The Chess Game
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Author | : David Shenk |
Publisher | : Anchor |
Total Pages | : 328 |
Release | : 2007-09-04 |
Genre | : Games & Activities |
ISBN | : 0307387666 |
A fresh, engaging look at how 32 carved pieces on a Chess board forever changed our understanding of war, art, science, and the human brain. Chess is the most enduring and universal game in history. Here, bestselling author David Shenk chronicles its intriguing saga, from ancient Persia to medieval Europe to the dens of Benjamin Franklin and Norman Schwarzkopf. Along the way, he examines a single legendary game that took place in London in 1851 between two masters of the time, and relays his own attempts to become as skilled as his Polish ancestor Samuel Rosenthal, a nineteenth-century champion. With its blend of cultural history and Shenk’s lively personal narrative, The Immortal Game is a compelling guide for novices and aficionados alike.
Author | : Donald Boone |
Publisher | : Donald Loyd Boone |
Total Pages | : 332 |
Release | : 2010-09-25 |
Genre | : Fiction |
ISBN | : 1882896130 |
Detective Frank Chambers, out of habit, read the personals column in the paper each morning. On a recent morning he happened to read a chess move listed here. He also found one here each week thereafter. Also, that someone died an accidental death each time.
Author | : J.C. Grenon |
Publisher | : Lulu.com |
Total Pages | : 232 |
Release | : 2016-03-06 |
Genre | : Games & Activities |
ISBN | : 1329954165 |
For beginners to chess master. Master the chess game and win almost always, even against the chess game software of top level. This chess book contains all the chess game rules with the technical and tactical considerations and full of diagrams in order to illustrate the chess game rules; also guess 40 checkmate tests with diagrams (5 moves or less) + 40 quick chess of 20 moves or less + 26 winning chess by the black pieces of 26 moves or less + 24 winning chess in playing with the sicilian defense. In order to win against the chess game software of top level, you must do many sacrifices; without that, it's almost impossible to win against. Replay these winning chess in order to understand that reality ! The author, J.C. Grenon is the winner of 809 chess against the chess game software of top level; 428 with the white pieces and 381 with the black pieces. At the chess game, the russian empire is on the wane!
Author | : Winner Torborg |
Publisher | : Ross Jeffryes |
Total Pages | : 167 |
Release | : 2009-05-09 |
Genre | : |
ISBN | : 1442173742 |
Revised. Since the creation of man the game of chess has been played in one form or another. There have always been two sides, the side of good (God's team) and the side of evil, not good (the devil's team). God and the devil have been "playing a chess tournament" ever since God created the first man and the Lucifer went sour. In this book you can see how to be a better chess piece for the Lord's team, whether you are a pawn or a queen.
Author | : Peter Doggers |
Publisher | : Union Square & Co. |
Total Pages | : 265 |
Release | : 2024-10-29 |
Genre | : Games & Activities |
ISBN | : 145495924X |
One of the world’s top chess journalists in the world explores why, after 1,500 years of existence, chess has never been more relevant than now. Chess is not just one of the greatest games ever devised. It has inspired writers, painters, and filmmakers, and was a secret mover behind technical revolutions like artificial intelligence that are transforming society. In this fascinating pop culture history of the game and its impact, acclaimed Chess.com journalist Peter Doggers (also their news and events director), reveals how computers and the Internet have further strengthened the timeless magic of chess in the digital era, leading to a new peak in popularity and cultural relevance. Doggers explores chess as a cultural phenomenon from its earliest beginnings in ancient India to its biggest stars and most dramatic moments to the impact of the internet and AI. The book is illustrated with approximately 40 photographs and artworks.
Author | : Alexey W. Root |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 112 |
Release | : 2010-12-20 |
Genre | : Education |
ISBN | : 1598843818 |
This book provides comprehensive information and guidance for successfully staging a theatrical living chess game for children ages 9–14. It also prepares student to succeed in University Interscholastic League (UIL) Chess Puzzle. Living chess games have been referenced in works from classic authors such as Lewis Carroll and Kurt Vonnegut; this theater art was also mentioned in J.K. Rowling's Harry Potter and the Philosopher's Stone. With The Living Chess Game: Fine Arts Activities for Kids 9-14, any parent, librarian, teacher, or after-school instructor can successfully stage an educational and entertaining living chess game. This book will also help educators and librarians prepare students to succeed in University Interscholastic League (UIL) Chess Puzzle. The book's chess instruction enables children to perform, with understanding, as living chess pieces. The activities not only instruct students on how to research chess, but also teach a myriad of fine arts skills such as acting, composing music, choreographing movements, designing scenery, and scriptwriting, and the activities address content standards from the National Standards for Arts Education. The author has also provided a "resources and materials" section that explains the cultural reference of each activity's title and lists opportunities for parental involvement, such as tech support and attending students' performances.
Author | : André Geraque Kiffer |
Publisher | : Clube de Autores |
Total Pages | : 77 |
Release | : 2015-12-22 |
Genre | : Social Science |
ISBN | : 8565853144 |
Relating the fundamentals of the chess games to the principles of the Art and Science of War.
Author | : |
Publisher | : |
Total Pages | : 402 |
Release | : 1907 |
Genre | : Chess |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 830 |
Release | : 1875 |
Genre | : Chess |
ISBN | : |
Author | : Zhi Dao |
Publisher | : DeepLogic |
Total Pages | : 107 |
Release | : |
Genre | : History |
ISBN | : |
The book provides highlights on the key concepts and trends of evolution in The History of Chinese Board Games, as one of the series of books of “China Classified Histories”.