Too Smart Jones And The Stolen Bicycles
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Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 144 |
Release | : 2000 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780802440310 |
Juliet Jones swings into action when bicycles begin to disappear throughout the neighborhood.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 136 |
Release | : 2000 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780802440303 |
Shortly after she and her friends visit a local nursing home, twelve-year-old Juliet "Too Smart" Jones finds that her kitten Boots keeps disappearing and then returning home having been brushed and fed.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 132 |
Release | : 2000 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780802440297 |
When she and her brother discover a cave in the woods near their house, Juliet "Too Smart" Jones is determined to figure out who has been living in it and why.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 142 |
Release | : 2000-04-01 |
Genre | : Juvenile Fiction |
ISBN | : 157567906X |
The Seven Sleepers have seen their share of strange animals in Nuworld. But Josh and his friends have never seen anything like the animals in Dr. Korbo's country. Where did squirrels the size of elephants come from, anyway? Is the evil doctor somehow responsible? God knows how to put his people in the right place at the right time. So when the Sleepers hear what Dr. Korbo plans to do next, they decide to stop him. Follow Josh and company into danger and see what happens.
Author | : Gilbert Morris |
Publisher | : |
Total Pages | : 130 |
Release | : 2000 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780802440341 |
Juliet "Too Smart" Jones and her home-schooled friends investigate the mystery of who is drawing murals around town, and learn about trusting God along the way.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 132 |
Release | : 1999 |
Genre | : Juvenile Fiction |
ISBN | : 9780802440266 |
Juliet and his friends have to solve the mystery of the buried treasure that they found in the city park.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 142 |
Release | : 2000 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780802440334 |
Juliet and Joe investigate the strange happenings at an abandoned house in the neighborhood.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 986 |
Release | : 2000-09-01 |
Genre | : Juvenile Fiction |
ISBN | : 0802481884 |
This set includes all seven books of The Lost Chronicles series: The Spell of the Crystal Chair, The Savage Games of Lord Zarak, The Strange Creatures of Dr. Korbo, The City of the Cyborgs, The Temptations of Pleasure Island, The Victims of Nimbo, and The Terrible Beast of Zor. Lost Chronicles of several adventures of the Seven Sleepers have been discovered! Come along with Josh, Sarah, and the gang as they are sent by Goel, their spiritual leader, on dangerous and challenging missions to help thwart the plans of the Dark Lord.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 144 |
Release | : 2000-09-01 |
Genre | : Juvenile Fiction |
ISBN | : 157567789X |
The King of Madria is dying and the armies of Zor have surrounded the kingdom. Some people in the kingdom have even started to follow the Dark Lord. Losing ground, the armies of Madria need a leader. The Prince, who only cares for himself and what makes him happy, is not interested in this role. Goel instructs the Seven Sleepers to try and save Madria by teaching the Prince some of the lessons they have learned, and helping him realize to be a great leader is to be a servant.
Author | : Gilbert Morris |
Publisher | : Moody Publishers |
Total Pages | : 174 |
Release | : 2000-09-01 |
Genre | : Juvenile Fiction |
ISBN | : 1575677873 |
The Seven Sleepers get to take a much-needed vacation. Traveling to a place called Pleasure Island they find a virtual paradise where games and parties are constantly happening. Gambling is the norm and if some unlucky person loses everything they have, they are forced to work as slaves in the mines. Watch Josh and Sarah and your other Sleeper friends figure out the best way to handle situations involving behavior they know is wrong.