The Reel Middle Ages
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Author | : Kevin J. Harty |
Publisher | : McFarland |
Total Pages | : 325 |
Release | : 2015-08-13 |
Genre | : Performing Arts |
ISBN | : 1476608431 |
Those tales of old--King Arthur, Robin Hood, The Crusades, Marco Polo, Joan of Arc--have been told and retold, and the tradition of their telling has been gloriously upheld by filmmaking from its very inception. From the earliest of Georges Melies's films in 1897, to a 1996 animated Hunchback of Notre Dame, film has offered not just fantasy but exploration of these roles so vital to the modern psyche. St. Joan has undergone the transition from peasant girl to self-assured saint, and Camelot has transcended the soundstage to evoke the Kennedys in the White House. Here is the first comprehensive survey of more than 900 cinematic depictions of the European Middle Ages--date of production, country of origin, director, production company, cast, and a synopsis and commentary. A bibliography, index, and over 100 stills complete this remarkable work.
Author | : Nickolas Haydock |
Publisher | : McFarland |
Total Pages | : 246 |
Release | : 2014-01-10 |
Genre | : Performing Arts |
ISBN | : 0786451378 |
This work offers a theoretical introduction to the portrayal of medievalism in popular film. Employing the techniques of film criticism and theory, it moves beyond the simple identification of error toward a poetics of this type of film, sensitive to both cinema history and to the role these films play in constructing what the author terms the "medieval imaginary." The opening two chapters introduce the rapidly burgeoning field of medieval film studies, viewed through the lenses of Lacanian psychoanalysis and the Deleuzian philosophy of the time-image. The first chapter explores how a vast array of films (including both auteur cinema and popular movies) contributes to the modern vision of life in the Middle Ages, while the second is concerned with how time itself functions in cinematic representations of the medieval. The remaining five chapters offer detailed considerations of specific examples of representations of medievalism in recent films, including First Knight, A Knight's Tale, The Messenger: The Story of Joan of Arc, Kingdom of Heaven, King Arthur, Night Watch, and The Da Vinci Code. The book also surveys important benchmarks in the development of Deleuze's time-image, from classic examples like Bergman's The Seventh Seal and Kurosawa's Kagemusha through contemporary popular cinema, in order to trace how movie medievalism constructs images of the multivalence of time in memory and representation. Instructors considering this book for use in a course may request an examination copy here.
Author | : Kevin J. Harty |
Publisher | : McFarland |
Total Pages | : 217 |
Release | : 2020-04-16 |
Genre | : Performing Arts |
ISBN | : 1476668442 |
In this first ever book-length treatment, 11 scholars with a variety of backgrounds in medieval studies, film studies, and medievalism discuss how historical and fictional medieval women have been portrayed on film and their connections to the feminist movements of the 20th and 21st centuries. From detailed studies of the portrayal of female desire and sexuality, to explorations of how and when these women gain agency, these essays look at the different ways these women reinforce, defy, and complicate traditional gender roles. Individual essays discuss the complex and sometimes conflicting cinematic treatments of Guinevere, Morgan Le Fay, Isolde, Maid Marian, Lady Godiva, Heloise, Eleanor of Aquitaine, and Joan of Arc. Additional essays discuss the women in Fritz Lang's The Nibelungen, Liv Ullmann's Kristin Lavransdatter, and Bertrand Tavernier's La Passion Beatrice.
Author | : Kevin J Harty |
Publisher | : Garland Science |
Total Pages | : |
Release | : 2004-11-11 |
Genre | : |
ISBN | : 9780815308324 |
Author | : Winston Black |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 228 |
Release | : 2019-07-01 |
Genre | : History |
ISBN | : |
This book guides readers through 10 pervasive fictions about medieval history, provides them with the sources and analytical tools to critique those fictions, and identifies what really happened in the Middle Ages. This book is the first to present fictions about the medieval world to serious students of history. Instead of merely listing myths and stating they are wrong, this volume promotes critical historical analysis of those myths and how they came to be. Each of the ten chapters outlines a pervasive modern myth about medieval European history, describing "What People Think Happened" and "What Really Happened," and illustrating both trends with primary source documents. The book demonstrates that historical fictions also have a history, and that while we need to replace those fictions with facts about the medieval past, we can also benefit from understanding how a fiction about the Middle Ages developed and what that says about our modern perspectives on the past. Through this innovative presentation, readers are introduced to a wide range of sources, from Roman imperial perspectives on the "Fall of Rome" to songs of chivalry and chronicles of the Crusades, scientific treatises on the shape of the Earth and the creation of the universe and early modern stories and textbooks that developed or perpetuated historical myths.
Author | : Daniel T. Kline |
Publisher | : Routledge |
Total Pages | : 330 |
Release | : 2013-09-11 |
Genre | : Games & Activities |
ISBN | : 1136221824 |
Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well as analyzing how digital gaming translates, adapts, and remediates medieval stories, themes, characters, and tropes in interactive electronic environments. At the same time, the Middle Ages are reinterpreted according to contemporary concerns and conflicts, in all their complexity. Rather than a distinct time in the past, the Middle Ages form a space in which theory and narrative, gaming and textuality, identity and society are remediated and reimagined. Together, the essays demonstrate that while having its roots firmly in narrative traditions, neomedieval gaming—where neomedievalism no longer negotiates with any reality beyond itself and other medievalisms—creates cultural palimpsests, multiply-layered trans-temporal artifacts. Digital Gaming Re-imagines the Middle Ages demonstrates that the medieval is more than just a stockpile of historically static facts but is a living, subversive presence in contemporary culture.
Author | : Andrew B.R. Elliott |
Publisher | : McFarland |
Total Pages | : 286 |
Release | : 2014-01-10 |
Genre | : Performing Arts |
ISBN | : 0786461764 |
Proposing a fresh theoretical approach to the study of cinematic portrayals of the Middle Ages, this book uses both semiotics and historiography to demonstrate how contemporary filmmakers have attempted to recreate the past in a way that, while largely imagined, is also logical, meaningful, and as truthful as possible. Carrying out this critical approach, the author analyzes a wide range of films depicting the Middle Ages, arguing that most of these films either reflect the past through a series of visual signs (a concept he has called "iconic recreation") or by comparing the past to a modern equivalent (called "paradigmatic representation").
Author | : Larisa Grollemond |
Publisher | : Getty Publications |
Total Pages | : 150 |
Release | : 2022-07-19 |
Genre | : Art |
ISBN | : 1606067583 |
This abundantly illustrated book is an illuminating exploration of the impact of medieval imagery on three hundred years of visual culture. From the soaring castles of Sleeping Beauty to the bloody battles of Game of Thrones, from Middle-earth in The Lord of the Rings to mythical beasts in Dungeons & Dragons, and from Medieval Times to the Renaissance Faire, the Middle Ages have inspired artists, playwrights, filmmakers, gamers, and writers for centuries. Indeed, no other historical era has captured the imaginations of so many creators. This volume aims to uncover the many reasons why the Middle Ages have proven so flexible—and applicable—to a variety of modern moments from the eighteenth through the twenty-first century. These “medieval” worlds are often the perfect ground for exploring contemporary cultural concerns and anxieties, saying much more about the time and place in which they were created than they do about the actual conditions of the medieval period. With over 140 color illustrations, from sources ranging from thirteenth-century illuminated manuscripts to contemporary films and video games, and a preface by Game of Thrones costume designer Michele Clapton, The Fantasy of the Middle Ages will surprise and delight both enthusiasts and scholars. This title is published to accompany an exhibition at the J. Paul Getty Museum at the Getty Center from June 21–September 11, 2022.
Author | : Tommaso di Carpegna Falconieri |
Publisher | : BRILL |
Total Pages | : 293 |
Release | : 2019-11-04 |
Genre | : History |
ISBN | : 9004414983 |
In The Militant Middle Ages, historian Tommaso di Carpegna Falconieri delves into common perceptions of the Middle Ages and how these views shape contemporary political contexts. Today more than ever, the medieval era is mined from across the political spectrum for symbols, examples, allegories, and models to represent and interpret the present. From “new crusades” to fantasy literature and cosplay, from Catholic Traditionalism to environmentalism, from neo-Vikings to medieval tourism and festivals, Carpegna Falconieri leads us in an impassioned and often disquieting journey through the “Modern Middle Ages.” The first book-length study dedicated to the broad phenomenon of political medievalism, The Militant Middle Ages offers a new lens for scrutinizing contemporary society through its instrumentalization of the medieval past. First published in Italian as Medioevo militante. La politica di oggi alle prese con barbari e crociati - © 2011 Giulio Einaudi editore s.p.a., Torino.
Author | : John Haines |
Publisher | : Routledge |
Total Pages | : 371 |
Release | : 2013-10-30 |
Genre | : History |
ISBN | : 1135927766 |
This book explores the role of music in the some five hundred feature-length films on the Middle Ages produced between the late 1890s and the present day. Haines focuses on the tension in these films between the surviving evidence for medieval music and the idiomatic tradition of cinematic music. The latter is taken broadly as any musical sound occurring in a film, from the clang of a bell off-screen to a minstrel singing his song. Medieval film music must be considered in the broader historical context of pre-cinematic medievalisms and of medievalist cinema’s main development in the course of the twentieth century as an American appropriation of European culture. The book treats six pervasive moments that define the genre of medieval film: the church-tower bell, the trumpet fanfare or horn call, the music of banquets and courts, the singing minstrel, performances of Gregorian chant, and the music that accompanies horse-riding knights, with each chapter visiting representative films as case studies. These six signal musical moments, that create a fundamental visual-aural core central to making a film feel medieval to modern audiences, originate in medievalist works predating cinema by some three centuries.