Theory Of Computer Generated Colour
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Chromatic Algorithms
Author | : Carolyn L. Kane |
Publisher | : University of Chicago Press |
Total Pages | : 353 |
Release | : 2014-08-13 |
Genre | : Science |
ISBN | : 022600287X |
These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.
Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications
Author | : Haim Levkowitz |
Publisher | : Springer |
Total Pages | : 230 |
Release | : 2007-06-14 |
Genre | : Computers |
ISBN | : 0585284288 |
Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.
Computer Generated Colour
Author | : Richard Jackson |
Publisher | : Wiley |
Total Pages | : 256 |
Release | : 1994-09-27 |
Genre | : Computers |
ISBN | : 9780471933786 |
With the right software, anyone can create a colorful display on a computer. For a practical guide to getting it right, using color effectively?to communicate on screen, on different computers, or from computer to print?this book is ideal. It abounds with useful, jargon-free advice on the techniques and equipment, design and color choices faced by the programmer or software developer, computer novice or professional, using color in the presentation of computer-generated images. The authors give extensive information on how the eye sees color, how we describe and model color, and how the computer generates and displays it. Accessible, attractive, with color on every other page, numerous examples, line drawings, graphs and practical tips, this book will be invaluable to anyone wishing to use color on machines from humble PC to supercomputer. To demonstrate the true impact of color on screen the authors have also compiled a set of example illustrations available separately on CDI/Photo CD?. To order a copy simply return the reader-reply card in the book.
Applying Color Theory to Digital Media and Visualization
Author | : Theresa-Marie Rhyne |
Publisher | : CRC Press |
Total Pages | : 206 |
Release | : 2016-10-14 |
Genre | : Computers |
ISBN | : 1498765505 |
This book provides an overview of the application of color theory concepts to digital media and visualization. It highlights specific color concepts like color harmony and shows how to apply the concept with case study examples and usage of actual online and mobile color tools. Color deficiencies are reviewed and discussed are color tools for examining how a specific color map design will look to someone with the deficiency. Other books on color examine artists' use of color, color management, or color science. This book applies fundamental color concepts to digital media and visualization solutions. It is intended for digital media and visualization content creators and developers. Presents Color Theory Concepts that can be applied to digital media and visualization problems over and over again Offers Comprehensive Review of the Historical Progression of Color Models Demonstrates actual case study implementations of color analyses tools Provides overview of Color Theory and Harmony Analytics in terms of online and mobile analysis tools Teaches the color theory language to use in interacting with color management professionals
Electronic Color
Author | : Richard B. Norman |
Publisher | : Van Nostrand Reinhold Company |
Total Pages | : 202 |
Release | : 1990 |
Genre | : Computers |
ISBN | : |
A beautifully illustrated volume for architects and designers that reviews the theoretical foundations of color and design. The book explores the ideas of Albers, Itten, Kandinsky, Munsell, and other theorists, and provides a technical base for their application to architecture and design by means of color graphic computing. 181 color illustrations.
Computer Color
Author | : Michael Rogondino |
Publisher | : |
Total Pages | : 108 |
Release | : 1990 |
Genre | : Color computer graphics |
ISBN | : 9780207168222 |
Color Theory and Its Application in Art and Design
Author | : George A. Agoston |
Publisher | : Springer |
Total Pages | : 144 |
Release | : 2013-11-11 |
Genre | : Science |
ISBN | : 3662158019 |
My aim in this introductory text is to present a comprehensible discussion of certain technical topics and recent developments in color science that I believe are of real interest to artists and designers. I treat a number of applications of this knowledge, for example in selection and use of colorants (pigments and dyes) and light. Early in the book I discuss what color is and what its characteristics are. This is followed by a chapter on pertinent aspects of light, light as the stimulus that causes the perception of color. Then the subject of the colors of opaque and transparent, nonfluorescent and fluorescent materials is taken up. There are sections on color matching, color mixture, and color primaries. Chapter 6 introduces the basic ideas that underlie the universal method (CIE) of color specification. Later chapters show how these ideas have been extended to serve other purposes such as systematic color naming, de termining complementary colors, mixing colored lights, and demonstrating the limitations of color gamuts of colorants. The Munsell and the Ostwald color systems and the Natural Colour System (Sweden) are explained, and the new Uniform Color Scales (Optical Society of America) are described. Color specification itself is a broad topic. The information presented here is relevant in art and design, for those who work with pigments and dyes or with products that contain them, such as paints, printing inks, plastics, glasses, mosaic tesserae, etc.
HCI Models, Theories, and Frameworks
Author | : John M. Carroll |
Publisher | : Elsevier |
Total Pages | : 579 |
Release | : 2003-05-21 |
Genre | : Computers |
ISBN | : 0080491413 |
HCI Models, Theories, and Frameworks provides a thorough pedagological survey of the science of Human-Computer Interaction (HCI). HCI spans many disciplines and professions, including anthropology, cognitive psychology, computer graphics, graphical design, human factors engineering, interaction design, sociology, and software engineering. While many books and courses now address HCI technology and application areas, none has addressed HCI’s multidisciplinary foundations with much scope or depth. This text fills a huge void in the university education and training of HCI students as well as in the lifelong learning and professional development of HCI practitioners. Contributors are leading researchers in the field of HCI. If you teach a second course in HCI, you should consider this book. This book provides a comprehensive understanding of the HCI concepts and methods in use today, presenting enough comparative detail to make primary sources more accessible. Chapters are formatted to facilitate comparisons among the various HCI models. Each chapter focuses on a different level of scientific analysis or approach, but all in an identical format, facilitating comparison and contrast of the various HCI models. Each approach is described in terms of its roots, motivation, and type of HCI problems it typically addresses. The approach is then compared with its nearest neighbors, illustrated in a paradigmatic application, and analyzed in terms of its future. This book is essential reading for professionals, educators, and students in HCI who want to gain a better understanding of the theoretical bases of HCI, and who will make use of a good background, refresher, reference to the field and/or index to the literature. Contributors are leading researchers in the field of Human-Comptuter Interaction Fills a major gap in current literature about the rich scientific foundations of HCI Provides a thorough pedogological survey of the science of HCI
Computer Color
Author | : Michael Rogondino |
Publisher | : Chronicle Books |
Total Pages | : 108 |
Release | : 1990-07-01 |
Genre | : Design |
ISBN | : 9780877017394 |
Graphic designers, illustrators, artists, and printers in increasing numbers are turning to the creative possibilities of computer technology. Now there is a comprehensive reference guide specifically created to help these professionals keep pace with the rising demand for full-color, computer-generated graphics and illustrations. Full color throughout.