The Real Mean Bean Machine

The Real Mean Bean Machine
Author: Mike Colley
Publisher:
Total Pages:
Release: 2016-12-09
Genre:
ISBN: 9781366663863

Young Becky becomes angry at her parents and slowly changes into a machine, The Real Mean Bean Machine, that destroys the house room by room until she realizes it was only in her imagination.

Classic Home Video Games, 1989-1990

Classic Home Video Games, 1989-1990
Author: Brett Weiss
Publisher: McFarland
Total Pages: 345
Release: 2018-07-09
Genre: Games & Activities
ISBN: 0786492317

The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author's critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein--Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.

Retro Gaming Hacks

Retro Gaming Hacks
Author: Chris Kohler
Publisher: "O'Reilly Media, Inc."
Total Pages: 568
Release: 2005-10-12
Genre: Games & Activities
ISBN: 1449303900

Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.

Video Game Bible, 1985-2002

Video Game Bible, 1985-2002
Author: Andy Slaven
Publisher: Trafford Publishing
Total Pages: 774
Release: 2002
Genre: Video games
ISBN: 1553697316

With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Puyo Puyo

Puyo Puyo
Author: Source Wikipedia
Publisher: Booksllc.Net
Total Pages: 28
Release: 2013-09
Genre:
ISBN: 9781230649528

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 26. Chapters: Dr. Robotnik's Mean Bean Machine, Kirby's Avalanche, Puyolin, Puyo Pop (video game), Puyo Pop Fever, Puyo Puyo!! 20th Anniversary, Puyo Puyo! 15th Anniversary, Puyo Puyo (video game), Puyo Puyo 7, Puyo Puyo BOX, Puyo Puyo DA!, Puyo Puyo Fever 2, Puyo Puyo Fever Touch, Puyo Puyo SUN, Puyo Puyo Tsu, Puyo Puyo n, XPuyoPuyo. Excerpt: Puyo Puyo Tsu Puyopuyo Ts, also known as Puyo Puyo 2, Puyo Puyo Tsuu or Puyo Puyo 2: Tsuu) is the second instalment of the Puyo Puyo games; the sequel to Puyo Puyo, made in 1994 by Compile. Compile put more thought into this game after its predecessor became successful, but never knew how much of a turnaround the game would bring. Due to its highly acclaimed success, it became the most predominant game of the series. Though with many of its rules being experimental, the ability of Sousai and Rensa Sibari became a top hit immediately, thus creating longer matches for better gameplay. Also due to its successes, it became the most widely known multiplatform game in Japan, appearing in the Arcade, on major domestic consoles, on major handhelds, on the NEC PC98-01, on the PC, and on others. The name of Puyo Puyo Tsu comes from an English pun, as "tsu" ts, meaning Expert) when spoken aloud sounds similar to the English word "two." Compile continued this pun for Puyo Puyo SUN and Puyo Puyo n. Just like the prequel, Puyos fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and counter-clockwise by 90 . Different rules however played a factor within the game. The game also has different styles of playing for each version, including its newer features, explained below: The first extended rule added to this game was called Sousai (Garbage Countering). This will allow a player to counter and negate garbage being sent by the opponent with chains of...

Molly and the Machine

Molly and the Machine
Author: Erik Jon Slangerup
Publisher: Simon and Schuster
Total Pages: 432
Release: 2023-05-23
Genre: Juvenile Fiction
ISBN: 1534498001

Perfect for fans of Stuart Gibbs and James Ponti, this “absolute blast” (Jarrett Lerner, author of the EngiNerds series) of a middle grade sci-fi adventure set in 1980s Ohio follows a young girl who makes incredible discoveries about family and belonging while chasing a kidnapping robot. It’s the summer of 1983, and one by one, the kids of Far Flung Falls are disappearing. With sheer drop-offs at every turn, the woods behind Molly McQuirter’s house have always been a dangerous place—even before something big and metal started lurking in them. But when Molly’s little brother is snatched up before her eyes, she has no choice but to follow. Sure, Wally tends to ruin everything, and his finger practically lives up his nose, but she isn’t about to let him be abducted by some unknown enemy, especially since their mom ran off to Florida two years ago and their dad, who’s slowly morphing into a couch potato, won’t be any help. If Molly wants to protect the family she has left, Wally’s rescue is going to be up to her. So, aided a crew of unusually determined pets, Molly sets off on Pink Lightning—her tricked-out bicycle—on a chase through the hills of southern Ohio. Finding the robot culprit only creates more questions, however, and when the unlikely mastermind behind the robot is uncovered, a new story begins to unfold—one of lost love, family bonds, and some seriously weird science.

Sonic the Hedgehog Encyclo-speed-ia

Sonic the Hedgehog Encyclo-speed-ia
Author: Ian Flynn
Publisher: Dark Horse Comics
Total Pages: 296
Release: 2021-12-14
Genre: Art
ISBN: 1506719279

Celebrate Sonic the Hedgehog's 30th anniversary with a full-color hardcover historical retrospective that explores nearly every one of the blue speedster's video game appearances! Dive deep into the extensive lore and exhaustive detail of each game in Sonic's ever-expanding universe--from the beloved SEGA Genesis to the most bleeding-edge video game consoles. This tome leaves no stone unturned, showcasing in-depth looks at the characters, settings, and stories from each exciting installment! Dark Horse Books and SEGA present the Sonic the Hedgehog Encyclo-Speed-ia--a must-have volume for any fan of Sonic, young or old!

Sonic the Hedgehog Encyclo-speed-ia (Deluxe Edition)

Sonic the Hedgehog Encyclo-speed-ia (Deluxe Edition)
Author: Ian Flynn
Publisher: Dark Horse Comics
Total Pages: 304
Release: 2022-01-11
Genre: Art
ISBN: 150672017X

Celebrate Sonic the Hedgehog’s 30th anniversary with a full-color hardcover historical retrospective that explores nearly every one of the blue speedster’s video game appearances! Dive deep into the extensive lore and exhaustive detail of each game in Sonic’s ever-expanding universe—from the beloved SEGA Genesis to the most bleeding-edge video game consoles. This tome leaves no stone unturned, showcasing in-depth looks at the characters, settings, and stories from each exciting installment! This special deluxe edition includes: • An exclusive mosaic cover. • A slipcase featuring gold foil “Ring” treatment. • A folio housing two archival gallery prints of Sonic and Dr. Eggman. Dark Horse Books and SEGA present the Sonic the Hedgehog Encyclo-Speed-ia—a must-have volume for any fan of Sonic, young or old!

Yamada-kun and the Seven Witches

Yamada-kun and the Seven Witches
Author: Miki Yoshikawa
Publisher: Kodansha Comics
Total Pages: 194
Release: 2015-09
Genre: Comics & Graphic Novels
ISBN: 1632360772

SWAPPED WITH A KISS Class troublemaker Ryu Yamada is already having a bad day when he stumbles down a staircase along with star student Urara Shiraishi. When he wakes up, he realizes they have switched bodies—and that Ryu has the power to trade places with anyone just by kissing them! After figuring out the workings behind this new and amazing ability, Ryu and Urara take full advantage of the situation to improve their lives. But with such an oddly amazing power, just how long will Ryu and Urara be able to keep their secret under wraps?