The Tic Tac Toe Challenge
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Author | : Ben Orlin |
Publisher | : Black Dog & Leventhal |
Total Pages | : 556 |
Release | : 2018-09-18 |
Genre | : Mathematics |
ISBN | : 0316509027 |
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Author | : Donna K. Maltese |
Publisher | : Barbour Publishing |
Total Pages | : 0 |
Release | : 2011-10 |
Genre | : |
ISBN | : 9781602608962 |
Here's a fun way to learn the Bible--mix scriptural stories with the classic game of tic-tac-toe. Answer questions to place an X or O on the grid! Bible Tic-Tac-Toe will test your knowledge of key Bible stories with 50 quizzes of 9 questions each. You can play both sides yourself or challenge a friend to some head-to-head competition. The more you know of your Bible, the better your chances of winning--but win or lose, it's a fun way to gain knowledge of Bible stories from Creation to David and Goliath, from Job to the Revelation of John.
Author | : Paper Gamer |
Publisher | : |
Total Pages | : 62 |
Release | : 2019-10-29 |
Genre | : |
ISBN | : 9781703760569 |
Long road trip in the car? Taking the train across country for hours and hours? Stuck in a long haul plane ride? Don't be bored! Whether you're a kid or a grown up, keep your mind busy with this fun Tic Tac Toe game book with 3 x 3 grids. Play with a friend and try to beat each other or challenge yourself by playing against yourself. This game book provides you with pages and pages of fun!
Author | : Willy Yonkers |
Publisher | : |
Total Pages | : 1446 |
Release | : 2014-06-10 |
Genre | : Crafts & Hobbies |
ISBN | : 1594746877 |
"First published in the United States in 2011 by Think Geek, Inc."--Title page verso.
Author | : Carrigleagh Books |
Publisher | : |
Total Pages | : 82 |
Release | : 2019-11-16 |
Genre | : |
ISBN | : 9781708904739 |
Play some Paper & Pencil Games -- Tic-Tac-Toe & Dots and Boxes (Noughts & Crosses or X's & O's)Simple Easy Fun for the Family -play together Paper & Pencil Games is a 2 player activity book filled fun games to play on the go. Pass Time on Journeys or Holiday Festive fun for adults and Kids. A great gift that will always be remembered. 8.5" X 11" 80 Pages Matte Cover High Quality White Paper Have time to kill while waiting for your food at a restaurant? Play some Paper & Pencil Games! Challenge your friends with the classic pencil and paper game.
Author | : John Belton |
Publisher | : Raintree |
Total Pages | : 56 |
Release | : 1976 |
Genre | : Games & Activities |
ISBN | : |
Illustrated instructions for ten dice games.
Author | : József Beck |
Publisher | : Cambridge University Press |
Total Pages | : 750 |
Release | : 2011-04-28 |
Genre | : Mathematics |
ISBN | : 9780521184755 |
Traditional game theory has been successful at developing strategy in games of incomplete information: when one player knows something that the other does not. But it has little to say about games of complete information, for example, tic-tac-toe, solitaire and hex. The main challenge of combinatorial game theory is to handle combinatorial chaos, where brute force study is impractical. In this comprehensive volume, József Beck shows readers how to escape from the combinatorial chaos via the fake probabilistic method, a game-theoretic adaptation of the probabilistic method in combinatorics. Using this, the author is able to determine the exact results about infinite classes of many games, leading to the discovery of some striking new duality principles. Available for the first time in paperback, it includes a new appendix to address the results that have appeared since the book's original publication.
Author | : Tony Gaddis |
Publisher | : Pearson Educacion |
Total Pages | : 1032 |
Release | : 2012-12-01 |
Genre | : C++ (Computer program language) |
ISBN | : 9780133100020 |
In Starting Out with C++: From Control Structures through Objects, Brief Edition, 7e, Gaddis takes a problem-solving approach, inspiring students to understand the logic behind developing quality programs while introducing the C++ programming language. This style of teaching builds programming confidence and enhances each student's development of programming skills. This edition in the Starting Out Series covers the core programming concepts that are introduced in the first semester introductory programming course. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. This book includes the first 15 chapters from the best-selling Starting Out with C++: From Control Structures through Objects, and covers the core programming concepts that are introduced in the first semester introductory programming course. MyProgrammingLab for Starting Out with C++ is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning.It helps students better prepare for class, quizzes, and exams-resulting in better performance in the course-and provides educators a dynamic set of tools for gauging individual and class progress. And, MyProgrammingLab comes from Pearson, your partner in providing the best digital learning experiences. ' Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. To purchase MyProgrammingLab, please visit: myprogramminglab.com or you can purchase a package of the physical text + MyProgrammingLab by searching for ISBN 10: 0132926865 / ISBN 13: 9780132926867.' MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor.
Author | : William Spaniel |
Publisher | : |
Total Pages | : 273 |
Release | : 2014 |
Genre | : Game theory |
ISBN | : 9781492728153 |
Game Theory 101: The Complete Textbook is a no-nonsense, games-centered introduction to strategic form (matrix) and extensive form (game tree) games. From the first lesson to the last, this textbook introduces games of increasing complexity and then teaches the game theoretical tools necessary to solve them. Quick, efficient, and to the point, Game Theory 101: The Complete Textbook is perfect for introductory game theory, intermediate microeconomics, and political science.
Author | : Michael Birken |
Publisher | : Sterling Publishing Company, Inc. |
Total Pages | : 84 |
Release | : 2005 |
Genre | : Tic-tac-toe |
ISBN | : 9781402723971 |
What a great idea: a way to play tic-tac-toe when a partner's not available. Each space in the grid has a page number and a letter. Fill one in, then turn to that page and find out what move the book wants to make. Keep on going until the game is done. There's just one way to come out a winner in each game--but it's not easy! Great for travelers, those waiting on line, or a child sick at home.