The Barbarian Of Theros
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Author | : Michael Anderle |
Publisher | : Lmbpn Publishing |
Total Pages | : 292 |
Release | : 2021-03-17 |
Genre | : |
ISBN | : 9781649716156 |
You are the name others call you. Barbarian, mercenary, fighter, lover, killer, thief, prince... God Killer. Emperors call him friend. He wanted to retire, now he wears a target on his back. Rumors of dungeons raided, dragons robbed, Emperors showering him with gratitude. Back in the city of Verenvan, Skharr is attacked. Not willing to leave him alone, his enemies have made a grave mistake. Because like a dragon, one should leave a DeathEater asleep. Now, they have awakened The Barbarian of Theros... And unlike his deity, there is no mercy in his soul. Go up and click 'Read for Free' or 'Buy Now' and find out what others died learning. There are barbarians, there are DeathEaters... and then there is Skharr DeathEater, The Barbarian of Theros.
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2020 |
Genre | : |
ISBN | : 9780786967063 |
Author | : Don Perrin |
Publisher | : Wizards of the Coast |
Total Pages | : 291 |
Release | : 2012-06-12 |
Genre | : Fiction |
ISBN | : 0786963387 |
A young boy stood on the dock of his fishing village and watched the minotaur war barge approach. It would change his life from a lad who would have grown to follow in the footsteps of his father, to the greatest weaponsmith in the history of Krynn. As a boy, Theros Ironfeld was captured and pressed to service under the minotaurs. As a man, he first fought draconians to a standstill in Solace, and later, by mysterious means, acquired a silver arm. And when the evil dragons came to conquer, he was the only man who could forge the fabled dragonlances necessary to defeat them. The Warriors series details the exploits of the heroes and villains of the War of the Lance.
Author | : Michael Anderle |
Publisher | : Lmbpn Publishing |
Total Pages | : 286 |
Release | : 2021-06-16 |
Genre | : |
ISBN | : 9781649718488 |
The problem with court politicians is their ability to stab someone in the back repeatedly. Skharr DeathEater, the Barbarian of Theros, friend of dwarves and emperors, is a liability. The mysterious Dealer in Whispers and Death has let it be known in the right ears they can kill Skharr DeathEater-for a hell of a price. The Dealer has never failed to kill their target in the over two hundred years of their existence, and they love a good challenge. Can Skharr get himself out of this? Will his friends allow him to go it alone? Even the emperor is shocked to learn he must wait to find out what happens. Will Skharr survive the Assassin's Trial for a killing he didn't commit (this time)? If he does, how will he attack a phantom no one can find?
Author | : Modiphius |
Publisher | : Modiphius |
Total Pages | : 466 |
Release | : 2020-03-03 |
Genre | : Games & Activities |
ISBN | : 9781912743407 |
Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.
Author | : Antonio Loprieno |
Publisher | : Walter de Gruyter GmbH & Co KG |
Total Pages | : 981 |
Release | : 2017-10-23 |
Genre | : Language Arts & Disciplines |
ISBN | : 3110409941 |
The Egyptian language, with its written documentation spreading from the Early Bronze Age (Ancient Egyptian) to Christian times (Coptic), has rarely been the object of typological studies, grammatical analysis mainly serving philological purposes. This volume offers now a detailed analysis and a diachronic discussion of the non-verbal patterns of the Egyptian language, from the Pyramid Texts (Earlier Egyptian) to Coptic (Later Egyptian), based on an extensive use of data, especially for later phases. By providing a narrative contextualisation and a linguistic glossing of all examples, it addresses the needs not only of students of Egyptian and Coptic, but also of a linguistic readership. After an introduction into the basic typological features of Egyptian, the main book chapters address morphology, syntax, semantics and pragmatics of the three non-verbal sentence types documented throughout the history of this language: the adverbial sentence, the nominal sentence and the adjectival sentence. These patterns also appear in a variety of clausal environments and can be embedded in verbal constructions. This book provides an ideal introduction into the study of Egyptian historical grammar and an indispensable companion for philological reading.
Author | : Margaret Weis |
Publisher | : Wizards of the Coast |
Total Pages | : 448 |
Release | : 2010-12-21 |
Genre | : Fiction |
ISBN | : 078695437X |
This Dungeons & Dragons-inspired fantasy adventure is the first installment in the beloved Dragonlance Chronicles Once merely creatures of legend, the dragons have returned to Krynn. But with their arrival comes the departure of the old gods—and all healing magic. As war threatens to engulf the land, lifelong friends reunite for an adventure that will change their lives and shape their world forever . . . When Tanis, Sturm, Caramon, Raistlin, Flint, and Tasslehoff see a woman use a blue crystal staff to heal a villager, they wonder if it's a sign the gods have not abandoned them after all. Fueled by this glimmer of hope, the Companions band together to uncover the truth behind the gods' absence—though they aren't the only ones with an interest in the staff. The Seekers want the artifact for their own ends, believing it will help them replace the gods and overtake the continent of Ansalon. Now, the Companions must assume the unlikely roles of heroes if they hope to prevent the staff from falling into the hands of darkness. Dragons of Autumn Twilight is the first book in the Dragonlance Chronicles.
Author | : Matthew Colville |
Publisher | : |
Total Pages | : 268 |
Release | : 2019-06 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780578409627 |
"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)
Author | : Dungeons & Dragons |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2021-09-21 |
Genre | : Games & Activities |
ISBN | : 0786967277 |
A wickedly whimsical adventure for the world’s greatest roleplaying game. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye! The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other. Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild Easily drop The Witchlight Carnival into any campaign—for passage into the Feywild or just a night of carnival games and wild entertainment Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits Adds two backgrounds—the Feylost who grew up in the Feywild, and a Witchlight Hand who works at the carnival All encounters can be resolved without resorting to combat, rewarding clever ideas and creative roleplay Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek
Author | : Matthew Colville |
Publisher | : MCDM |
Total Pages | : 320 |
Release | : 2022-02-20 |
Genre | : |
ISBN | : 9781737512448 |
Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.