Teaching Skills with Virtual Humans

Teaching Skills with Virtual Humans
Author: Marissa Bond
Publisher: Springer Nature
Total Pages: 122
Release: 2021-06-10
Genre: Technology & Engineering
ISBN: 9811623120

This book highlights current research into virtual tutoring software and presents a case study of the design and application of a social tutor for children with autism. Best practice guidelines for developing software-based educational interventions are discussed, with a major emphasis on facilitating the generalisation of skills to contexts outside of the software itself, and on maintaining these skills over time. Further, the book presents the software solution Thinking Head Whiteboard, which provides a framework for families and educators to create unique educational activities utilising virtual character technology and customised to match learners’ needs and interests. In turn, the book describes the development and evaluation of a social tutor incorporating multiple life-like virtual humans, leading to an exploration of the lessons learned and recommendations for the future development of related technologies.

Interaction in Communication Technologies and Virtual Learning Environments: Human Factors

Interaction in Communication Technologies and Virtual Learning Environments: Human Factors
Author: Ragusa, Angela T.
Publisher: IGI Global
Total Pages: 426
Release: 2010-01-31
Genre: Education
ISBN: 1605668753

"This international and interdisciplinary book presents research from a wide range of disciplines (business, communication, education, governance, law, marketing, microbiology, mining, music, nursing, pharmacy, philosophy, psychology and sociology) utilizing varied technologies to achieve high quality, practical and successful communication"--Provided by publisher.

Intelligent Virtual Agents

Intelligent Virtual Agents
Author: Catherine Pelachaud
Publisher: Springer
Total Pages: 439
Release: 2007-09-04
Genre: Computers
ISBN: 3540749977

This book constitutes the refereed proceedings of the 7th International Workshop on Intelligent Virtual Agents, IVA 2007, held in Paris, France, September 2007. The 19 revised full papers and 12 revised short papers presented together with five invited talks and the abstracts of 32 poster papers are organized in topical sections on rendering and analysis, culture and identity, behavior models, feedback models, dialogues, applications, evaluation, gaze models and emotions.

Artificial Intelligence in Education

Artificial Intelligence in Education
Author: Vania Dimitrova
Publisher: IOS Press
Total Pages: 852
Release: 2009
Genre: Computers
ISBN: 1607500280

Artificial Intelligence in Education conference 2009 (AIED) is part of a series of biennial international conferences for top quality research in intelligent systems and cognitive science for educational computing applications. This title covers papers presented at the Artificial Intelligence in Education conference 2009 (AIED).

Intelligent Virtual Agents

Intelligent Virtual Agents
Author: David Traum
Publisher: Springer
Total Pages: 538
Release: 2016-10-18
Genre: Computers
ISBN: 3319476653

This book constitutes the proceedings of the 16th International Conference on Intelligent Virtual Agents, IVA 2016, held in Los Angeles, CA, USA, in September 2016. The 12 full papers, 18 short papers, and 37 demo and poster papers accepted were carefully reviewed and selected from 81 submissions. IVA 2016 also includes three workshops: Workshop on Chatbots and Conversational Agents (WOCHAT), Can you feel me now? Creating Physiologically Aware Virtual Agents (PAVA), and Graphical and Robotic Embodied Agents for Therapeutic Systems, GREATS16. Intelligent Virtual Aspects (IVAs) are intelligent digital interactive characters that can communicate with humans and other agents using natural human modalities such as facial expressions, speech, gestures, and movement. They are capable of real-time perception, cognition, emotion and action that allow them to participate in dynamic social environments. Constructing and studying IVAs requires tools from a wide range of fields such as computer science, psychology, cognitive science, communication, linguistics, interactive media, human-computer interaction and artificial intelligence.

Teaching Empathy in Healthcare

Teaching Empathy in Healthcare
Author: Adriana E. Foster
Publisher: Springer Nature
Total Pages: 308
Release: 2019-11-18
Genre: Psychology
ISBN: 3030298760

Empathy is essential to effectively engaging patients as partners in care. Clinicians’ empathy is increasingly understood as a professional competency, a mode and process of relating that can be learned and taught. Communication and empathy training are penetrating healthcare professions curricula as knowledge about the most effective modalities to train, maintain, and deepen empathy grows. This book draws on a wide range of contributors across many disciplines, and takes an evidence-based and longitudinal approach to clinical empathy education. It takes the reader on an engaging journey from understanding what empathy is (and how it can be measured), to approaches to empathy education informed by those understandings. It elaborates the benefits of embedding empathy training in graduate and post-graduate curricula and the importance of teaching empathy in accord with the clinician’s stage of professional development. Finally, it examines systemic perspectives on empathy and empathy education in the clinical setting, addressing issues such as equity, stigma, and law. Each section is full of the latest evidence-based research, including, notably, the advances that have been made over recent decades in the neurobiology of empathy. Perspectives among the interdisciplinary chapters include: Neurobiology of empathy Measuring empathy in healthcare Teaching clinicians about affect Teaching cultural humility: Understanding the core of others by reflecting on ours Empathy and implicit bias: Can empathy training improve equity? Teaching Empathy in Healthcare: Building a New Core Competency takes an innovative and comprehensive approach towards a developed understanding of empathy in the clinical context. This evidence-based book is set to become a classic text on the topic of empathy in healthcare settings, and will appeal to a broad readership of clinicians, educators, and researchers in clinical medicine, neuroscience, behavioral health, and the social sciences, leaders in educational and professional organizations, and anyone interested in the healthcare services they utilize.

Human Behavior in Military Contexts

Human Behavior in Military Contexts
Author: National Research Council
Publisher: National Academies Press
Total Pages: 250
Release: 2008-01-03
Genre: Social Science
ISBN: 0309185890

Human behavior forms the nucleus of military effectiveness. Humans operating in the complex military system must possess the knowledge, skills, abilities, aptitudes, and temperament to perform their roles effectively in a reliable and predictable manner, and effective military management requires understanding of how these qualities can be best provided and assessed. Scientific research in this area is critical to understanding leadership, training and other personnel issues, social interactions and organizational structures within the military. The U.S. Army Research Institute for the Behavioral and Social Sciences (ARI) asked the National Research Council to provide an agenda for basic behavioral and social research focused on applications in both the short and long-term. The committee responded by recommending six areas of research on the basis of their relevance, potential impact, and timeliness for military needs: intercultural competence; teams in complex environments; technology-based training; nonverbal behavior; emotion; and behavioral neurophysiology. The committee suggests doubling the current budget for basic research for the behavioral and social sciences across U.S. military research agencies. The additional funds can support approximately 40 new projects per year across the committee's recommended research areas. Human Behavior in Military Contexts includes committee reports and papers that demonstrate areas of stimulating, ongoing research in the behavioral and social sciences that can enrich the military's ability to recruit, train, and enhance the performance of its personnel, both organizationally and in its many roles in other cultures.

Gaming and Simulations: Concepts, Methodologies, Tools and Applications

Gaming and Simulations: Concepts, Methodologies, Tools and Applications
Author: Management Association, Information Resources
Publisher: IGI Global
Total Pages: 2164
Release: 2010-11-30
Genre: Games & Activities
ISBN: 1609601963

"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

Intelligent Virtual Agents

Intelligent Virtual Agents
Author: Willem-Paul Brinkman
Publisher: Springer
Total Pages: 499
Release: 2015-07-31
Genre: Computers
ISBN: 3319219960

This book constitutes the proceedings of the 15th International Conference on Intelligent Virtual Agents, IVA 2015, held in Delft, The Netherlands, in August 2015. The 11 full papers, 22 short papers, and 21 demo and poster papers accepted were carefully reviewed and selected from 70 submissions. Constructing and studying intelligent virtual agents requires knowledge , theories, methods, and tools from a wide range of fields such as computer science, psychology, cognitive sciences, communication, linguistics, interactive media, human-computer interaction, and artificial intelligence. The papers are organized in topical sections such as adaptive dialogue and user modeling; cognitive, affective and social models; nonverbal behavior and gestures; pedagogical agents in health and training; tools and frameworks; turn-taking; virtual agent perception studies.

Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment
Author: Harold F. O'Neil
Publisher: Routledge
Total Pages: 357
Release: 2016-03-31
Genre: Computers
ISBN: 1317814665

Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers—from civilian to military contexts as well as multiple disciplines—to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.