Technical Modeling with OpenSCAD
Author | : Tam Hanna |
Publisher | : |
Total Pages | : 185 |
Release | : 2020-09-28 |
Genre | : |
ISBN | : 9781907920998 |
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Author | : Tam Hanna |
Publisher | : |
Total Pages | : 185 |
Release | : 2020-09-28 |
Genre | : |
ISBN | : 9781907920998 |
Author | : Justin Gohde |
Publisher | : No Starch Press |
Total Pages | : 262 |
Release | : 2021-08-31 |
Genre | : Technology & Engineering |
ISBN | : 1593279558 |
Programming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more. OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You’ll learn: Programming basics like working with variables, loops, conditional statements, and parameterized modules Transformation operations, such as rotate, reflect, and scale, to create complex shapes Extrusion techniques for turning 2D shapes into elaborate 3D designs Computational-thinking concepts, including decomposition, abstraction, and pattern recognition OpenSCAD’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
Author | : John Craig |
Publisher | : |
Total Pages | : 212 |
Release | : 2019-07-07 |
Genre | : |
ISBN | : 9781074400675 |
Python is quickly becoming the world's most popular programming language, for everything from quick-and-easy hobbyist calculations to running some of the biggest online websites such as Google, YouTube, Dropbox, Reddit, and many others. OpenSCAD is a powerful 3D modeling language for, among other things, creating 3D printed plastic parts for hobbyists and engineers. This book enables the reader to leverage the power, versatility, and simplicity of Python to enhance and super-charge the already powerful capabilities of OpenSCAD for Makers, Engineers, and anyone who wants to create 3D shapes for 3D printing or manufacturing. Both Python and OpenSCAD are free software tools that run on Windows, Macs, and Linux machines. The symbiotic use of these two tools enables a much shorter learning curve than when using the expensive software packages, and it puts you in control of your designs instead of your designs controlling you! The complete source code Python listing for driving OpenSCAD using easier-to-remember and easier-to-use commands is included in this book, along with creative examples of the use of all new commands. You'll also see how easy it is to integrate these two tools such that you'll see results instantly on your screen when your Python code runs. Table of Contents of Python for OpenSCAD Introduction About PythonAbout OpenSCADOpenSCAD LimitationsPython to the RescueHow Python was added to OpenSCADHow to Get StartedWhere to Get PythonWhere to Get OpenSCADHow to Learn from this Book 1 - Spheres 2 - Color 3 - Boxes 4 - Cylinders 5 - Tubes 6 - Cones 7 - Triangles 8 - Animation 9 - Polygons 10 - Polyhedrons 11 - Regular polygons 12 - Text 13 - Translate and Rotate 14 - Scale 15 - Resize 16 - Rotate extrude 17 - Spiral 18 - Hull 19 - Minkowski 20 - Mirror 21 - Projection 22 - Slice 23 - Offsets 24 - Difference, Union, & Intersection 25 - Assemblies 26 - Gears 27 - Mason bees 28 - Surface 29 - Platonic solids Appendix A. openscad.py
Author | : Joan Horvath |
Publisher | : Apress |
Total Pages | : 213 |
Release | : 2016-05-11 |
Genre | : Computers |
ISBN | : 1484213238 |
Create 3D printable models that can help students from kindergarten through grad school learn math, physics, botany, chemistry, engineering and more. This book shows parents and teachers how to use the models inside as starting points for 3D printable explorations. Students can start with these models and vary them for their own explorations. Unlike other sets of models that can just be scaled, these models have the science built-in to allow for more insight into the fundamental concepts. Each of the eight topics is designed to be customized by you to create a wide range of projects suitable for science fairs, extra credit, or classroom demonstrations. Science fair project suggestions and extensive "where to learn more" resources are included, too. You will add another dimension to your textbook understanding of science. What You'll Learn Create (and present the science behind) 3D printed models. Use a 3D printer to create those models as simply as possible. Discover new science insights from designing 3D models. Who This Book Is For Parents and teachers
Author | : Jochen Kerdels |
Publisher | : BoD – Books on Demand |
Total Pages | : 222 |
Release | : 2021-03-16 |
Genre | : Computers |
ISBN | : 3753458589 |
OpenSCAD is a free open source software for the creation of three-dimensional geometries. In contrast to common CAD systems such as Fusion 360 or SolidWorks, geometries in OpenSCAD are defined by a purely textual description. This means that all elements of a geometry are inherently parameterized and can be easily adapted. This high flexibility makes OpenSCAD particularly suitable for the design of technical systems and and their components, for example in the context of 3D printing. The book Mastering OpenSCAD introduces you to all important concepts and functionalities of OpenSCAD. The book guides you through 10 selected projects step by step, each project focusing on a limited set of functions and concepts. After these 10 projects, you will know all practically relevant features of OpenSCAD. For the sake of completeness, a final chapter briefly presents the functions that were not addressed in any of the projects.
Author | : Sachidanand Jha |
Publisher | : |
Total Pages | : 206 |
Release | : 2019-06-04 |
Genre | : |
ISBN | : 9781072163022 |
OpenSCAD ExercisesDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as OpenSCAD, FUSION 360 or SolidWorks? Look no further. We have designed 200 3D CAD exercises that will help you to test your CAD skills.What's included in the OpenSCAD Exercises book?Whether you are a beginner, intermediate, or an expert, these 3D CAD exercises will challenge you. The book contains 200 3D models and practice drawings or exercises.-Each exercise contains images of the final design and exact measurements needed to create the design.-Each exercise can be designed on any CAD software which you desire. It can be done with AutoCAD, SolidWorks, Inventor, DraftSight, Creo, Solid Edge, Catia, NX and other feature-based CAD modeling software.-It is intended to provide Drafters, Designers and Engineers with enough 3D CAD exercises for practice on OpenSCAD.-It includes almost all types of exercises that are necessary to provide, clear, concise and systematic information required on industrial machine part drawings.-Third Angle Projection is intentionally used to familiarize Drafters, Designers and Engineers in Third Angle Projection to meet the expectation of worldwide Engineering drawing print.-This book is for Beginner, Intermediate and Advance CAD users.-Clear and well drafted drawing help easy understanding of the design.-These exercises are from Basics to Advance level.-Each exercises can be assigned and designed separately.-No Exercise is a prerequisite for another. All dimensions are in mm.PrerequisiteTo design & develop models, you should have knowledge of OpenSCAD software. Student should have knowledge of Orthographic views and projections. Student should have basic knowledge of engineering drawings.
Author | : Bre Pettis |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 228 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 1449338658 |
"A hands-on introduction to affordable 3D printing"--Cover.
Author | : Adriano, Christian |
Publisher | : Universitätsverlag Potsdam |
Total Pages | : 272 |
Release | : 2019 |
Genre | : Computers |
ISBN | : 3869564652 |
Der Entwurf und die Realisierung dienstbasierender Architekturen wirft eine Vielzahl von Forschungsfragestellungen aus den Gebieten der Softwaretechnik, der Systemmodellierung und -analyse, sowie der Adaptierbarkeit und Integration von Applikationen auf. Komponentenorientierung und WebServices sind zwei Ansätze für den effizienten Entwurf und die Realisierung komplexer Web-basierender Systeme. Sie ermöglichen die Reaktion auf wechselnde Anforderungen ebenso, wie die Integration großer komplexer Softwaresysteme. Heute übliche Technologien, wie J2EE und .NET, sind de facto Standards für die Entwicklung großer verteilter Systeme. Die Evolution solcher Komponentensysteme führt über WebServices zu dienstbasierenden Architekturen. Dies manifestiert sich in einer Vielzahl von Industriestandards und Initiativen wie XML, WSDL, UDDI, SOAP. All diese Schritte führen letztlich zu einem neuen, vielversprechenden Paradigma für IT Systeme, nach dem komplexe Softwarelösungen durch die Integration vertraglich vereinbarter Software-Dienste aufgebaut werden sollen. "Service-Oriented Systems Engineering" repräsentiert die Symbiose bewährter Praktiken aus den Gebieten der Objektorientierung, der Komponentenprogrammierung, des verteilten Rechnen sowie der Geschäftsprozesse und berücksichtigt auch die Integration von Geschäftsanliegen und Informationstechnologien. Die Klausurtagung des Forschungskollegs "Service-oriented Systems Engineering" findet einmal jährlich statt und bietet allen Kollegiaten die Möglichkeit den Stand ihrer aktuellen Forschung darzulegen. Bedingt durch die Querschnittstruktur des Kollegs deckt dieser Bericht ein weites Spektrum aktueller Forschungsthemen ab. Dazu zählen unter anderem Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; sowie Services Specification, Composition, and Enactment. Design and Implementation of service-oriented architectures imposes a huge number of research questions from the fields of software engineering, system analysis and modeling, adaptability, and application integration. Component orientation and web services are two approaches for design and realization of complex web-based system. Both approaches allow for dynamic application adaptation as well as integration of enterprise application. Commonly used technologies, such as J2EE and .NET, form de facto standards for the realization of complex distributed systems. Evolution of component systems has lead to web services and service-based architectures. This has been manifested in a multitude of industry standards and initiatives such as XML, WSDL UDDI, SOAP, etc. All these achievements lead to a new and promising paradigm in IT systems engineering which proposes to design complex software solutions as collaboration of contractually defined software services. Service-Oriented Systems Engineering represents a symbiosis of best practices in object-orientation, component-based development, distributed computing, and business process management. It provides integration of business and IT concerns. The annual Ph.D. Retreat of the Research School provides each member the opportunity to present his/her current state of their research and to give an outline of a prospective Ph.D. thesis. Due to the interdisciplinary structure of the research school, this technical report covers a wide range of topics. These include but are not limited to: Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; and Services Specification, Composition, and Enactment.
Author | : Vicky Somma |
Publisher | : Packt Publishing Ltd |
Total Pages | : 430 |
Release | : 2017-12-22 |
Genre | : Computers |
ISBN | : 1788394364 |
Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. About This Book A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Who This Book Is For If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. What You Will Learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability In Detail Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! Style and approach The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.