To Begin at the Beginning, 3d ed.

To Begin at the Beginning, 3d ed.
Author: Copenhaver
Publisher: Wm. B. Eerdmans Publishing
Total Pages: 247
Release: 2017
Genre: Religion
ISBN: 0802874169

"Copenhaver covers basic themes--the Bible, church, ministry, sacraments, prayer, ethics ... His approach creates a ... resource for pastors, [a] ... guide for seekers and new Christians, and a 'refresher course' for longtime Christians who want to engage anew with what they believe"--Amazon.com.

3D Printing Basics for Entertainment Design

3D Printing Basics for Entertainment Design
Author: Anne E. McMills
Publisher: Taylor & Francis
Total Pages: 641
Release: 2017-10-12
Genre: Performing Arts
ISBN: 1351610813

Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.

Beginning Google Sketchup for 3D Printing

Beginning Google Sketchup for 3D Printing
Author: Sandeep Singh
Publisher: Apress
Total Pages: 315
Release: 2011-07-30
Genre: Computers
ISBN: 1430233621

The age of 3D printing and personal fabrication is upon us! You've probably heard of the incredibly sophisticated, yet inexpensive 3D printers that can produce almost any creation you give them. But how do you become part of that revolution? Sandeep Singh takes you through the skills you need to learn and the services and technologies you need to know—explaining what 3D printing is, how it works, and what it can do for you. You'll find yourself rapidly prototyping and learning to produce complex designs that can be fabricated by online 3D printing services or privately-owned 3D printers—in your hands in no time. Beginning Google SketchUp for 3D Printing starts by explaining how to use SketchUp and its plug-ins to make your design products. You will learn how to present and animate 3D models, and how to use Google Earth and 3D Warehouse to sell and market your 3D models. You'll also catch a glimpse of the 3D printing's future so you can plan ahead while mastering today's tools. Beginning Google SketchUp for 3D Printing is the perfect book for 3D designers, hobbyists, woodworkers, craftspeople, and artists interested in the following: Designing in 3D using SketchUp Using the online 3D printing pipeline Animating SketchUp 3D models Becoming familiar with rapid prototyping technology Navigating new 3D and personal fabrication technologies Working with Google Earth and 3D Warehouse with confidence Welcome to the era of 3D printing and personal fabrication!

Advanced AutoCAD 2018: A Problem-Solving Approach, 3D and Advanced, 24th Edition

Advanced AutoCAD 2018: A Problem-Solving Approach, 3D and Advanced, 24th Edition
Author: Prof. Sham Tickoo
Publisher: CADCIM Technologies
Total Pages: 781
Release: 2017-07-31
Genre: Computers
ISBN: 194268987X

The Advanced AutoCAD 2018: A Problem Solving Approach, 3D and Advanced, 24th Edition book contains detailed explanation of AutoCAD commands and their applications to solve design problems. Every AutoCAD command is thoroughly explained with the help of examples and illustrations. This makes it easy for the users to understand the functions and applications of the tools and commands. After reading this book, you will be able to create 3D objects, apply materials to objects, generate drafting views of a model, create surface or mesh objects, and render and animate designs, and understand 3D Printing. The book covers designing concepts in detail as well as provides elaborative description of technical drawing in AutoCAD including orthographic projections, dimensioning principles, sectioning, auxiliary views, and assembly drawings. While going through this book, you will discover some new unique applications of AutoCAD that will have a significant effect on your drawings and designs. The book also covers the 3D printing tools introduced in AutoCAD. Salient Features: Comprehensive book consisting 14 chapters that are organized in a pedagogical sequence. Detailed explanation of all commands and tools. Summarized content on the first page of the topics that are covered in the chapter. Hundreds of illustrations for easy understanding of concepts. Step-by-step instructions to guide the users through the learning process. More than 25 real-world mechanical engineering designs as examples. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of the chapters to help the users assess their knowledge. Technical support by contacting '[email protected]' Additional learning resources at 'https://allaboutcadcam.blogspot.com' Table of Contents Chapter 1: The User Coordinate System Chapter 2: Getting Started with 3D Chapter 3: Creating Solid Models Chapter 4: Editing 3D Objects-I Chapter 5: Editing 3D Objects-II Chapter 6: Surface Modeling Chapter 7: Mesh Modeling Chapter 8: Rendering and Animating Designs Chapter 9: AutoCAD on Internet and 3D Printing Chapter 10: Script Files and Slide Shows Chapter 11: Creating Linetypes and Hatch Patterns Chapter 12: Customizing the acad.pgp File Chapter 13: Conventional Dimensioning and Projection Theory Using AutoCAD Chapter 14: Isometric Drawings Index

3D Graphics & Animation

3D Graphics & Animation
Author: Mark Giambruno
Publisher: New Riders Pub
Total Pages: 588
Release: 2002
Genre: Computers
ISBN: 9780735712430

Learn from the experiences of working professionals as shared through insightful interviews. This book builds on the well-received segments of the first edition to cover the basics of 3D in general terms starting with "What is 3D?" and progressing step-by-step through modeling, texturing, lighting and animation.

Advanced AutoCAD 2024: A Problem-Solving Approach, 3D and Advanced, 27th Edition

Advanced AutoCAD 2024: A Problem-Solving Approach, 3D and Advanced, 27th Edition
Author: Prof. Sham Tickoo
Publisher: CADCIM Technologies
Total Pages: 1095
Release: 2023-09-13
Genre: Computers
ISBN: 1640571787

The Advanced AutoCAD 2024: A Problem Solving Approach, 3D and Advanced book contains detailed explanation of AutoCAD commands and their applications to solve design problems. Every AutoCAD command is thoroughly explained with the help of examples and illustrations. This makes it easy for the users to understand the functions and applications of the tools and commands. After reading this book, you will be able to create 3D objects, apply materials to objects, generate drafting views of a model, create surface or mesh objects, and render and animate designs, and understand 3D Printing. Salient Features Comprehensive textbook consisting of 19 chapters organized in a pedagogical sequence. Detailed explanation of all commands and tools. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions to guide the users through the learning process. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of the chapters to help the users assess their knowledge. Table of Contents Chapter 1: Adding Constraints to Sketches Chapter 2: Understanding External References Chapter 3: Working with Advanced Drawing Options Chapter 4: Grouping and Advanced Editing of Sketched Objects Chapter 5: Working with Data Exchange & Object Linking and Embedding Chapter 6: The User Coordinate System Chapter 7: Getting Started with 3D Chapter 8: Creating Solid Models Chapter 9: Editing 3D Objects-I Chapter 10: Editing 3D Objects-II Chapter 11: Surface Modeling Chapter 12: Mesh Modeling Chapter 13: Rendering and Animating Designs Chapter 14: Hyperlinks and 3D Printing Chapter 15: Script Files and Slide Shows Chapter 16: Creating Linetypes and Hatch Patterns Chapter 17: Customizing the acad.pgp File Chapter 18: Conventional Dimensioning and Projection Theory Using AutoCAD Chapter 19: Isometric Drawings Student Projects (For free download) Index

Learning C# Programming with Unity 3D, second edition

Learning C# Programming with Unity 3D, second edition
Author: Alex Okita
Publisher: CRC Press
Total Pages: 934
Release: 2019-09-09
Genre: Computers
ISBN: 0429810261

Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more! Key Features Provides a starting point for the first-time programmer C# Code examples are simple short and clear Learn the very basics on up to interesting tricks which C# offers

3D Printing For Dummies

3D Printing For Dummies
Author: Richard Horne
Publisher: John Wiley & Sons
Total Pages: 408
Release: 2017-05-22
Genre: Computers
ISBN: 1119386314

The bestselling book on 3D printing 3D printing is one of the coolest inventions we've seen in our lifetime, and now you can join the ranks of businesspeople, entrepreneurs, and hobbyists who use it to do everything from printing foods and candles to replacement parts for older technologies—and tons of mind-blowing stuff in between! With 3D Printing For Dummies at the helm, you'll find all the fast and easy-to-follow guidance you need to grasp the methods available to create 3D printable objects using software, 3D scanners, and even photographs through open source software applications like 123D Catch. Thanks to the growing availability of 3D printers, this remarkable technology is coming to the masses, and there's no time like the present to let your imagination run wild and actually create whatever you dream up—quickly and inexpensively. When it comes to 3D printing, the sky's the limit! Covers each type of 3D printing technology available today: stereolithology, selective sintering, used deposition, and granular binding Provides information on the potential for the transformation of production and manufacturing, reuse and recycling, intellectual property design controls, and the commoditization of products Walks you through the process of creating a RepRap printer using open source designs, software, and hardware Offers strategies for improved success in 3D printing On your marks, get set, innovate!