The Principles of Practical Perspective

The Principles of Practical Perspective
Author: Richard Brown (Architect)
Publisher:
Total Pages: 236
Release: 1815
Genre: Painting
ISBN:

Richard Brown (fl. 1804-1845), English architect, designer and drawingmaster. He appears to have had strong connections during his early life with South Devon: his earliest known design, exhibited at the Royal Academy in 1804, was of a Villa with a Distant View of the Catwater, Plymouth, and other designs (1807-12) also relate to this county. However, Brown may have been living in London during this period as he ran an architectural academy at 4 Wells Street. There the importance of perspective drawing was taught, and in 1815 he published the Principles of Practical Perspective. He also became increasingly interested in furniture design, and in the need for designers in this discipline to master the art of perspective. The book is dedicated to John Soane, and Brown was also a friend of his draughtsman, Joseph Gandy, of whose working method some details are provided in Chapters 43 & 44.

Interactive Granular Computations in Networks and Systems Engineering: A Practical Perspective

Interactive Granular Computations in Networks and Systems Engineering: A Practical Perspective
Author: Andrzej Jankowski
Publisher: Springer
Total Pages: 663
Release: 2017-06-25
Genre: Technology & Engineering
ISBN: 3319576275

The book outlines selected projects conducted under the supervision of the author. Moreover, it discusses significant relations between Interactive Granular Computing (IGrC) and numerous dynamically developing scientific domains worldwide, along with features characteristic of the author’s approach to IGrC. The results presented are a continuation and elaboration of various aspects of Wisdom Technology, initiated and developed in cooperation with Professor Andrzej Skowron. Based on the empirical findings from these projects, the author explores the following areas: (a) understanding the causes of the theory and practice gap problem (TPGP) in complex systems engineering (CSE); (b) generalizing computing models of complex adaptive systems (CAS) (in particular, natural computing models) by constructing an interactive granular computing (IGrC) model of networks of interrelated interacting complex granules (c-granules), belonging to a single agent and/or to a group of agents; (c) developing methodologies based on the IGrC model to minimize the negative consequences of the TPGP. The book introduces approaches to the above issues, using the proposed IGrC model. In particular, the IGrC model refers to the key mechanisms used to control the processes related to the implementation of CSE projects. One of the main aims was to develop a mechanism of IGrC control over computations that model a project’s implementation processes to maximize the chances of its success, while at the same time minimizing the emerging risks. In this regard, the IGrC control is usually performed by means of properly selected and enforced (among project participants) project principles. These principles constitute examples of c-granules, expressed by complex vague concepts (represented by c-granules too). The c-granules evolve with time (in particular, the meaning of the concepts is also subject of change). This methodology is illustrated using project principles applied by the author during the implementation of the POLTAX, AlgoTradix, Merix, and Excavio projects outlined in the book.

Perspective

Perspective
Author: William F. Powell
Publisher: Walter Foster Publishing
Total Pages: 66
Release: 1989-01-01
Genre: Art
ISBN: 1610580834

Whether you specialize in drawing - even cartooning and animation - or prefer media such as acrylic, oil, pastel, or watercolor, a good knowledge of perspective is invaluable. It is the foundation of all great paintings and drawings, no matter what medium. Perspective shows you everything you need to know to make objects look three dimensional. Practice the methods of measuring and dividing areas proportionately; then learn how we perceive depth and distance, and how to render it correctly on paper or canvas. You will learn the basics and beyond, covering concepts like foreshortening; cast shadows; reflections; and even one-, two-, and three-point perspective. And once you have a good grasp of the basics, it's easy to graduate to more complex and irregular forms. This comprehensive guide will show you how!