The Anime Paradox
Download The Anime Paradox full books in PDF, epub, and Kindle. Read online free The Anime Paradox ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Stevie Suan |
Publisher | : Global Oriental |
Total Pages | : 358 |
Release | : 2013-05-16 |
Genre | : Art |
ISBN | : 9004222154 |
Founded on richly stylized expression, Anime has developed into an art with a high degree of sophistication that is comparable to that of the traditional theatrical forms of Noh, Bunraku, and Kabuki. By analyzing Anime through the lens of traditional Japanese theater, the patterns and practices in Anime can be mapped out. In The Anime Paradox, Stevie Suan utilizes this framework to reveal Anime’s distinct form, examining and delineating the particular formal qualities of Anime’s structure, conventions, aesthetics, and modes of viewing. However, the comparison works both ways—just as Japanese theater can give us analytical insights into Anime, Anime can enrich our understanding of Japanese classical theater.
Author | : Jonathan Clements |
Publisher | : Stone Bridge Press |
Total Pages | : 2372 |
Release | : 2015-02-09 |
Genre | : Comics & Graphic Novels |
ISBN | : 1611729092 |
"Impressive, exhaustive, labyrinthine, and obsessive—The Anime Encyclopedia is an astonishing piece of work."—Neil Gaiman Over one thousand new entries . . . over four thousand updates . . . over one million words. . . This third edition of the landmark reference work has six additional years of information on Japanese animation, its practitioners and products, plus incisive thematic entries on anime history and culture. With credits, links, cross-references, and content advisories for parents and libraries. Jonathan Clements has been an editor of Manga Max and a contributing editor of Newtype USA. Helen McCarthy was founding editor of Anime UK and editor of Manga Mania.
Author | : The Oatmeal |
Publisher | : Andrews McMeel Publishing |
Total Pages | : 35 |
Release | : 2013-05-07 |
Genre | : Humor |
ISBN | : 1449437710 |
This eponymous comic became an instant hit when it went live on The Oatmeal.com and was liked on Facebook by 700,000 fans. Now fans will have a keepsake book of this comic to give and to keep. In My Dog: The Paradox, Inman discusses the canine penchant for rolling in horse droppings, chasing large animals four times their size, and acting recklessly enthusiastic through the entirety of their impulsive, lovable lives. Hilarious and heartfelt, My Dog: The Paradox eloquently illustrates the complicated relationship between man and dog. We will never know why dogs fear hair dryers, or being baited into staring contests with cats, but as Inman explains, perhaps we love dogs so much “because their lives aren’t lengthy, logical, or deliberate, but an explosive paradox composed of fur, teeth, and enthusiasm.”
Author | : Edward Arthur Einhorn |
Publisher | : |
Total Pages | : 0 |
Release | : 1999 |
Genre | : Fantasy |
ISBN | : 9781929527014 |
"...A delightful novel, well written, very much in the mood of Baum's original series, illustrations & all."--Piers Anthony, author of the Xanth Series. "A satisfying synthesis of Baum's classic style & Einhorn's modern, joyfully inventive excursions into the absurd."--Arthur Kopit, playwright. "Paradox in Oz" by Edward Einhorn is a sequel to Baum's Oz series, honoring the 100th anniversary of "The Wizard of Oz," appropriate for all ages & beautifully illustrated by Eric Shanower. Watch out, Harry Potter!--here comes "Paradox in Oz," a stupendous, full-length fantasy brimming with magic & time travel. Ozma, girl ruler of Oz, must restore the enchantment that keeps her people young. A lovable but puzzling Parrot-Ox carries Ozma back through time to seek the source of the enchantment. Ozma meets strange versions of her closest friends in an alternate timestream--Glinda, the Wizard, the Cowardly Lion, even Ozma herself! Readers will thrill with amazement as Ozma uncovers the final jaw-dropping secret. This book ends with a bang!
Author | : Thomas Lamarre |
Publisher | : U of Minnesota Press |
Total Pages | : 574 |
Release | : 2018-03-13 |
Genre | : Performing Arts |
ISBN | : 1452956944 |
A major work destined to change how scholars and students look at television and animation With the release of author Thomas Lamarre’s field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime’s relationship to television while placing it within important historical and global frameworks. Lamarre takes advantage of the overlaps between television, anime, and new media—from console games and video to iOS games and streaming—to show how animation helps us think through television in the contemporary moment. He offers remarkable close readings of individual anime while demonstrating how infrastructures and platforms have transformed anime into emergent media (such as social media and transmedia) and launched it worldwide. Thoughtful, thorough illustrations plus exhaustive research and an impressive scope make The Anime Ecology at once an essential reference book, a valuable resource for scholars, and a foundational textbook for students.
Author | : Christopher Bolton |
Publisher | : U of Minnesota Press |
Total Pages | : 339 |
Release | : 2018-02-20 |
Genre | : Performing Arts |
ISBN | : 1452956847 |
For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton’s Interpreting Anime is a thoughtful, carefully organized introduction to Japanese animation for anyone eager to see why this genre has remained a vital, adaptable art form for decades. Interpreting Anime is easily accessible and structured around individual films and a broad array of critical approaches. Each chapter centers on a different feature-length anime film, juxtaposing it with a particular medium—like literary fiction, classical Japanese theater, and contemporary stage drama—to reveal what is unique about anime’s way of representing the world. This analysis is abetted by a suite of questions provoked by each film, along with Bolton’s incisive responses. Throughout, Interpreting Anime applies multiple frames, such as queer theory, psychoanalysis, and theories of postmodernism, giving readers a thorough understanding of both the cultural underpinnings and critical significance of each film. What emerges from the sweep of Interpreting Anime is Bolton’s original, articulate case for what makes anime unique as a medium: how it at once engages profound social and political realities while also drawing attention to the very challenges of representing reality in animation’s imaginative and compelling visual forms.
Author | : Isaku Natsume |
Publisher | : SuBLime |
Total Pages | : 0 |
Release | : 2019-03-12 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781974704934 |
Reporter Onoe and photographer Kaburagi constantly bicker and argue on their stakeouts, but will their antagonistic behavior paradoxically evolve into something sweeter? Satoshi Onoe, a reporter for a weekly magazine, has a new stakeout partner, and he’s anything but thrilled about it. Photographer Motoharu Kaburagi’s unconventional reporting methods and overall bad attitude are enough to drive Onoe insane. But the more the two work together, the closer they get. Satoshi Onoe takes pride in the good writing and ethical reporting he does in his job at a weekly magazine. But when the stakeout teams are shuffled around, he ends up being paired up with Motoharu Kaburagi, an ill-mannered photographer who is nothing but trouble. Onoe despises Kaburagi’s haphazard and unethical reporting methods, and the two bicker constantly. But Onoe’s annoyance begins to shift as he spends more time with Kaburagi, and his feelings turn a bit sweeter…
Author | : Kendra N. Sheehan |
Publisher | : Cambridge Scholars Publishing |
Total Pages | : 406 |
Release | : 2023-05-26 |
Genre | : Social Science |
ISBN | : 1527512827 |
This collection features examinations of popular culture, including manga, music, film, cosplay, and literature, among other topics. Using interdisciplinary sources and analyses, this collection adds to the global discussion and relevancy of Japanese popular culture. This collection serves to highlight the work of multidisciplinary scholars who offer fresh perspectives of ongoing cross-cultural and cyclical influences that are commonly found between the US and Japan. Notably, this collection considers the relationships that have influenced Japanese popular culture, and how this has, in turn, influenced the Western world.
Author | : Junji Ito |
Publisher | : VIZ Media LLC |
Total Pages | : 210 |
Release | : 2022-10-25 |
Genre | : Comics & Graphic Novels |
ISBN | : 1974735443 |
Four people intent on killing themselves meet through the suicide website Black Paradox: Maruso, a nurse who despairs about the future; Taburo, a man who is tortured by his doppelganger; Pii-tan, an engineer with his own robot clone; and Baracchi, a woman who agonizes about the birthmark on her face. They wander together in search of the perfect death, fatefully opening a door that leads them to a rather bizarre destiny... -- VIZ Media
Author | : Thomas Lamarre |
Publisher | : U of Minnesota Press |
Total Pages | : 684 |
Release | : 2013-11-30 |
Genre | : Performing Arts |
ISBN | : 145291477X |
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.