Foundation Flash Cartoon Animation

Foundation Flash Cartoon Animation
Author: Barry Kelly
Publisher: Apress
Total Pages: 351
Release: 2008-03-10
Genre: Computers
ISBN: 1430204818

One of Flash’s most common uses is still animation for cartoons, games, advertising etc, and this book takes a fresh look at the topic, breaking it down pre-production, production, and post production, and looking at each section in detail. It moves on to cover topics such as storyboarding, character libraries and camera mechanics like no book on Flash has done before. It’s been written by members of the Emmy award winning ANIMAX team, who have created work for clients such as Disney, AOL, Fox, WWE, ESPN, and Sesame workshop.

The Art of Flash Animation

The Art of Flash Animation
Author: Mark Smith
Publisher: Jones & Bartlett Publishers
Total Pages: 481
Release: 2010-08-30
Genre: Computers
ISBN: 1449613187

Part animation guide, part Flash manual, The Art of Flash Animation: Creative Cartooning provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons. Section I discusses the terms and techniques of hand-drawn animation, character design, and storyboards, while Section II covers scanning, digitizing your artwork into Flash, and setting up scenes. Topics include how to animate a walk cycle; recording and editing dialogue, sound effects, and music; how to use recyclable symbols to make the animation process more efficient; preparing your work for video or web download.

Flash 5 Cartooning

Flash 5 Cartooning
Author: Mark Clarkson
Publisher: Wiley
Total Pages: 0
Release: 2001-03-01
Genre: Computers
ISBN: 9780764535475

Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark Clarkson dives deep into the key topics cartooners need to know, with an emphasis on things like interactivity, special visual and audio effects, timing (it's critical to a good joke, you know), cartoon physics, and more! A free companion CD-ROM is packed with sample cartoons from the book, additional cartooning material, and product tryouts.

Flash 5 Cartoons and Games F/x & Design

Flash 5 Cartoons and Games F/x & Design
Author: Bill Turner
Publisher:
Total Pages: 372
Release: 2001
Genre: Computers
ISBN: 9781576109588

Covering Flash 5 from a cartoon and gaming aspect. Learn how to cohesively pull together and create all the necessary elements for an entertaining cartoon show. Create cartoon characters for television and music videos; then, discover how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With Flash 5 Cartoons and Games f/x and Design, you will go beyond the general description of the various Flash tools and discover what can be done with them!

The Art of Flash Animation: Creative Cartooning

The Art of Flash Animation: Creative Cartooning
Author: Mark Smith
Publisher: Wordware Publishing, Inc.
Total Pages: 482
Release: 2007-02-26
Genre: Computers
ISBN: 144963379X

Part animation guide, part Flash manual, The Art of Flash Animation: Creative Cartooning provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons. Section I discusses the terms and techniques of hand-drawn animation, character design, and storyboards, while Section II covers scanning, digitizing your artwork into Flash, and setting up scenes. Topics include how to animate a walk cycle; recording and editing dialogue, sound effects, and music; how to use recyclable symbols to make the animation process more efficient; preparing your work for video or web download.

Cartooning

Cartooning
Author: Ivan Brunetti
Publisher: Yale University Press
Total Pages: 90
Release: 2011-03-29
Genre: Art
ISBN: 0300172591

Provides lessons on the art of cartooning along with information on terminology, tools, techniques, and theory.

The Flash Animator

The Flash Animator
Author: Sandro Corsaro
Publisher: New Riders
Total Pages: 467
Release: 2002-06-11
Genre: Computers
ISBN: 013270482X

Intrigued by digital animation? Know a little bit about Macromedia Flash but are ready to take it to the next level? The Flash Animator will teach you how to create traditional-looking animations faster, cheaper, and with more delivery options. Sandro Corsaro helps you to develop a solid understanding of the principles of traditional animation, and then guides you step by step through bringing those principles to life with Flash. Topics range from creating basic ball bounces to managing complex character design, sound, and optimization issues. Interviews with numerous experts in the animation industry--complete with beautiful artwork and insights from feature-film animators and Web pioneers--are included to inspire you along your Flash animation path. Interviewees include: Iwao Takamoto, creator of Scooby Doo; Brad Abelson, Storyboard Artist, The Simpsons; Joe Shields, Joe Cartoon; Tom Winkler, Doodie.com; And many other influential animators. The CD contains all source files for the book's examples, exclusive animation files, and bonus Macromedia Flash cartoons. There is also an in-depth audio interview with Iwao Takamoto.

Adobe Flash Animation

Adobe Flash Animation
Author: Philip Carrera
Publisher: Jones & Bartlett Publishers
Total Pages: 292
Release: 2010-06-16
Genre: Computers
ISBN: 076378415X

DVD-ROM contains: "video-recorded tutorials so readers can follow along at their own pace."

Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques

Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques
Author: Chris Georgenes
Publisher: Pearson Education
Total Pages: 499
Release: 2010-09-01
Genre: Computers
ISBN: 0321624629

The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using ActionScript® 3.0. This Studio Techniques book is designed for intermediate or advanced users who understand the basics of Flash and want to create a more immersive interactive experience. The book includes coverage of storyboarding, 2D character design and rigging, character animation, visual FX with code, workflow automation, and publishing your animation on the web and to mobile devices. Author Bios: Chris Georgenes is a highly respected authority on Flash and animation. He has used Flash professionally for more than a decade and is the proprietor of Mudbubble.com, a web animation studio. He has worked as an Art Director for Playdom and Acclaim Games as well as for clients ranging from the Cartoon Network and Dreamworks, to Comedy Central and Shockwave.com. Chris is a popular speaker at such conferences as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX. Justin Putney is a freelance designer, developer, and consultant, and he produces animations for his studio, Ajar Productions. Justin has created dozens of free Flash extensions and scripts for other Adobe applications that are used by animators and designers around the globe. See his animation work, tutorials, and extensions at blog.ajarproductions.com, and his portfolio at putney.ajarproductions.com. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.

The Know-How of Cartooning

The Know-How of Cartooning
Author: Ken Hultgren
Publisher: Courier Dover Publications
Total Pages: 98
Release: 2019-03-20
Genre: Art
ISBN: 048683025X

This classic guide by a master animator and cartoonist — and long time Disney artist — is now available for the first time since its original publication in 1946. Author Ken Hultgren instructs by example in a guide that's suitable for beginners and advanced students alike. The comprehensive range of instruction covers features and expressions, animals, foreshortening, perspective, lettering, caricature, animation, and various other aspects of cartooning. All subjects include step-by-step guides, several examples, and helpful hints and suggestions. Blank pages allow lots of room for drawing practice. Professional and amateur animators, cartoonists, caricaturists, and artists dealing with characterization will find this timeless manual an excellent and instructive companion.