The 100 Greatest Commodore 64 Games
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Author | : Tom Crossland |
Publisher | : BookRix |
Total Pages | : 247 |
Release | : 2022-01-02 |
Genre | : Computers |
ISBN | : 3755404168 |
The Commodore 64 was an incredible piece of tech for its time and left a generation with enough happy and nostalgic gaming memories to last a lifetime. Are C64 games still worth playing today - even if you have all the latest modern releases? My answer to that question is yes! Commodore C64 games are still fun and still worth exploring. Shooting games, strategy games, arcade adventures, space flight simulators, sports simulations, racing games, fantasy games, horror games, combat games, boxing games, platform games, and so on. So, without any further delay, let us begin our countdown of the one hundred greatest C64 games! Let the nostalgia commence...
Author | : Tom Crossland |
Publisher | : BookRix |
Total Pages | : 242 |
Release | : 2022-04-30 |
Genre | : Games & Activities |
ISBN | : 3755412799 |
It felt like a very big deal at the time to go from the Commodore 64 to the Amiga. There were some fantastic games on the C64 but the Amiga felt like a quantum leap and the full 'arcade at home' experience. Sadly though, as we know, the Amiga era was not destined to be the longest or most stable slice of home gaming history. In the end the competition was too much and the Amiga, not helped by poor business decisions and a lack of innovation, began to struggle in the market. One tends to feel that the Amiga never quite fufilled its full potential but what an amazing few years it gave us. I spent many happy hours and weeks playing all my favourite Amiga games. To this day I am still discovering interesting Amiga games which passed me by at the time. Trawling through the Amiga years again I found there were many more great games than I actually remembered. The book that follows includes racing games, shoot 'em ups, military simulations, platform games, licenced movie games, puzzle games, and so on. So, without further delay, let's sit back and take a look at the (in my own humble opinion) 100 greatest Amiga games...
Author | : Tamás, Polgár |
Publisher | : CSW-Verlag |
Total Pages | : 521 |
Release | : 2016-04-17 |
Genre | : Computers |
ISBN | : 3941287974 |
FREAX – the biggest book ever written about the history of the computer demoscene. The book tells the complete history of the Commodore 64 and the Amiga, both about the machines and about the underground subcultures around them, from the cracker- and warez-scene to the demoscene, from hacking and phreaking to the ASCII art scene. Interviews with scene celebrities, former key persons of the computer industry, citations from contemporary magazines and fanzines make the narrative history of the big adventure complete. The book contains 350 pages and is illustrated with 480 color photos and screenshots. This is the comprehensive guide to the golden era of home computers.
Author | : Kieren Hawken |
Publisher | : 2qt Publishing |
Total Pages | : 180 |
Release | : 2020-01-28 |
Genre | : Computers |
ISBN | : 9781789822113 |
In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games available with a review and screenshot of each one. From classics released in the early eighties to modern homebrew titles, there are games of all genres and styles.
Author | : Marvin L. De Jong |
Publisher | : Brady |
Total Pages | : 296 |
Release | : 1984 |
Genre | : Computers |
ISBN | : 9780893033194 |
Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language
Author | : Brett Weiss |
Publisher | : Schiffer + ORM |
Total Pages | : 778 |
Release | : 2014-10-28 |
Genre | : History |
ISBN | : 1507300379 |
Production histories, reviews, gameplay details, and more Video games from many companies and platforms, placed in context with games today Numerous quotes about the games from industry professionals
Author | : Cameron Duffy |
Publisher | : Andrews UK Limited |
Total Pages | : 214 |
Release | : 2022-03-31 |
Genre | : Computers |
ISBN | : 178982544X |
First published in 1984, this book enabled a whole new generation to learn game coding on their Commodore 16 - an unusual and relatively rare machine that had a processor which was faster than that of the famous C64, possessed more efficient screen memory, had a much faster BASIC interpreter... yet came supplied with just a quarter of the memory held by its older brother. Despite the machine's lacklustre performance in the US, sales in Europe were strong and the machine retains a large fan base to this day. Popular in Easter bloc countries - particularly Hungary - the machine was the first home computer that many people owned; it therefore retains a significant 'nostalgia factor' amongst its userbase. As the original publisher Melbourne house wrote: * * * * If you 're only going to get one games book for your Commodore 16 then this is the book for you! Easy to Program: With the unique CHEXSUM verification program you can make sure your games are bug free. Hard to Beat: Games that will test your reflexes, your nerve, your logic, your strategy and your intelligence - educational games, simulation games, gambling games and much more! All these games explore to the fullest the extended graphics and sound facilities of the new, easier to use BASIC. * * * * Acorn Books is proud to present its Retro Reproductions Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Author | : Jens Christian Ingvartsen Thomsen |
Publisher | : Trisect Retro Development |
Total Pages | : 142 |
Release | : 2020-10-15 |
Genre | : Computers |
ISBN | : |
In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.
Author | : Jim Butterfield |
Publisher | : |
Total Pages | : 404 |
Release | : 1986 |
Genre | : Computers |
ISBN | : |
Author | : Chris Scullion |
Publisher | : White Owl |
Total Pages | : 277 |
Release | : 2021-12-08 |
Genre | : Games & Activities |
ISBN | : 1526746603 |
“An exhaustive, tremendous look back at one of the most beloved consoles of all time . . . an absolutely barnstorming recollection of a wonderful era.” —Finger Guns The third book in Chris Scullion’s series of video game encyclopedias, The Sega Mega Drive and Genesis Encyclopedia is dedicated to Sega’s legendary 16-bit video game console. The book contains detailed information on every single game released for the Sega Mega Drive and Genesis in the west, as well as similarly thorough bonus sections covering every game released for its add-ons, the Mega CD and 32X. With nearly a thousand screenshots, generous helpings of bonus trivia and charmingly bad jokes, The Sega Mega Drive and Genesis Encyclopedia is the definitive guide to a legendary gaming system. “The Sega Mega Drive and Genesis Encyclopedia is a must-buy for fans of the console and a perfect addition to any retro game fan’s library.” —Goomba Stomp Magazine