Ten Things to Know Before You Go

Ten Things to Know Before You Go
Author: Dannion Brinkley
Publisher: HarperOne
Total Pages: 224
Release: 2020-07-15
Genre: Body, Mind & Spirit
ISBN: 9780062123886

Drawing from his own near-death experiences, the author, speaker, and hospice pioneer provides the ten secrets everyone needs to know in order to feel the peace, happiness, and joy of heaven today, in this life.

How to Get People to Do Stuff

How to Get People to Do Stuff
Author: Susan Weinschenk
Publisher: New Riders
Total Pages: 304
Release: 2013-03-07
Genre: Business & Economics
ISBN: 0133122352

We all want people to do stuff. Whether you want your customers to buy from you, vendors to give you a good deal, your employees to take more initiative, or your spouse to make dinner—a large amount of everyday is about getting the people around you to do stuff. Instead of using your usual tactics that sometimes work and sometimes don't, what if you could harness the power of psychology and brain science to motivate people to do the stuff you want them to do - even getting people to want to do the stuff you want them to do. In this book you’ll learn the 7 drives that motivate people: The Desire For Mastery, The Need To Belong, The Power of Stories, Carrots and Sticks, Instincts, Habits, and Tricks Of The Mind. For each of the 7 drives behavioral psychologist Dr. Susan Weinschenk describes the research behind each drive, and then offers specific strategies to use. Here’s just a few things you will learn: The more choices people have the more regret they feel about the choice they pick. If you want people to feel less regret then offer them fewer choices. If you are going to use a reward, give the reward continuously at first, and then switch to giving a reward only sometimes. If you want people to act independently, then make a reference to money, BUT if you want people to work with others or help others, then make sure you DON’T refer to money. If you want people to remember something, make sure it is at the beginning or end of your book, presentation, or meeting. Things in the middle are more easily forgotten. If you are using feedback to increase the desire for mastery keep the feedback objective, and don’t include praise.

Ten Things Video Games Can Teach Us

Ten Things Video Games Can Teach Us
Author: Jordan Erica Webber
Publisher: Robinson
Total Pages: 0
Release: 2020-02-11
Genre: Games & Activities
ISBN: 9781472143594

WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions: 1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.) 2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.) 3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.) 4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.) 5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.) 6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.) 7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.) 8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.) 10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.) 11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.)

Ten Things I Wish I'd Known - Before I Went Out Into the Real World

Ten Things I Wish I'd Known - Before I Went Out Into the Real World
Author: Maria Shriver
Publisher: Andrews McMeel Publishing
Total Pages: 114
Release: 2003-03-02
Genre: Juvenile Nonfiction
ISBN: 9780740733598

Broadcast journalist Maria Shriver reveals the lessons that have guided her journey as a career woman, wife, and mother. Expanded from her highly praised commencement address and best-selling book, this Little Book offers wise and wonderful advice.This Little Book has been adapted from Ten Things I Wish I'd Known-Before I Went Out into the Real World by Maria Shriver, published by Warner Books, Inc., and is published by arrangement with Warner Books. All rights reserved.

Terrance Talks Travel

Terrance Talks Travel
Author: Terrance Zepke
Publisher:
Total Pages:
Release: 2019-02
Genre:
ISBN: 9781942738633

New Zealand is a small country but it is big on adventure, ranging from blackwater rafting to zorbing. Discover the best beaches (including one that you'll share with penguins and seals and one that is super secluded), tour an active volcano, go tramping at Mount Cook, take a thrilling rail ride across the Southern Alps, experience an exciting whale watching tour, and much more.

The Ten Things to Do when Your Life Falls Apart

The Ten Things to Do when Your Life Falls Apart
Author: Daphne Rose Kingma
Publisher: New World Library
Total Pages: 242
Release: 2010
Genre: Body, Mind & Spirit
ISBN: 1577316983

Offers ten strategies for acknowledging, healing, and moving past pain and trauma caused by layoffs, foreclosures, retirement losses, and health insurance problems.

10 Things to Do Before You're 16

10 Things to Do Before You're 16
Author: Caroline Plaisted
Publisher: Simon and Schuster
Total Pages: 164
Release: 2006-06-06
Genre: Juvenile Fiction
ISBN: 1416924604

Beth and Anna create a list of ten things that they must do in order to become beautiful goddesses who are irresistible to guys, but after several disasters involving fake tans and hair extensions, they find themselves a long way from their goal. They'd planned to spend their fifteenth year transforming themselves from mediocre mates to gorgeous goddesses. But when they notice that their sixteenth birthdays are rapidly approaching, the realize that they're running a bit behind schedule.

Ten Things You Need to Know Before You Interview for a Teaching Job

Ten Things You Need to Know Before You Interview for a Teaching Job
Author: Dr. Nancy Maynes
Publisher: Xlibris Corporation
Total Pages: 147
Release: 2013-09-19
Genre: Education
ISBN: 1483693848

This book provides easily accessible guidance for new teachers who are planning to apply for their first teaching job. The ideas in the book, garnered from years of experience hiring teachers at all levels of the public school system, are organized in time order, providing teacher applicants with timely and specific details about how to prepare for each step of the interview process. This is a book that every aspiring teacher should own.

Ten Things I Wish I'd Known - Before I Went Out into the Real World

Ten Things I Wish I'd Known - Before I Went Out into the Real World
Author: Maria Shriver
Publisher: Grand Central Publishing
Total Pages: 86
Release: 2000-06-16
Genre: Self-Help
ISBN: 0446931004

Award-winning broadcast journalist and NBC anchor-woman Maria Shriver reveals the lessons she has learned that have guided her journey as a career woman, wife and mother. You could call them notes from life’s trenches. Maria Shriver’s TEN THINGS I WISH I’D KNOWN—BEFORE I WENT OUT INTO THE REAL WORLD gives us her reflections, confessions, advice, memories, and, most of all, hard-earned lessons . . . all the things we wish we knew before we started out, and that few people ever honestly discuss. Here is the truth about: the price we pay for giving in to our fears, as well as the relief we feel when we finally face them; the humiliation of swallowing our ego so that we can learn from an abusive experience; the rewards of taking risks and the pain of failure; the joy of finding someone we can love and the limitations of every relationship; how it’s never too late to tap the wisdom of others, even (especially!) our own parents; and the importance of taking what we do seriously without taking ourselves seriously. Expanded from Maria’s acclaimed College of the Holy Cross commencement address and written in the voice of a trusted and trusting best friend, TEN THINGS I WISH I’D KNOWN—BEFORE I WENT OUT INTO THE REAL WORLD is a pithy, poignant, down-to-earth, and at times laugh-out-loud book that will help people of all ages and on all roads in life.

10 Things Every Writer Needs to Know

10 Things Every Writer Needs to Know
Author: Jeff Anderson
Publisher: Stenhouse Publishers
Total Pages: 303
Release: 2011
Genre: Education
ISBN: 1571108106

Whether writing a blog entry or a high-stakes test essay, fiction or nonfiction, short story or argumentation, students need to know certain things in order to write effectively. In 10 Things Every Writer Needs to Know, Jeff Anderson focuses on developing the concepts and application of ten essential aspects of good writing--motion, models, focus, detail, form, frames, cohesion, energy, words, and clutter. Throughout the book, Jeff provides dozens of model texts, both fiction and nonfiction, that bring alive the ten things every writer needs to know. By analyzing strong mentor texts, young writers learn what is possible and experiment with the strategies professional writers use. Students explore, discover, and apply what makes good writing work. Jeff dedicates a chapter to each of the ten things every writer needs to know and provides mini-lessons, mentor texts, writing process strategies, and classroom tips that will motivate students to confidently and competently take on any writing task. With standardized tests and Common Core Curriculum influencing classrooms nationwide, educators must stay true to what works in writing instruction. 10 Things Every Writer Needs to Know keeps teachers on track--encouraging, discovering, inspiring, reminding, and improving writing through conversation, inquiry, and the support of good writing behaviors.