The Inventors Workshop
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Author | : Ruth Amos |
Publisher | : Abrams |
Total Pages | : 68 |
Release | : 2024-10-01 |
Genre | : Juvenile Nonfiction |
ISBN | : |
Explore ten inventions that changed the world in The Inventor’s Workshop: How People and Machines Transformed Each Other, the debut children’s book from award-winning inventor Ruth Amos Step inside the inventor’s workshop to see how one creative spark leads to another . . . until an invention is born. Find out how, when, and why these ingenious breakthroughs happened, and learn about all the people who created them. Discover how Ada Lovelace’s code inspired Charles Babbage’s work on the first modern computer; see how Lewis Latimer’s technology made Thomas Edison’s light bulb possible; and much more. This STEM book for middle grade readers features: Real-life stories behind 10 great inventions—computer, compass, radio, camera, television, light bulb, engine, telephone, bicycle, and clock Mini biographies and profiles of more than 50 inventors Beautifully illustrated timelines, showing how creations of today exist because of the long line of inventions and inventors that came before Incredible cross-sections, revealing the intricacies of each discovery Featuring detailed illustration by the inimitable Stacey Thomas, Ruth Amos’s The Inventor’s Workshop is the perfect book for every budding inventor.
Author | : Alan J. McCormack |
Publisher | : |
Total Pages | : 84 |
Release | : 1989 |
Genre | : Inventions |
ISBN | : 9781862991255 |
Contains projects and activities for young students.; Turning on inventiveness - Inside-the-box inventions - Candle-powered inventions - Electrical inventions s __
Author | : Brett Stern |
Publisher | : Apress |
Total Pages | : 305 |
Release | : 2012-12-03 |
Genre | : Business & Economics |
ISBN | : 1430245077 |
Inventors at Work: The Minds and Motivation Behind Modern Inventions is a collection of interviews with inventors of famous products, innovations, and technologies that have made life easier or even changed the way we live. All of these scientists, engineers, wild-eyed geniuses, and amateur technologists have dedicated their lives to the pursuit of that singular Eureka! moment in their laboratories or garages. Each has altered the modern world as we know it in some significant way. The conversations will show budding tinkerers, professional inventors, educators, and onlookers how the top minds in the field come up with ideas and manage the first steps of inspiration, how they experiment productively, how they “sell” ideas to others and secure funding, how they execute the final product, and how they commercialize and protect their work. All inventors will learn from these conversations, whether they are exploring new chemical compounds in million-dollar labs or perfecting a household gadget or toy in a basement workshop. Author Brett Stern, an inventor himself, explores with each inventor the nature of creativity and intuition, the skill set needed, and the force, motivation, or desire that must be summoned to spend endless hours searching for an answer to a question that no one else has asked or solving a problem most think has no solution. The book is required reading for all technical and creative individuals to better understand the innovation process and the logistics of following through on an idea that has the potential to change society. This book offers: Interviews with inventors of world-changing products and technologies An outline of the steps required in the creative/inventing process whether the goal is a civilization-changing process or a device meant to impress friends and family and perhaps earn license fees. An instructive overview of how to solve problems in innovation—and how to use failures as stepping stones to successful inventions
Author | : Dominic Wilcox |
Publisher | : HarperCollins UK |
Total Pages | : 0 |
Release | : 2018-10-18 |
Genre | : Juvenile Nonfiction |
ISBN | : 0008327416 |
A step by step guide to thinking up fantastical, funny or perfectly practical inventions with no limits! This e-book is best viewed on Kindle Fire in landscape view to optimise your experience.
Author | : Suzanne Slade |
Publisher | : Charlesbridge Publishing |
Total Pages | : 52 |
Release | : 2015-09-08 |
Genre | : Juvenile Nonfiction |
ISBN | : 1580896677 |
Both Thomas Edison and Henry Ford started off as insatiably curious tinkerers. That curiosity led them to become inventors—with very different results. As Edison invented hit after commercial hit, gaining fame and fortune, Henry struggled to make a single invention (an affordable car) work. Witnessing Thomas's glorious career from afar, a frustrated Henry wondered about the secret to his success. This little-known story is a fresh, kid-friendly way to show how Thomas Edison and Henry Ford grew up to be the most famous inventors in the world—and best friends, too.
Author | : Robin Stevenson |
Publisher | : Orca Book Publishers |
Total Pages | : 65 |
Release | : 2011-11-01 |
Genre | : Juvenile Fiction |
ISBN | : 1459800958 |
Inventors invent inventions! That's what Ben and his best friend Jack like to say. So when Ben discovers that Jack's family is planning to move to another city, he decides they should put their inventions to work. The boys figure that if no one buys Jack's house, Jack won't have to move away, so all they need is a plan to scare off potential buyers! Inventors are good at coming up with plans. But when Plans A, B and C fail to bring the results the boys had hoped for, Ben discovers that not everything in life stays the same—and that while change can be hard, sometimes it isn't all bad.
Author | : Robert Winston |
Publisher | : Dorling Kindersley Ltd |
Total Pages | : 146 |
Release | : 2020-05-28 |
Genre | : Juvenile Nonfiction |
ISBN | : 024146630X |
Step into Leonardo da Vinci's workshop, relax on board Hideo Shima's speedy bullet train, and join movie star Hedy Lamarr to bounce ideas around in between takes. Inventors looks at the towering achievements of more than 50 inventors in great detail. From Lizzie Magie, who came up with the idea for the game Monopoly, but had it stolen, to the ancient Turkish polymath Ismail al-Jazari, who decided the best way to power a clock was with a model elephant, to Richard Turere, the Maasai inventor who created a lion-scaring device when he was just 13 years old - the inventors of this ebook have all used buckets-full of creativity to find ways to improve our world. Each page is packed with jaw-dropping facts, with every inventor's achievements written as a story. Professor Robert Winston's beautiful descriptions of the inventors' lives are brought to life through stunning illustrations by Jessamy Hawke and fantastic photography highlights the detail of their designs.The inventors come from all walks of life and parts of the world, making this the perfect ebook for every budding inventor.
Author | : Steven Caney |
Publisher | : |
Total Pages | : 0 |
Release | : 1985 |
Genre | : Inventions |
ISBN | : 9780894800764 |
A project book for the would-be inventor with activities, a list of "contraptions" in need of invention, and the stories behind thirty-six existing inventions.
Author | : Lucy Brandt |
Publisher | : Penguin UK |
Total Pages | : 208 |
Release | : 2022-01-20 |
Genre | : Juvenile Fiction |
ISBN | : 024143677X |
'Fizzing with fun, friendship and fabulous inventions!' - Maria Kuzniar WARNING: EPIC INVENTIONS AND SECRET SOCIETIES AHEAD . . . Leonora Bolt spends her days creating incredible inventions in her TOP SECRET laboratory, under the watchful eye of her terrifying uncle. Everything changes one day when a strange boy washes up on an inflatable lobster and reveals that Uncle Luther has been stealing her inventions and selling them on the mainland. Leonora, armed with her most important inventions, must leave Crabby Island for the first time EVER to embark on an unforgettable journey that will test her brainpower to its limits. With the help of an otter with a special skilll, a questionable cook and a singing sea captain, can Leonora dream up an invention that will defeat her evil uncle once and for all? Violet Baudelaire meets Peanut Jones in this epic STEM-themed adventure about believing in your brainpower - and yourself!
Author | : Barbara Rucci |
Publisher | : Quarry Books |
Total Pages | : 176 |
Release | : 2016-11-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 1631593250 |
Art Workshop for Children is not just another book of straightforward art projects. The book's unique child-led approach provides a framework for cultivating creative thinking and encourages the wonder that comes when children are allowed to freely explore the creative process and their materials. As children work through these open-ended workshops, adults are guided on how to be facilitators who provide questions, encourage deep thinking, and help spark an excitement for discovery. Children explore basic materials and workshops that use minimal supplies, and then gradually add new materials to fill the art cabinets as well as new skills and more complex workshops. Most workshops are suitable to preschool-aged children, and each contains ideas for explorations and new twists to engage older or more experienced artists. Interspersed throughout are sidebar essays that introduce perspectives on mess-making, imperfection, the role of adult, collaborative art, and thoughts on the Reggio Emilia method, a self-guided teaching philosophy. These pieces underscore the value of art-making with children, and support the parent/teacher/care-giver on how to successfully lead, question, and navigate their children through the workshops to result in the fullest experiences.