Touchpad Plus Ver. 4.0 Class 6

Touchpad Plus Ver. 4.0 Class 6
Author: Nidhi Gupta
Publisher: Orange Education Pvt Ltd
Total Pages: 260
Release: 2023-03-21
Genre: Computers
ISBN: 939514131X

Computer Science Textbook with New Pedagogical Approaches KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Lab Session: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Mind Boggler: This section has puzzle or fun based activity to help understand the concepts better. DESCRIPTION Computer technology has become essential and an integral part of life at work, in recreation, social networking and education too. With the constant development of new technology, it has become more significant in helping and preparing students for jobs. Computers have revolutionised the way education is imparted to children. Touchpad Plus Version 4.0 is a complete computer science curriculum solution for grades 1-8. It is based on Windows 10 and MS Office 2019, with new and future-ready content. Fun is the most important element of learning. Keeping in mind the concept of Joyful Learning, varied activities have been designed based on multiple intelligences and 21st century skills for holistic development. The books have a conversational style introduction of each chapter to make learning fun and engaging. The topics and their approaches are integrated in different themes as per ICT learning. Grade I and II books have four-line writing space to enhance writing skills in children. Each book is accompanied by digital learning resources that offer interesting animation and interactive tests for the student to supplement classroom learning with independent learning. The books are curated in a way that they make students and teachers equal partners in the learning process and take learning beyond classroom. We welcome and look forward to all meaningful and valuable suggestions for improving the book WHAT WILL YOU LEARN You will learn about: ● Digital World ● Cyber World ● Coding World ● Computational Thinking ● Artificial Intelligence WHO THIS BOOK IS FOR Grade 6 TABLE OF CONTENTS 1. PowerPoint 2019 2. More on Excel 2019 3. Formulas and Functions in Excel 2019 4. Digital Drawing in Krita 5. Introduction to HTML5 & CSS3 6. Internet Services 7. Algorithmic Intelligence 8. Introduction to Programming 9. Python 10. Intelligence and AI Approaches ADD-ONS ASSESSMENTS

Touchpad Plus Ver. 3.1 Class 6

Touchpad Plus Ver. 3.1 Class 6
Author: Geeta Zunjani
Publisher: Orange Education Pvt Ltd
Total Pages: 144
Release: 2023-07-04
Genre: Computers
ISBN: 9390475929

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Lab Session: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Mind Boggler: This section has puzzle or fun based activity to help understand the concepts better. DESCRIPTION Touchpad PLUS (Version 3.1) series based on Ubuntu 20 and LibreOffice 7 is designed carefully keeping in mind the overall growth of the child. The books contain updated topics like 3D Printing and Artificial Intelligence that will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Restart, Checkpoint, Mind Boggler, Hands-On, Subject Enrichment—Lab Session, Teacher’s Note, Periodic Assessment, Test Sheet, Project Work, Speech Drill and Glossary. WHAT WILL YOU LEARN You will learn about: ● Digital World ● Cyber World ● Coding World ● Computational Thinking ● Artificial Intelligence WHO THIS BOOK IS FOR Grade - 6 TABLE OF CONTENTS 1. Categories of Computers and Software 2. Advanced Features of Ubuntu 3. More on LibreOffice Impress 4. More on Writer 5. More on LibreOffice Calc 6. Formulas, Functions and Charts in Calc 7. Introduction to Tupi 2D 8. Algorithm and Flowchart 9. Introduction to Basic-256 10. More on Scratch 11. Intelligence and AI Approaches 12. Project Work 13. Explore More (Microsoft Office 2016) 14. OGO Cyber Sample Questions 15. Glossary

Touchpad Plus Ver. 2.1 Class 6

Touchpad Plus Ver. 2.1 Class 6
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 233
Release: 2021-10-02
Genre: Antiques & Collectibles
ISBN: 9390475104

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? Fun Zone: contains variety of exercises to reinforce the concepts. ? Let’s Plug-in: links back to previous knowledge before starting the lesson. ? Special Chapter: on Computational Thinking and Artificial Intelligence. ? QR Code: for digital interaction. DESCRIPTION Touchpad PLUS (Version 2.1) is based on Windows 10 and MS Office 2016. This series contains five sections: ? Digital World section introduces fundamental and application concepts to embrace computer science and integrate them with other subjects and skills. ? Cyber Word section covers Internet literacy and makes the students aware of cybercrime and cyber security, website development, etc. ? Computational Thinking section includes interesting and engaging activities on Reasoning, Visualization, Interpretation, Critical Thinking, Information Processing and Algorithmic Intelligence and there by making them smarter. ? Coding World section introduces students to the world of coding and thus developing their problem solving and logical skills. ? Artificial Intelligence (AI) section takes the students on a voyage to the world of latest trends like Robotics and AI along with an AI game, making them future ready. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ICT Tools, ? Computational Thinking, ? Coding and Artificial Intelligence, ? Touch Typing. ? Algorithm and Flowchart ? AI ? HTML5 and CSS3 WHO THIS BOOK IS FOR Grade - 6 TABLE OF CONTENTS 1. Advanced Features of PowerPoint 2016 2. More on Excel 2016 3. Formulas and Functions in Excel 2016 4. Introduction to Animate CC 5. Computer Malware 6. Introduction to HTML5 and CSS3 7. Algorithm and Flowchart 8. Introduction to Programming 9. Intelligence and AI Approaches 10. Project 11. Explore More (Latest IT Trends) 12. OGO Cyber Sample Questions

Touchpad Plus Ver. 4.0 Class 4

Touchpad Plus Ver. 4.0 Class 4
Author: Nidhi Gupta
Publisher: Orange Education Pvt Ltd
Total Pages: 220
Release: 2023-03-21
Genre: Computers
ISBN: 9395141298

Computer Science Textbook with New Pedagogical Approaches KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Lab Session: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Mind Boggler: This section has puzzle or fun based activity to help understand the concepts better. DESCRIPTION Computer technology has become essential and an integral part of life at work, in recreation, social networking and education too. With the constant development of new technology, it has become more significant in helping and preparing students for jobs. Computers have revolutionised the way education is imparted to children. Touchpad Plus Version 4.0 is a complete computer science curriculum solution for grades 1-8. It is based on Windows 10 and MS Office 2019, with new and future-ready content. Fun is the most important element of learning. Keeping in mind the concept of Joyful Learning, varied activities have been designed based on multiple intelligences and 21st century skills for holistic development. The books have a conversational style introduction of each chapter to make learning fun and engaging. The topics and their approaches are integrated in different themes as per ICT learning. Grade I and II books have four-line writing space to enhance writing skills in children. Each book is accompanied by digital learning resources that offer interesting animation and interactive tests for the student to supplement classroom learning with independent learning. The books are curated in a way that they make students and teachers equal partners in the learning process and take learning beyond classroom. We welcome and look forward to all meaningful and valuable suggestions for improving the book WHAT WILL YOU LEARN You will learn about: ● Digital World ● Cyber World ● Coding World ● Computational Thinking ● Artificial Intelligence WHO THIS BOOK IS FOR Grade 4 TABLE OF CONTENTS 1. Data Storage and Memory 2. Managing Files and Folders in Windows 10 3. More on Word 2019 4. Introduction to PowerPoint 2019 5. Using a Browser 6. Visual Processing 7. More Blocks in Scratch 8. Creating Shapes in Scratch 9. Google Blockly Games 10. Evolution of AI ADD-ONS ASSESSMENTS

Touchpad Plus Ver. 2.1 Class 7

Touchpad Plus Ver. 2.1 Class 7
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 251
Release: 2022-04-13
Genre: Computers
ISBN: 9390475112

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? Fun Zone: contains variety of exercises to reinforce the concepts. ? Let’s Plug-in: links back to previous knowledge before starting the lesson. ? Special Chapter: on Computational Thinking and Artificial Intelligence. ? QR Code: for digital interaction. DESCRIPTION Touchpad PLUS (Version 2.1) is based on Windows 10 and MS Office 2016. This series contains five sections: ? Digital World section introduces fundamental and application concepts to embrace computer science and integrate them with other subjects and skills. ? Cyber Word section covers Internet literacy and makes the students aware of cybercrime and cyber security, website development, etc. ? Computational Thinking section includes interesting and engaging activities on Reasoning, Visualization, Interpretation, Critical Thinking, Information Processing and Algorithmic Intelligence and there by making them smarter. ? Coding World section introduces students to the world of coding and thus developing their problem solving and logical skills. ? Artificial Intelligence (AI) section takes the students on a voyage to the world of latest trends like Robotics and AI along with an AI game, making them future ready. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ICT Tools, ? Computational Thinking, ? Coding and Artificial Intelligence, ? Touch Typing. ? App Development ? More on HTMLS ? AI WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS 1. Number System 2. Charts in Excel 2016 3. Advanced Features of Excel 4. More On Animate CC 5. Internet Services 6. App Development 7. More on HTML5 8. Lists and Tables in HTML5 9. Conditional Statements in Python 10. AI for SDGs 11. Project 12. Explore More (Microsoft Office 365) 13. OGO Cyber Sample Questions

Touchpad Plus Ver. 3.1 Class 1

Touchpad Plus Ver. 3.1 Class 1
Author: Geeta Zunjani
Publisher: Orange Education Pvt Ltd
Total Pages: 135
Release: 2023-07-04
Genre: Computers
ISBN: 9390475007

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Lab Session: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Mind Boggler: This section has puzzle or fun based activity to help understand the concepts better. DESCRIPTION Touchpad PLUS (Version 3.1) series based on Ubuntu 20 and LibreOffice 7 is designed carefully keeping in mind the overall growth of the child. The books contain updated topics like 3D Printing and Artificial Intelligence that will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Restart, Checkpoint, Mind Boggler, Hands-On, Subject Enrichment—Lab Session, Teacher’s Note, Periodic Assessment, Test Sheet, Project Work, Speech Drill and Glossary. WHAT WILL YOU LEARN You will learn about: ● Digital World ● Cyber World ● Coding World ● Computational Thinking ● Artificial Intelligence WHO IS THIS BOOK FOR Grade 1 TABLE OF CONTENTS 1. Computer—A Wonderful Machine 2. Features of a Computer 3. Places where Computers are used 4. Parts of a Computer 5. Uses of a Keyboard 6. Uses of a Mouse 7. Introduction to Tux Paint 8. Reasoning and Critical Thinking 9. Introduction to Artificial Intelligence 10. Project 11. Explore More (Latest IT Trends) 12. Speech Drill 13. OGO Cyber Sample Questions 14. Glossary

Touchpad Plus Ver. 3.1 Class 7

Touchpad Plus Ver. 3.1 Class 7
Author: Geeta Zunjani
Publisher: Orange Education Pvt Ltd
Total Pages: 270
Release: 2023-08-03
Genre: Computers
ISBN: 9390475279

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Lab Session: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Mind Boggler: This section has puzzle or fun based activity to help understand the concepts better. DESCRIPTION Touchpad PLUS (Version 3.1) series based on Ubuntu 20 and LibreOffice 7 is designed carefully keeping in mind the overall growth of the child. The books contain updated topics like 3D Printing and Artificial Intelligence that will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Restart, Checkpoint, Mind Boggler, Hands-On, Subject Enrichment—Lab Session, Teacher’s Note, Periodic Assessment, Test Sheet, Project Work, Speech Drill and Glossary. WHAT WILL YOU LEARN You will learn about: ● Digital World ● Cyber World ● Coding World ● Computational Thinking ● Artificial Intelligence WHO THIS BOOK IS FOR Grade 7 TABLE OF CONTENTS 1. Number System 2. More on Calc 3. Using Tools in Tupi 2D 4. Animations in Tupi 2D 5. Introduction to GIMP 6. Internet and E-mail 7. Computer Safety and Security 8. HTML—An Introduction 9. Lists and Tables in HTML 10. Conditional and Looping Statements in BASIC-256 11. Introduction to Python 12. AI for SDGs 13. Project Work 14. Explore More (Microsoft Office 2016) 15. OGO Cyber Sample Questions 16. Glossary

Bobby and Mandee's Good Touch, Bad Touch

Bobby and Mandee's Good Touch, Bad Touch
Author: Robert Kahn
Publisher: Future Horizons
Total Pages: 26
Release: 2011-07
Genre: Juvenile Nonfiction
ISBN: 1935274546

Introduces the topic of sexual abuse, and how children can protect themselves. Includes questions to gauge the child's understanding, and tips for parents.

Beginning C++ Programming

Beginning C++ Programming
Author: Richard Grimes
Publisher: Packt Publishing Ltd
Total Pages: 516
Release: 2017-04-24
Genre: Computers
ISBN: 1787129284

Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

The Third Pole

The Third Pole
Author: Mark Synnott
Publisher: Penguin
Total Pages: 465
Release: 2021-04-13
Genre: Sports & Recreation
ISBN: 1524745588

***NPR Books We Love selection*** “If you’re only going to read one Everest book this decade, make it The Third Pole. . . . A riveting adventure.”—Outside Shivering, exhausted, gasping for oxygen, beyond doubt . . . A hundred-year mystery lured veteran climber Mark Synnott into an unlikely expedition up Mount Everest during the spring 2019 season that came to be known as “the Year Everest Broke.” What he found was a gripping human story of impassioned characters from around the globe and a mountain that will consume your soul—and your life—if you let it. The mystery? On June 8, 1924, George Mallory and Sandy Irvine set out to stand on the roof of the world, where no one had stood before. They were last seen eight hundred feet shy of Everest’s summit still “going strong” for the top. Could they have succeeded decades before Sir Edmund Hillary and Tenzing Norgay? Irvine is believed to have carried a Kodak camera with him to record their attempt, but it, along with his body, had never been found. Did the frozen film in that camera have a photograph of Mallory and Irvine on the summit before they disappeared into the clouds, never to be seen again? Kodak says the film might still be viable. . . . Mark Synnott made his own ascent up the infamous North Face along with his friend Renan Ozturk, a filmmaker using drones higher than any had previously flown. Readers witness first-hand how Synnott’s quest led him from oxygen-deprivation training to archives and museums in England, to Kathmandu, the Tibetan high plateau, and up the North Face into a massive storm. The infamous traffic jams of climbers at the very summit immediately resulted in tragic deaths. Sherpas revolted. Chinese officials turned on Synnott’s team. An Indian woman miraculously crawled her way to frostbitten survival. Synnott himself went off the safety rope—one slip and no one would have been able to save him—committed to solving the mystery. Eleven climbers died on Everest that season, all of them mesmerized by an irresistible magic. The Third Pole is a rapidly accelerating ride to the limitless joy and horror of human obsession.