Champions Complete

Champions Complete
Author: Derek Hiemforth
Publisher:
Total Pages: 242
Release: 2019-04-05
Genre:
ISBN: 9781583661451

The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length. CREATE and play the hero that you want. AN excellent purchase for first time players and handy companion for long time players. THE Hero System you know and love, in a condensed and easy to use format. INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

The Champion's Mind

The Champion's Mind
Author: Jim Afremow
Publisher: Rodale Books
Total Pages: 290
Release: 2015-05-15
Genre: Sports & Recreation
ISBN: 1623361494

Even among the most elite performers, certain athletes stand out as a cut above the rest, able to outperform in clutch, game-deciding moments. These athletes prove that raw athletic ability doesn't necessarily translate to a superior on-field experience—its the mental game that matters most. Sports participation—from the recreational to the collegiate Division I level—is at an all-time high. While the caliber of their games may differ, athletes at every level have one thing in common: the desire to excel. In The Champion's Mind, sports psychologist Jim Afremow, PhD, offers the same advice he uses with Olympians, Heisman Trophy winners, and professional athletes, including: • How to get in a "zone," thrive on a team, and stay humble • How to progress within a sport and sustain long-term excellence • Customizable pre-performance routines to hit full power when the gun goes off or the puck is dropped With hundreds of useful tips, breakthrough science, and cutting-edge workouts from the world's top trainers, The Champion's Mind will help you shape your body to ensure a longer, healthier, happier lifetime.

Chess Duels

Chess Duels
Author: Yasser Seirawan
Publisher:
Total Pages: 0
Release: 2010
Genre: Chess
ISBN: 9781857445879

He describes and analyses, in depth, his most memorable encounters-both famous victories and painful defeats, against the best chess players of the last 50 years. --

Champions Now

Champions Now
Author: Ron Edwards
Publisher:
Total Pages:
Release: 2019-10-15
Genre:
ISBN: 9781583660010

Hero Games is proud to present Champions Now, to be created by pioneering game designer Ron Edwards, author of Sorcerer and co-founder of The Forge. Ron will revisit the original three editions of first-generation Champions (1981 to 1988), recovering the power of this foundational era of superhero roleplaying.

Winning the Mental Game: The Playbook for Building Championship Mindsets

Winning the Mental Game: The Playbook for Building Championship Mindsets
Author: Dr Selking
Publisher:
Total Pages: 224
Release: 2022-04-05
Genre:
ISBN: 9781645436188

From the Locker Room to the Board Room, delivering consistent performance excellence is one of the most desired yet elusive measures to attain. The human brain is an often untapped and unrealized source of energy, efficiency, and effectiveness that can help synergize people, purpose, and systems to achieve sustainable excellence. Winning the Mental Game is a playbook that allows high performers to lay the foundation of mental performance needed to accomplish their biggest goals while finding deep satisfaction along the journey. Performance coach Dr. Amber Selking reveals the powerful science behind her Championship Mindset Training program and recounts real-life stories of how her clients reached new heights of achievement. From implementation with the Notre Dame Football team to Fortune 500 companies to a nonprofit in South Africa, the mental plays within her program have provided training that has helped individuals and groups build a solid foundation from which they can chase their personal and professional goals with a sense of clarity and emotional stability. Sequential by intent and confirmed through years of application, Winning the Mental Game describes the eight foundational mental plays in this playbook, explaining how your brain works, how it impacts performance, and how you can find your next layer of greatness. It will provide specific Championship Mindset Training that will allow you to navigate the demands of high performance and everyday life itself, and build your own Championship Mindset.

Game On

Game On
Author: Tom Farrey
Publisher: ESPN
Total Pages: 392
Release: 2008-05-06
Genre: Family & Relationships
ISBN:

In this fascinating journey into a culture gone haywire, an Emmy-award winning reporter examines what's right and what's wrong with the fevered pursuit of excellence in youth sports.

Champions

Champions
Author: George MacDonald
Publisher: Iron Crown Enterprises
Total Pages: 352
Release: 1989-09
Genre: Champions (Game)
ISBN: 9781558060432

The Algernon Files

The Algernon Files
Author: Blackwyrm Games
Publisher: Blackwyrm Games
Total Pages: 128
Release: 2004-03-15
Genre: Computer adventure games
ISBN: 9780974780405

The Algernon Files is a compilation of heroic and villainous NPCs designed to give a GM and his players additional resources for the Mutants & Masterminds game. It includes over 100 write-ups for NPCs of varying power levels, as well as maps, new rules, new powers, and new feats. It introduces the hero teams, The Sentinels, The Aerie, and The Covenant, as well as solo heroes. The book also introduces the villainous teams The Black Knights, The Prometheans, and The Sinister Circle, as well as heavy hitters such as Praetorian and The Serpent Queen, followed by other villains and potential sparring partners of different types, power models, and general effectiveness.

Marvel Contest of Champions: The Art of the Battlerealm

Marvel Contest of Champions: The Art of the Battlerealm
Author: Paul Davies
Publisher: National Geographic Books
Total Pages: 0
Release: 2018-12-11
Genre: Games & Activities
ISBN: 1785659553

Over the years, Marvel Contest of Champions has become more epic, the heroes more powerful, and the enemies more cunning--but the game has retained its core: the greatest battles in Marvel history! You have been summoned to the Battlerealm for the greatest Super Hero showdowns! Who will conquer the Contest? Marvel Contest of Champions: The Art of the Battlerealm is the ultimate visual companion for a true collector. Capturing the intensity of Kabam's extraordinary game, this book features incredible concept art, sketches, and storyboards. Discover more about Marvel's vast Battlerealm--the cosmic arena for the Contest of Champions--and your favorite Super Heroes and Villains, with exclusive commentary from the creators and fascinating insights into the creative process. This incredible collection of art will take you on an exciting journey through the dangerous and mysterious world of Marvel Contest of Champions.