Tobins Spirit Guide
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Author | : Burnham |
Publisher | : Insight Editions |
Total Pages | : 0 |
Release | : 2016-06-14 |
Genre | : Fiction |
ISBN | : 9781608877089 |
An immersive in-world guide based on the fictional book mentioned in the 1984 Ghostbusters film. This book features the ghouls, specters, and supernatural occurrences that inspired the fictional tome that the original Ghostbusters consulted. This dynamic in-universe book takes fans inside the world of Ghostbusters like never before. In the first Ghostbusters movie, Tobin’s Spirit Guide is a comprehensive supernatural encyclopedia used by our heroes to research ghouls and ghosts. For the first time, this fully illustrated tome will allow fans to pore through the pages of this legendary guide to learn all about the things that go bump in the night—from Class 5 Free-Roaming Vapors to giant Sloars! This newly revised and updated version, written by veteran Ghostbusters Ray Stantz and Egon Spengler, brings the original text up to date with entries on the ghosts and ghouls they’ve tackled, including Slimer, Mr. Stay Puft, and Vigo the Carpathian. Along with covering the original movies, Ghostbusters: Tobin’s Spirit Guide will also explore the expanded Ghostbusters universe, delving into supernatural phenomena from the comics, animated shows, video games, and other aspects of the franchise. Filled with never-before-seen original illustrations, the book will have a unique in-world aesthetic that makes it feel like a real object from the world of Ghostbusters. Absorbing, immersive, and an essential purchase for fans, Ghostbusters: Tobin’s Spirit Guide is the ultimate guide to the franchise’s rogues’ gallery of spirits, specters, demons, and ghouls.
Author | : Richard Mueller |
Publisher | : Titan Books (US, CA) |
Total Pages | : 329 |
Release | : 2020-03-24 |
Genre | : Fiction |
ISBN | : 1789094771 |
For the first time in a beautiful new edition, this omnibus will collect together the original official novelizations of both Ghostbusters 1 and 2. Relive the classic Ghostbusters stories with the original movie novelizations reprinted for the first time since 1980s. When Dr. Peter Venkman and his Columbia University colleagues are kicked out of their prestigious academic posts, they start a private practice as professional ghost-catchers. Although things do not start auspiciously for the three parascientists, their television advertisements finally pay off when beautiful Dana Barrett contracts them. It seems her apartment has become the entryway for ghastly ghosts and goofy ghouls hellbent on terrorising New York City. Soon they're not just going to her rescue, but trying to rid the whole city of the slimy creatures. After waging a war on slime that cost New York City millions, the Ghostbusters find themselves out of business until an ancient tyrant, preparing a return to the Earthly domain through his portrait at the Manhattan Museum of Modern Art, sets his sights on Dana Barrett's baby as the new home for his wicked soul!
Author | : Erin Gilbert |
Publisher | : Crown |
Total Pages | : 226 |
Release | : 2016-06-28 |
Genre | : Body, Mind & Spirit |
ISBN | : 110190609X |
As seen in the Sony Pictures 2016 film Ghostbusters, the ultimate guide to identifying, understanding, and engaging with any paranormal activity that plagues you Years before they made headlines with the Ghostbusters, Erin Gilbert and Abby L. Yates published the groundbreaking study of the paranormal, Ghosts from Our Past. Once lost to history, this criminally underappreciated book is now updated for the new century. According to Gilbert and Yates, “extraordinary claims require extraordinary evidence,” and whether you’re a believer or a skeptic, you’ll find the information you’re seeking right here in this extraordinary book, including: • The childhood experiences that inspired Erin and Abby’s lifelong passion for the scientific study of the paranormal • The history of ghosts and other supernatural entities, the science that explains their existence, and profiles of the groundbreaking paranormal researchers who have investigated them • An illustrated guide to Class I through Class VII ghosts • Helpful sidebars like “A Ghost by Any Other Name” and “Ectoplasm Cleanup Tips” • Updates including “The Ghostbusters’ Arsenal” by Jillian Holtzmann and “Haunted History” by Patty Tolan • A new Ghostbusting Resources appendix, featuring the “Paranormal Quickstart Guide”, “Is It a Ghost? A Handy Quiz”, “A Supernatural Stakeout Journal”, “The Devil’s Dictionary: Paraterminology You Need to Know” With this helpful—and hilarious—official Ghostbusters guide in hand, you’ll be prepared for almost any spirit, spook, or spectre that comes your way. As for the rest, you know who to call.
Author | : Daniel Wallace |
Publisher | : Simon and Schuster |
Total Pages | : 113 |
Release | : 2015-10-27 |
Genre | : Performing Arts |
ISBN | : 1608875105 |
WHO YOU GONNA CALL? The Ghostbusters saga has been thrilling fans around the world for over three decades, from the original movies to the animated shows, comics, video games, toys, and other collectibles. For the first time, Ghostbusters: The Ultimate Visual History takes a comprehensive look at the entire franchise, telling the complete story behind the creation of a true pop culture phenomenon. Beginning with an in-depth look at the original film, Ghostbusters: The Ultimate Visual History delves into the archives to showcase a wealth of never-before-seen concept art and photography that will take fans into the production of a true classic. Also featuring a large section on Ghostbusters II, the book brings together exclusive interviews with the key players from both films, including director Ivan Reitman; stars Dan Aykroyd, Ernie Hudson, and Sigourney Weaver; and producers Michael C. Gross and Joe Medjuck. The book also explores the creation of The Real Ghostbusters and Extreme Ghostbusters animated shows, featuring interviews with the writers, animators, and voice artists, plus previously unseen sketches, animation cels, and other stunning visuals. With additional sections on Ghostbusters comics, video games, merchandise, and fandom, Ghostbusters: The Ultimate Visual History is the last word on one of the most popular franchises of all time. ALSO INCLUDES INCREDIBLE SPECIAL ITEMS THAT WILL THRILL GHOSTBUSTERS FANS, INCLUDING: -Peter Venkman’s business card -Sedgewick Hotel storyboard booklet -Rare concept art sketches of ghostbusting gadgets -Stay Puft Marshmallow Man package sticker -Production notes -A schematic of the Gozer temple miniature Ghostbusters TM & © 2015 Columbia Pictures Industries, Inc. All rights reserved.
Author | : James Tobin |
Publisher | : Simon and Schuster |
Total Pages | : 384 |
Release | : 2013-11-12 |
Genre | : Biography & Autobiography |
ISBN | : 1451698674 |
Here, from James Tobin, winner of the National Book Critics Circle Award in biography, is the story of the greatest comeback in American political history, a saga long buried in half-truth, distortion, and myth—Franklin Roosevelt’s ten-year climb from paralysis to the White House. In 1921, at the age of thirty-nine, Roosevelt was the brightest young star in the Democratic Party. One day he was racing his children around their summer home. Two days later he could not stand up. Hopes of a quick recovery faded fast. “He’s through,” said allies and enemies alike. Even his family and close friends misjudged their man, as they and the nation would learn in time. With a painstaking reexamination of original documents, James Tobin uncovers the twisted chain of accidents that left FDR paralyzed; he reveals how polio recast Roosevelt’s fateful partnership with his wife, Eleanor; and he shows that FDR’s true victory was not over paralysis but over the ancient stigma attached to the disabled. Tobin also explodes the conventional wisdom of recent years—that FDR deceived the public about his condition. In fact, Roosevelt and his chief aide, Louis Howe, understood that only by displaying himself as a man who had come back from a knockout punch could FDR erase the perception that had followed him from childhood—that he was a pampered, too smooth pretty boy without the strength to lead the nation. As Tobin persuasively argues, FDR became president less in spite of polio than because of polio. The Man He Became affirms that true character emerges only in crisis and that in the shaping of this great American leader character was all.
Author | : J. M. Dillon |
Publisher | : University of California Press |
Total Pages | : 288 |
Release | : 2021-05-28 |
Genre | : Philosophy |
ISBN | : 0520362330 |
This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1988.
Author | : Greg Tobin |
Publisher | : Harper Collins |
Total Pages | : 198 |
Release | : 2012-09-25 |
Genre | : Religion |
ISBN | : 0062089420 |
“John XXIII was, in the best possible sense, a revolutionary—a Pope of modernization who kept in continuity with the church’s past, yet made even the most enlightened of his 20th century predecessors seem like voices of another age.” —Time magazine “The story of Good Pope John is always worth telling….Greg Tobin tells it very well. As we wait for better days, this story will help to keep hope alive.” —Thomas Groome, Professor of Theology and Religious Education at Boston College, author of Will There Be Faith Published in the 50th anniversary year of the historic Vatican Council II, The Good Pope by Greg Tobin is the first major biography of Pope John XXIII, a universally beloved religious leader who ushered in an era of hope and openness in the Catholic Church—and whose reforms, had they been accepted, would have enabled the church to avoid many of the major crises it faces today. Available prior to John XXIII’s likely canonization, Tobin’s The Good Pope is timely and important, offering a fascinating look at the legacy of Vatican Council II, an insightful investigation into the history of the Catholic Church, and a celebration of one of its true heroes.
Author | : Erik Burnham |
Publisher | : IDW Publishing |
Total Pages | : 0 |
Release | : 2016-06-14 |
Genre | : Ghostbusters (Fictitious characters) |
ISBN | : 9781631406256 |
"A team-up like you've never seen"--Cover.
Author | : Erik Burnham |
Publisher | : IDW Publishing |
Total Pages | : 0 |
Release | : 2017 |
Genre | : COMICS & GRAPHIC NOVELS |
ISBN | : 9781684050260 |
"Originally published as Ghostbusters 101 issues #1-6"--Copyright page.
Author | : Ewen Cluney |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 68 |
Release | : 2018-02-06 |
Genre | : |
ISBN | : 9781984928900 |
"Who're you going to ask for a quote through their website? Wraithzappers!" Spooktacular is an updated retroclone of a forgotten gem of 1980s RPG design, letting your play out the hilarious adventures of paranormal investigators who use dodgy science, possibly dangerous bleeding-edge paratechnology, and sheer chutzpah to capture ghosts and make a living. In addition to all the rules you need to play this new take on an elegantly simple hidden classic of RPG design, this book includes: * Archetypes that give each character a nifty special ability, and optional Weird Archetypes so you can have an esper, witch, or other weirdo join the team. * A selection of wacky ghost-hunting gear. In addition to the basic etheric ray throwers and such, there are things like the Ghost Punchers (special gauntlets that do in fact let you punch ghosts) and Etheric Grenades (special grenades that blow ghosts up). * Three sample ghost-hunting companies (Wraithzappers, Ghost Rooter, and Phantom Finders) in various states of funding and legitimacy, as well as simple guidelines for making up your own company. * Short guides to ghost-hunting in the cities of Albuquerque, London, Orlando, Philadelphia, San Francisco, and Washington D.C. Sample story ideas and a story generator table. * A selection of premade ghosts, ranging from the nagging Ancestor to the absurdly dangerous Ghostzilla. To play you'll need some pencils and paper, a bunch of six-sided dice (with at least one in a different color to be the Spooky Die), a few friends, and a few hours to play. Green novelty beverages are recommended but not required, especially since they haven't made them in a while now.