The Game Master Has Logged In To Another World Volume 4
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Author | : Akatsuki |
Publisher | : J-Novel Club |
Total Pages | : 283 |
Release | : 2023-10-27 |
Genre | : Young Adult Fiction |
ISBN | : 1718303920 |
Masaki and his friends depart for the Beastmen Kingdom to help Levia search for Jörmungandr—one of the Three Dragons—whose presence has become faint in recent times. The party takes a shortcut through a Fairy Path, but a powerful magic storm catches them by surprise, flinging Masaki, Akiha, and Levia far off course. Finding themselves lost in a gigantic forest, they soon realize that the magic storm has disrupted the flow of mana, leaving them unable to use magic or contact their companions. Thankfully, the game master and his two comrades meet an unexpected guide: Alice, a fairy. Will they be able to overcome the perils of the forest and the magic storm’s disruption to reunite with Adel, Youko, and Nemea and uncover the truth about Jörmungandr?
Author | : Akatsuki |
Publisher | : J-Novel Club |
Total Pages | : 304 |
Release | : 2023-07-21 |
Genre | : Young Adult Fiction |
ISBN | : 1718303904 |
With the war against the Granfang Empire finally over, Masaki enjoys some well-earned rest before turning his attention to the development of his new territory. However, when he and Shou discover that an illegal slave market run by a fellow otherworlder is targeting Adel and Colona, they set out to infiltrate the slaver’s ship. Will their party succeed in defeating the Phantom Blau’s captain, rescuing the slaves trapped aboard, and destroying the potent curse the otherworlder draws his power from?
Author | : Akatsuki |
Publisher | : J-Novel Club |
Total Pages | : 292 |
Release | : 2023-04-14 |
Genre | : Young Adult Fiction |
ISBN | : 1718303882 |
After being summoned into a new world where he’s able to make full use of his position as a Game Master, Toudou Masaki discovers that he’s not the only gamer here against his will. With the help of his otherworlder comrades and his two lovely fiancées, he embarks on a war against the Granfang Empire, the warmongering nation that once tried to enslave him. However, even after winning a decisive battle, Masaki and his comrades have no time to rest. The imperial capital has been overrun by thorny vines and monsters! And just who is the mysterious ringleader pulling the strings from the shadows? The plot thickens around Masaki and his friends in the second volume of this action-packed isekai adventure.
Author | : Akatsuki |
Publisher | : J-Novel Club |
Total Pages | : 317 |
Release | : 2023-01-16 |
Genre | : Young Adult Fiction |
ISBN | : 1718303866 |
Toudou Masaki works as a Game Master on his favorite MMORPG, Britalia Online. There might be strange rumors circulating about players disappearing and his job might force him to pull one all-nighter after the other, but Toudou is pretty content with his life. That is, until he suddenly loses consciousness during a break one day. When he wakes up, he finds himself involuntarily summoned to a whole new world where magic, in-game skills, and monsters are part of the daily grind. Fortunately, Toudou quickly discovers that he still has access to his Game Master abilities, and he fully intends to make use of every means at his disposal to survive in this world ravaged by war. But first, he needs to escape from his cell... Follow the adventures of Toudou as he makes use of his overpowered GM abilities to battle his way through mobs galore!
Author | : Mamare Touno |
Publisher | : Yen Press LLC |
Total Pages | : 266 |
Release | : 2020-02-18 |
Genre | : Comics & Graphic Novels |
ISBN | : 1975309871 |
The stronghold of Akiba faces a new threat: a mighty goblin army! In their efforts to rebuild the city, the adventurers of Elder Tales had neglected important quests, and now they reap the consequences. With the revelation that in-game death leads to memory loss of the real world, the stakes have never been higher. And will cutthroat politics destroy tenuous new alliances before the real battle even begins?
Author | : Makoto Aogiri |
Publisher | : Kodansha America LLC |
Total Pages | : 194 |
Release | : 2021-09-07 |
Genre | : Comics & Graphic Novels |
ISBN | : 1636993478 |
The fourth volume of an unpredictable Otherworldy reincarnation fantasy brought to you by the combination of Shimizu Yuu and Aogiri Makoto! Yukito got enough money and is trying to find a way to defeat the Black Dragon by any means necessary when...?
Author | : Jeff Ashworth |
Publisher | : Media Lab Books |
Total Pages | : 256 |
Release | : 2020-09-15 |
Genre | : Games & Activities |
ISBN | : 9781948174374 |
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.
Author | : David Epstein |
Publisher | : Penguin |
Total Pages | : 369 |
Release | : 2021-04-27 |
Genre | : Psychology |
ISBN | : 0735214506 |
The #1 New York Times bestseller that has all America talking—with a new afterword on expanding your range—as seen on CNN's Fareed Zakaria GPS, Morning Joe, CBS This Morning, and more. “The most important business—and parenting—book of the year.” —Forbes “Urgent and important. . . an essential read for bosses, parents, coaches, and anyone who cares about improving performance.” —Daniel H. Pink Shortlisted for the Financial Times/McKinsey Business Book of the Year Award Plenty of experts argue that anyone who wants to develop a skill, play an instrument, or lead their field should start early, focus intensely, and rack up as many hours of deliberate practice as possible. If you dabble or delay, you’ll never catch up to the people who got a head start. But a closer look at research on the world’s top performers, from professional athletes to Nobel laureates, shows that early specialization is the exception, not the rule. David Epstein examined the world’s most successful athletes, artists, musicians, inventors, forecasters and scientists. He discovered that in most fields—especially those that are complex and unpredictable—generalists, not specialists, are primed to excel. Generalists often find their path late, and they juggle many interests rather than focusing on one. They’re also more creative, more agile, and able to make connections their more specialized peers can’t see. Provocative, rigorous, and engrossing, Range makes a compelling case for actively cultivating inefficiency. Failing a test is the best way to learn. Frequent quitters end up with the most fulfilling careers. The most impactful inventors cross domains rather than deepening their knowledge in a single area. As experts silo themselves further while computers master more of the skills once reserved for highly focused humans, people who think broadly and embrace diverse experiences and perspectives will increasingly thrive.
Author | : Frederick Webb Hodge |
Publisher | : Digital Scanning Inc |
Total Pages | : 566 |
Release | : 2003-07 |
Genre | : History |
ISBN | : 1582187517 |
The Smithsonian Institution, Bureau of American Ethnology Handbook of American Indians. Reprint of 1912 edition. Volume 4/4 T-Z. Included are illustrations, manners, customs, places and aboriginal words. Volume 1 A to G ISBN 9781582187488 Volume 2 H to M ISBN 9781582187495 Volume 3 N to S ISBN 9781582187509 Volume 4 T to Z ISBN 9781582187517
Author | : Hanya Yanagihara |
Publisher | : Vintage |
Total Pages | : 833 |
Release | : 2016-01-26 |
Genre | : Fiction |
ISBN | : 0804172706 |
NEW YORK TIMES BESTSELLER • A stunning “portrait of the enduring grace of friendship” (NPR) about the families we are born into, and those that we make for ourselves. A masterful depiction of love in the twenty-first century. NATIONAL BOOK AWARD FINALIST • MAN BOOKER PRIZE FINALIST • WINNER OF THE KIRKUS PRIZE A Little Life follows four college classmates—broke, adrift, and buoyed only by their friendship and ambition—as they move to New York in search of fame and fortune. While their relationships, which are tinged by addiction, success, and pride, deepen over the decades, the men are held together by their devotion to the brilliant, enigmatic Jude, a man scarred by an unspeakable childhood trauma. A hymn to brotherly bonds and a masterful depiction of love in the twenty-first century, Hanya Yanagihara’s stunning novel is about the families we are born into, and those that we make for ourselves. Look for Hanya Yanagihara’s latest bestselling novel, To Paradise.