, game development, self and identity, social and mobile entertainment; plus the four categories: demonstrations, posters, workshosp, and tutorial.
Author | : Gene Davis |
Publisher | : |
Total Pages | : 173 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 9781420803624 |
The Optimum Soul Environment is a book of short Life Moments that challenge the difficult concepts of every day life by attempting to simplify the true meaning of life! Though this is a noble and difficult enough concept it is the reader who will determine if it has been attained. What are the great moments of life called? How do you identify with the momentous ideas? Why do the great truths inspire us? How does the awareness between the conscious and higher conscious occur? Perhaps it's called a "Zen Moment." Several Zen Moments are provided. Any "Life Moment" that occurs to expand our awareness in a larger context within the Universe is a Zen Moment. It is hoped that some will find the concept that "seeing clearly" is an inspirational moment. The titles of the three parts are Drip, Drip, Drip (The Well Placed Drip), Pick Me! Pick Me! and The Lights Upon the Horizon. Drip, Drip, Drip is about the simple event of a drip. It asks the reader to acknowledge that if there is meaning in the universe, that the smallest drip has purpose! If the smallest drip has meaning, think how important and meaningful every moment of your life becomes. This part prepares the reader for Pick Me! Pick Me! This is about kickball at a time of youthful exuberance, when the real purpose of that period of a kid's life was to play! The reader is then exposed to the meaning of "light" in the last story. The Lights Upon the Horizon is about what makes living a special event. It is about creating a philosophy of life as a way of living. It is the hoped that the three short Life Moments provided herein will be enlightening. Readers may find them creative, historical and maybe even humorous, but hopefully inspirational. A major part of writing these stories was in the pleasure, moment by moment.
Author | : Yoshiharu Habu |
Publisher | : |
Total Pages | : 118 |
Release | : 2000 |
Genre | : Shogi |
ISBN | : 9780953108923 |
Author | : A. L. Hosking |
Publisher | : |
Total Pages | : 136 |
Release | : 1998 |
Genre | : Chess |
ISBN | : 9780953108916 |
Author | : 北尾まどか |
Publisher | : |
Total Pages | : 410 |
Release | : 2011 |
Genre | : Shogi |
ISBN | : 9784905225010 |
Author | : Tony Marsland |
Publisher | : Springer Science & Business Media |
Total Pages | : 456 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 3540430806 |
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.
Author | : Denki Shikenjo (Japan) |
Publisher | : |
Total Pages | : 72 |
Release | : 1996 |
Genre | : Electrical engineering |
ISBN | : |