Games of Empire

Games of Empire
Author: Nick Dyer-Witheford
Publisher: U of Minnesota Press
Total Pages: 425
Release: 2013-11-30
Genre: Social Science
ISBN: 1452942706

In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment. In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street. Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military simulation software and the battlefields of Iraq and Afghanistan exemplified by Full Spectrum Warrior to the substantial virtual economies surrounding World of Warcraft, the urban neoliberalism made playable in Grand Theft Auto, and the emergence of an alternative game culture through activist games and open-source game development. Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.

Games and Empires

Games and Empires
Author: Allen Guttmann
Publisher:
Total Pages: 288
Release: 1996-04-01
Genre: Social Science
ISBN: 9780231100434

An exploration of the ways in which modern sports have spread from their Western roots to all corners of the globe. Could this be another form of cultural imperialism?

Empires of Eve

Empires of Eve
Author: Andrew Groen
Publisher:
Total Pages: 190
Release: 2015-09-30
Genre:
ISBN: 9780990972402

Empire of Imagination

Empire of Imagination
Author: Michael Witwer
Publisher: Bloomsbury Publishing USA
Total Pages: 337
Release: 2015-10-06
Genre: Biography & Autobiography
ISBN: 1632862794

The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.

The Game of Empire

The Game of Empire
Author: Poul Anderson
Publisher: Hachette UK
Total Pages: 164
Release: 2011-09-29
Genre: Fiction
ISBN: 0575108894

DOMINIC FLANDRY HAS FOUGHT THE GOOD FIGHT. But fight, scheme and betray he might to stave it off, with the inevitability of physical law the Long Night of interstellar barbarism approaches. He has known that for 50 years - just as he has known that a lost cause may be the only one worth fighting for. That is why he has devoted his life (that part of it not devoted to the decadent pleasures of a decadent civilisation) to providing a few more years of peace and plenty for uncounted billions of sentient beings. But now Dominic is of an age more suited to deciding the fate of empires from behind the throne; others must take up the challenge of courting danger on strange planets filled with creatures stranger still. Such a one, with her faithful Tigery companion, now enters the galactic stage. Her name is Diana. Though her career is just beginning, two things are certain: illegitimate or not, she's the true daughter of Dominic and... SHE'LL DO HER OLD MAN PROUD!

Bolt Action: Empires in Flames

Bolt Action: Empires in Flames
Author: Warlord Games
Publisher: Bloomsbury Publishing
Total Pages: 346
Release: 2015-10-20
Genre: Games & Activities
ISBN: 1472813537

Far from the battlefields of Europe and North Africa, Allied forces fought a very different war against another foe, from the jungles of Burma to the islands of the Pacific and the shores of Australia. This new Theatre Book for Bolt Action allows players to command the spearhead of the lightning Japanese conquests in the East or to fight tooth and nail as Chindits, US Marines and other Allied troops to halt the advance and drive them back. Scenarios, special rules and new units give players everything they need to recreate the ferocious battles and campaigns of the Far East, from Guadalcanal to Okinawa, Singapore, the Philippines, Iwo Jima and beyond.

The Great Game

The Great Game
Author: Peter Hopkirk
Publisher: John Murray
Total Pages: 592
Release: 2006-03-27
Genre: History
ISBN: 1848544774

For nearly a century the two most powerful nations on earth, Victorian Britain and Tsarist Russia, fought a secret war in the lonely passes and deserts of Central Asia. Those engaged in this shadowy struggle called it 'The Great Game', a phrase immortalized by Kipling. When play first began the two rival empires lay nearly 2,000 miles apart. By the end, some Russian outposts were within 20 miles of India. This classic book tells the story of the Great Game through the exploits of the young officers, both British and Russian, who risked their lives playing it. Disguised as holy men or native horse-traders, they mapped secret passes, gathered intelligence and sought the allegiance of powerful khans. Some never returned. The violent repercussions of the Great Game are still convulsing Central Asia today.

Microsoft Age of Empires II

Microsoft Age of Empires II
Author: Mark H. Walker
Publisher:
Total Pages: 294
Release: 2000
Genre: Games & Activities
ISBN: 9780735611771

"Microsoft "RM" Age Of Empires "RM II: The Conquerors Expansion: Inside Moves" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build your tribe into a great civilization. Plus, with two walkthroughs each mission included in the book, you can choose the one you want to help you win. This guide also includes exclusive "Battle Bits" -- advanced player training scenarios, downloadable from a Web site (mspress.microsoft.com), to help players sharpen their Age of Empire skills. Author Mark Walker has contributed to more than 28 computer gaming books as well as regularly contributing to well-known gaming sites.

Empires of EVE

Empires of EVE
Author: Andrew Groen
Publisher:
Total Pages: 252
Release: 1987-07-22
Genre:
ISBN: 9780990972433

Empires of EVE: Volume 2 is a direct sequel to the events of the first story as the star cluster is left reeling from the collapse of its first hegemon, Band of Brothers.