Summer for the Gods

Summer for the Gods
Author: Edward J Larson
Publisher: Basic Books
Total Pages: 368
Release: 2020-06-16
Genre: Law
ISBN: 1541646029

The Pulitzer Prize-winning history of the Scopes Trial and the battle over evolution and creation in America's schools In the summer of 1925, the sleepy hamlet of Dayton, Tennessee, became the setting for one of the twentieth century's most contentious courtroom dramas, pitting William Jennings Bryan and the anti-Darwinists against a teacher named John Scopes, represented by Clarence Darrow and the ACLU, in a famous debate over science, religion, and their place in public education. That trial marked the start of a battle that continues to this day-in cities and states throughout the country. Edward Larson's classic Summer for the Gods -- winner of the Pulitzer Prize in History -- is the single most authoritative account of this pivotal event. An afterword assesses the state of the battle between creationism and evolution, and points the way to how it might potentially be resolved.

Gods, Graves and Scholars

Gods, Graves and Scholars
Author: C.W. Ceram
Publisher: Vintage
Total Pages: 568
Release: 1986-07-12
Genre: Social Science
ISBN: 0394743199

C.W. Ceram visualized archeology as a wonderful combination of high adventure, romance, history and scholarship, and this book, a chronicle of man's search for his past, reads like a dramatic narrative. We travel with Heinrich Schliemann as, defying the ridicule of the learned world, he actually unearths the remains of the ancient city of Troy. We share the excitement of Lord Carnarvon and Howard Carter as they first glimpse the riches of Tutankhamen's tomb, of George Smith when he found the ancient clay tablets that contained the records of the Biblical Flood. We rediscover the ruined splendors of the Hanging Gardens of Babylon, one of the wonders of the ancient wold; of Chichen Itza, the abandoned pyramids of the Maya: and the legendary Labyrinth of tile Minotaur in Crete. Here is much of the history of civilization and the stories of the men who rediscovered it. Illustrated with drawings, maps, and photographs

Discourses Upon the Existence and Attributes of God; Volume 1

Discourses Upon the Existence and Attributes of God; Volume 1
Author: Stephen Charnock
Publisher: Legare Street Press
Total Pages: 0
Release: 2022-10-26
Genre: Religion
ISBN: 9781015542440

This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

God's Child

God's Child
Author: Sharon Casey Grisham
Publisher: Infinity Publishing
Total Pages: 324
Release: 2004-11
Genre:
ISBN: 0741422808

A Touch of God - Gold & Betrayal

A Touch of God - Gold & Betrayal
Author: Michael A Kelly
Publisher: Xlibris Corporation
Total Pages: 507
Release: 2023-02-22
Genre: Fiction
ISBN: 1669889599

History, Religion, facts, faith, truth consequences - They all weave a mosaic of intrigue in this international thriller, that starts from America to Europe and even Tasmania Australia. Jack is an ex-military man and a highly ranked scholar in the fields of theology and ancient languages. Though he is frequently at odds with many of the Catholic Church's teachings, he accepts an invitation by the Vatican to examine ancient texts that may or may not provide important information about the New Devotion. A secret society that has long fascinated him. Soon with his brilliant assistant Zoe they become involved in brain deep dusty research, murder attempts, torture and more. Hidden agendas proliferate as do potentially lethal interlopers, such as the CIA, an American Senator's henchmen, includingt terrorists and even the mafia. If you want to follow our Hero in one of the greatests treasure hunts ever....KEEP READING.

God & Money

God & Money
Author: Charles McDaniel
Publisher: Rowman & Littlefield
Total Pages: 364
Release: 2007
Genre: Business & Economics
ISBN: 9780742552227

God & Money confronts the current dominant right wing Republican / evangelical Christian view that unfettered, market-driven capitalism and Christian faith and values are compatible. Drawing on such ethical luminaries as Reinhold Niebuhr, G.K. Chesterton, Peter Berger, and John Paul II, author Charles McDaniel shows that to reverse the current decline in public morality, capitalism must be balanced by enduring religious and moral values. Challenging the captivity of Christian culture by free market, global capitalism, McDaniel joins other Christian ethical visionaries in advocating a "redemptive economy," one that champions individual human dignity, true community, and the moral regeneration of cultural traditions in vital dialectic with the inevitable market capitalism of the contemporary world.

Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein

Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein
Author: Frank G. Bosman
Publisher: Rowman & Littlefield
Total Pages: 197
Release: 2024-07-03
Genre: Religion
ISBN: 1978715528

The critically acclaimed if controversial game series Wolfenstein is famous for its inclusion of historical objects and figures from the realm of Nazi Occultism, including the Swastika, the Spear of Destiny, the Thule Medallion, Heinrich Himmler, Helena Blavatsky, and Karl Wiligut. The series was criticized for its alleged Nazi glorification and for completely neglecting primary victims of the Second World War, the Jewish people. But since its reboot with Wolfenstein: New Order in 2014, the series has a new, distinct filo semitic flavor, including a number of explicit Jewish characters, a playable concentration camp level, and several theological discussions on God and the existence of evil. In Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein, game theologian Frank G. Bosman critically examines both the Nazi occultist and Judaist inspirations and aspirations of the game series, putting forth the question if the series has not invertedly ventured into implicit antisemitic territory by including the Da’at Yichud, a fictional, ancient, and distinct Jewish organization harboring the great minds of history.

Game Work

Game Work
Author: Ken S. McAllister
Publisher: University of Alabama Press
Total Pages: 250
Release: 2004
Genre: Computers
ISBN: 0817314180

Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.