The Computer Image
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Author | : Alan H. Watt |
Publisher | : Addison Wesley |
Total Pages | : 826 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
The Computer Image is a unique book and CD-ROM package which provides a comprehensive overview of three converging areas of the computer image - computer graphics, image processing and computer vision.
Author | : Jacob Gaboury |
Publisher | : MIT Press |
Total Pages | : 323 |
Release | : 2021-08-03 |
Genre | : Computers |
ISBN | : 0262045036 |
How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.
Author | : Ernest Hall |
Publisher | : Elsevier |
Total Pages | : 613 |
Release | : 1979-01-01 |
Genre | : Technology & Engineering |
ISBN | : 0323144802 |
Computer Image Processing and Recognition
Author | : Jonas Gomes |
Publisher | : Springer Science & Business Media |
Total Pages | : 365 |
Release | : 2013-04-17 |
Genre | : Computers |
ISBN | : 1475727453 |
The focus of this book is on providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analysing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a healthy balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.
Author | : Raj, Alex Noel Joseph |
Publisher | : IGI Global |
Total Pages | : 381 |
Release | : 2020-12-25 |
Genre | : Computers |
ISBN | : 1799866920 |
Recent advancements in imaging techniques and image analysis has broadened the horizons for their applications in various domains. Image analysis has become an influential technique in medical image analysis, optical character recognition, geology, remote sensing, and more. However, analysis of images under constrained and unconstrained environments require efficient representation of the data and complex models for accurate interpretation and classification of data. Deep learning methods, with their hierarchical/multilayered architecture, allow the systems to learn complex mathematical models to provide improved performance in the required task. The Handbook of Research on Deep Learning-Based Image Analysis Under Constrained and Unconstrained Environments provides a critical examination of the latest advancements, developments, methods, systems, futuristic approaches, and algorithms for image analysis and addresses its challenges. Highlighting concepts, methods, and tools including convolutional neural networks, edge enhancement, image segmentation, machine learning, and image processing, the book is an essential and comprehensive reference work for engineers, academicians, researchers, and students.
Author | : Umbaugh ScottE |
Publisher | : CRC Press |
Total Pages | : 164 |
Release | : 2004-12 |
Genre | : |
ISBN | : 9780849339493 |
Author | : Paul M. Mather |
Publisher | : John Wiley & Sons |
Total Pages | : 350 |
Release | : 2004-06-25 |
Genre | : Computers |
ISBN | : 9780470849187 |
Remotely-sensed images of the Earth provide information about the geographical distribution of natural and cultural features, as well as a record of changes in environmental conditions over time. This text offers technical guidance to those involved in processing and classifying such data.
Author | : Alexey Boreskov |
Publisher | : CRC Press |
Total Pages | : 576 |
Release | : 2013-10-25 |
Genre | : Computers |
ISBN | : 1482215578 |
Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today's high-performance graphic
Author | : Harry C. Andrews |
Publisher | : |
Total Pages | : 210 |
Release | : 1970 |
Genre | : Reference |
ISBN | : |
Author | : Peter Shirley |
Publisher | : CRC Press |
Total Pages | : 784 |
Release | : 2009-07-21 |
Genre | : Computers |
ISBN | : 1439865523 |
With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill. The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical fo