Tomorrow’s War (Science Fiction Wargaming Rules)

Tomorrow’s War (Science Fiction Wargaming Rules)
Author: Ambush Alley Ambush Alley Games
Publisher: Bloomsbury Publishing
Total Pages: 261
Release: 2011-10-20
Genre: History
ISBN: 1849089361

A miniatures wargame of gritty futuristic combat, Tomorrow's War projects the tactics and technology of today's military conflicts hundred's of years into the future. While robot drones, anti-gravity vehicles, and advanced battle-suit technology have changed the face of warfare, the essentials of combined-arms tactics have remained constant. Using the popular Force on Force rules as a basis, Ambush Alley Games has created the most realistic and tactically challenging science fiction wargame on the market. The rulebook includes a detailed optional 'future history' and a campaign system so that individual battles can be linked into an ongoing storyline.

Tomorrow's War

Tomorrow's War
Author:
Publisher:
Total Pages: 260
Release: 2011
Genre: War games
ISBN: 9781849088787

"A miniatures wargame of gritty futuristic combat, Tomorrow's War projects the tactics and technology of today's military conflicts two hundred years into the future. While robot drones, anti-gravity vehicles, and advanced battle-suit technology have changed the face of warfare, the essentials of combined-arms tactics have remained constant. Using the popular Force on Force rules as a basis, Ambush Alley Games has created the most realistic and tactically challenging science fiction wargame on the market. The rulebook includes a detailed 'future history' and a campaign system so that individual battles can be linked into an ongoing storyline"--Publisher's description.

Future Maneuvers

Future Maneuvers
Author: Scott Calver
Publisher:
Total Pages: 36
Release: 2021-03-06
Genre:
ISBN:

Future Maneuvers is a Generic set of 6mm Sci Fi Wargame Rules designed to be abstract enough that they are easy to learn, fluid, exciting and quick to play. Yet injected with enough realism to put you in the situation. The rules have been made deliberately to give you the freedom to play the sci fiction army that you want to play. Whether it is a far future technology race of space aliens, or a low tech near future army of colonialists, the choice is yours to make.

Ambush Valley

Ambush Valley
Author: Ambush Alley Ambush Alley Games
Publisher: Bloomsbury Publishing
Total Pages: 193
Release: 2011-10-20
Genre: History
ISBN: 1849085358

In the 44-year long history of the Cold War, few conflicts symbolize it as fully as those in Vietnam. To contemporary observers, it was a war between the two ideological blocs of Communism and the West. From the forces of the Viet Cong and NVA and the American, South Vietnamese, Australian and other Free World forces, the wars that ravaged Indochina throughout the second half of the 20th century can be recreated with Vietnam, the latest companion volume for Force on Force. Orders of battle, scenarios and special theatre-specific rules give players an immersive experience of gaming in in the jungles, fields and towns of Vietnam, Laos and Cambodia.

Force on Force

Force on Force
Author: Ambush Alley Ambush Alley Games
Publisher: Bloomsbury Publishing
Total Pages: 225
Release: 2011-04-01
Genre: History
ISBN: 1849085188

Force on Force brings the drama and action of modern warfare to the tabletop using miniature soldiers. The rules cover all aspects of modern warfare from the confidence and supply level of troops to air-strikes and off-board artillery and accommodates scenarios set anywhere from the end of World War II to the conflicts on today's news without sacrificing either character or playability. Quick to learn and play, the game rewards players who use well-considered modern tactics to try and achieve victory. From infantry and armor to artillery and air support, Force on Force presents everything that players need to recreate post-World War II warfare involving both conventional, combined-arms forces and the irregular guerrilla units that have become the hallmark of 21st century warfare.

In Deo Veritas

In Deo Veritas
Author: Philip Garton
Publisher: Helion Wargames
Total Pages:
Release: 2020-05-19
Genre: Games & Activities
ISBN: 9781913336097

The aim of these rules is to help gamers recreate the challenge and uncertainty of European battle during the seventeenth century.

Sci-fi Skirmish Scenarios

Sci-fi Skirmish Scenarios
Author: John Lambshead
Publisher: Pen and Sword Military
Total Pages: 212
Release: 2022-12-02
Genre: Games & Activities
ISBN: 1526788497

Welcome to The Sprawl... Sci-fi skirmishes are an increasingly popular genre of war game but they are more dependent than most on good scenarios to keep them varied and exciting. John Lambshead has taken the work out of scenario building. He presents a selection of thirty-six missions of varying complexity, each with clear objectives and victory conditions, a map showing set-up zones and some with special rules. Although they are set in his imagined dystopian city of Civitas Cavernum (aka The Sprawl), with its factions of Scavs, Proctors, Cultists and Corporates, the scenarios are designed to be adaptable to almost any setting and set of rules (including those published in the author’s One-hour Skirmish Wargames). In addition, there are no less than three mini-campaigns that link the scenarios together in various combinations. But that is not all. John Lambshead gives advice on designing your own scenarios and campaigns and there is even a set of tables allowing you to quickly create them through random dice rolls, ensuring almost infinite variety to your games. Finally, there is a useful reference section listing websites of rules publishers and manufacturers of suitable miniatures and model terrain. Welcome to The Sprawl (but keep your gun close and your mask on).

One-Point-Ten

One-Point-Ten
Author: Collin O'Brien
Publisher: Independently Published
Total Pages: 0
Release: 2023-07-24
Genre:
ISBN:

ONE-POINT-TEN: A GENERAL RULE-SET FOR FANTASY AND SCI-FI WAR-GAMING ONE-POINT-TEN is a general rule-set for fantasy and sci-fi miniature war-gaming, between 2-4 players using any standard-scale (around 28mm) models they wish. Its rules are straightforward, its forces are consistent, and it can be used alongside most pre-existing miniature armies or easily allow players to make and play with new ones. Contains 48 pages of rules, army lists, and options.

Bush Wars

Bush Wars
Author: Ambush Alley Ambush Alley Games
Publisher: Bloomsbury Publishing
Total Pages: 157
Release: 2012-12-20
Genre: History
ISBN: 1849087709

With its many tribal, political, religious, and cultural divisions, Africa has long been a continent at war – both with itself and with others. For much of the 20th century, there has been a near-constant state of military unrest, from Cold War proxy wars with Soviet and Western powers supporting their African allies in live-fire incarnations of this ideological struggle, and revolutions against established regimes, to foreign interventions under the banners of peacekeeping and mercenary operations alike. Bush Wars, the latest Force on Force companion, brings this hotbed of unrest to the wargaming table with scenarios, orders of battle and background information.

A Billion Suns

A Billion Suns
Author: Mike Hutchinson
Publisher: Bloomsbury Publishing
Total Pages: 65
Release: 2021-02-18
Genre: Fiction
ISBN: 1472835646

A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. When combined with some spaceship miniatures, a tape measure, a deck of playing cards and some dice, this rulebook provides everything you need to play exciting and tense tabletop games of interstellar exploration and combat. Using simple dice pool mechanics, you must carefully manage your resources and seize the opportunities that come your way in order to lead your fleet to victory and assert your dominance over the stars.