Three-Dimensional Imaging, Visualization, and Display

Three-Dimensional Imaging, Visualization, and Display
Author: Bahram Javidi
Publisher: Springer Science & Business Media
Total Pages: 528
Release: 2010-07-15
Genre: Science
ISBN: 0387793356

Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.

Three-Dimensional Television, Video, and Display Technologies

Three-Dimensional Television, Video, and Display Technologies
Author: Bahram Javidi
Publisher: Springer Science & Business Media
Total Pages: 530
Release: 2002-08-15
Genre: Technology & Engineering
ISBN: 9783540435495

The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.

Author:
Publisher: IOS Press
Total Pages: 4576
Release:
Genre:
ISBN:

3DTV

3DTV
Author: Anil Fernando
Publisher: John Wiley & Sons
Total Pages: 185
Release: 2013-08-05
Genre: Technology & Engineering
ISBN: 111870648X

A novel and timely primer to the 3DTV system chain from capture to display This book examines all aspects of the 3DTV chain, from capture to display. It helps the reader learn about the key issues for 3DTV technology. It also provides with a systems level appreciation of 3DTV systems, and an understanding of the fundamental principles behind each part of the chain. At the end of each chapter, the author provides resources where readers can learn more about the technology covered (e.g. more focused text books, key journal papers, and key standards contributions). Provides a fundamental and systematic introduction and description of 3DTV key techniques, which build up the whole 3DTV system from capture to consumer viewing at the home. Addresses the quick moving field of 3D displays which is attracting increasing interest from industry and academia. Concepts in the book will be illustrated using diagrams and example images of processed 3D content. The 3D content will be presented as 2D images in the book. Authors to host website providing pointers to more information on the web, freely available tools which would enable readers to experiment with coding video, simulate its transmission over networks, play it back in 3D, and measure the quality and links to important news and developments in the field.

Digital Holography and Three-Dimensional Display

Digital Holography and Three-Dimensional Display
Author: Ting-Chung Poon
Publisher: Springer Science & Business Media
Total Pages: 435
Release: 2006-09-01
Genre: Science
ISBN: 0387313974

Digital holography and its application to 3-D display is one of the formidable problems of evolving areas of high technology to receive great attention in recent years. This book offers a collection of key chapters that covers digital holography and 3-D display techniques to provide the state-of-the-art developments in these important areas. The book contains research material as well as reviews, new ideas and fresh insights.

Principles of 3D Image Analysis and Synthesis

Principles of 3D Image Analysis and Synthesis
Author: Bernd Girod
Publisher: Springer Science & Business Media
Total Pages: 475
Release: 2013-03-09
Genre: Computers
ISBN: 1475731868

Traditionally, say 15 years ago, three-dimensional image analysis (aka computer vi sion) and three-dimensional image synthesis (aka computer graphics) were separate fields. Rarely were expert

Security, Privacy, and Anonymity in Computation, Communication, and Storage

Security, Privacy, and Anonymity in Computation, Communication, and Storage
Author: Guojun Wang
Publisher: Springer
Total Pages: 340
Release: 2019-07-10
Genre: Computers
ISBN: 303024900X

This book constitutes the refereed proceedings of six symposiums and two workshops co-located with SpaCCS 2019, the 12th International Conference on Security, Privacy, and Anonymity in Computation, Communication, and Storage. The 26 full papers were carefully reviewed and selected from 75 submissions. This year's symposiums and workshops are: SPIoT 2019 – Security and Privacy of Internet of Things; TSP 2019 – Trust, Security and Privacy for Emerging Applications; SCS 2019 – Sensor-Cloud Systems; UbiSafe 2019 – UbiSafe Computing; ISSR 2019 – Security in e-Science and e-Research; CMRM 2019 – Cybersecurity Metrics and Risk Modeling.

Novel 3D Media Technologies

Novel 3D Media Technologies
Author: Ahmet Kondoz
Publisher: Springer
Total Pages: 254
Release: 2014-11-14
Genre: Technology & Engineering
ISBN: 149392026X

This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media