Resonant Games

Resonant Games
Author: Eric Klopfer
Publisher: MIT Press
Total Pages: 267
Release: 2018-07-17
Genre: Games & Activities
ISBN: 0262037807

Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly focused on specific learning outcomes dictated by school curricula and fail to engage young learners. This book suggests another approach, offering a guide to designing games that integrates content and play and creates learning experiences that connect to many areas of learners' lives. These games are not gamified workbooks but are embedded in a long-form experience of exploration, discovery, and collaboration that takes into consideration the learning environment. Resonant Games describes twenty essential principles for designing games that offer this kind of deeper learning experience, presenting them in connection with five games or collections of games developed at MIT's educational game research lab, the Education Arcade. Each of the games—which range from Vanished, an alternate reality game for middle schoolers promoting STEM careers, to Ubiquitous Bio, a series of casual mobile games for high school biology students—has a different story, but all spring from these fundamental assumptions: honor the whole learner, as a full human being, not an empty vessel awaiting a fill-up; honor the sociality of learning and play; honor a deep connection between the content and the game; and honor the learning context—most often the public school classroom, but also beyond the classroom.

Superstar

Superstar
Author: Mandy Davis
Publisher: HarperCollins
Total Pages: 225
Release: 2017-06-20
Genre: Juvenile Fiction
ISBN: 0062377795

A Bank Street College of Education Best Children's Book of the Year! “Lester’s first-person narrative is honest and pure.” —Kirkus (starred review) Perfect for fans of Fish in a Tree and Wonder, this uplifting debut novel from Mandy Davis follows space-obsessed Lester Musselbaum as he experiences the challenges of his first days of public school: making friends, facing bullies, finding his "thing," and accidentally learning of his autism-spectrum diagnosis. Lester’s first days as a fifth grader at Quarry Elementary School are not even a little bit like he thought they would be—the cafeteria is too loud for Lester's ears, there are too many kids, and then there's the bully. Lester was always home-schooled, and now he’s shocked to be stuck in a school where everything just seems wrong. That's until he hears about the science fair, which goes really well for Lester! This is it. The moment where I find out for 100 percent sure that I won. But then things go a bit sideways, and Lester has to find his way back. A touching peek into the life of a sensitive autism-spectrum boy facing the everydayness of elementary school, Superstar testifies that what you can do isn’t nearly as important as who you are. “A lovely, heartfelt narrative about the things we’ve lost, and the things we’ve found again.” —Gary D. Schmidt, Newbery Honor winner for The Wednesday Wars “I LOVE LESTER.” —Linda Urban, author of Milo Speck, Accidental Agent and A Crooked Kind of Perfect

Andy Varipapa

Andy Varipapa
Author: Glenn Gerstner
Publisher: McFarland
Total Pages: 252
Release: 2024-05-01
Genre: Sports & Recreation
ISBN: 1476693331

Born in Italy in 1891, Andy Varipapa immigrated to the United States in 1903, uneducated and unable to speak English. Equipped with little more than athletic ability, the will to succeed, and a healthy dose of self-confidence, he became bowling's first superstar. In the 1940s and 1950s, Varipapa was the world's most famous bowler. For more than 50 years, he dazzled fans with an array of never-before-seen trick shots in person, on movie screens, and on television. Varipapa was not only a performer but one of the greatest bowlers ever. He won the prestigious BPAA All-Star tournament in 1946, silencing critics who claimed he was just an entertainer. And he did so at age 55, long past most bowlers' retirement age. To prove it was no fluke, he repeated in 1947. Bowling fans recognized the outspoken and brash "Great Varipapa," who once said, "I'm the most skillful, talkative, and controversial bowler who ever lived." Few knew Andy, the kind and loyal family man and friend. Sourced from interviews with family and friends and more than 1,000 secondary sources, this first-ever biography of Varipapa tells the personal story of bowling's greatest showman and one of its most influential figures.

Sports Illustrated Kids Wheels 3D

Sports Illustrated Kids Wheels 3D
Author: The Editors of Sports Illustrated Kids
Publisher: Sports Illustrated Kids
Total Pages: 0
Release: 2013-10-01
Genre: Juvenile Nonfiction
ISBN: 9781618930781

Buckle your seat belts. Sports Illustrated Kids is bringing you along for a wild ride in Wheels 3D. Created by David E. Klutho, the noted photographer who brought you 3D Sports Blast and Zoo 3D, this new book is filled with every kind of vehicle - photographed with the latest eye-popping 3D technology. Get up close to everything on wheels, from Monster Trucks to fun miniature models, roaring motorcycles to muddied BMX bikes. With vehicles accelerating off the page, this is a must-have book for any kid who loves sweet rides.

Online Gaming in Context

Online Gaming in Context
Author: Garry Crawford
Publisher: Routledge
Total Pages: 334
Release: 2013-03-01
Genre: Games & Activities
ISBN: 1135275041

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by new technologies and gaming patterns, including the rise of home-based games consoles, advances in mobile telephone technology, the rise in more 'sociable' forms of gaming, and of course the advent of the Internet. This book explores the opportunities, challenges and patterns of gameplay and sociality afforded by the Internet and online gaming. Bringing together a series of original essays from both leading and emerging academics in the field of game studies, many of which employ new empirical work and innovative theoretical approaches to gaming, this book considers key issues crucial to our understanding of online gaming and associated social relations, including: patterns of play, legal and copyright issues, player production, identity construction, gamer communities, communication, patterns of social exclusion and inclusion around religion, gender and disability, and future directions in online gaming.

Archie #470

Archie #470
Author: Archie Superstars
Publisher: Archie Comic Publications
Total Pages: 29
Release: 2017-06-28
Genre: Juvenile Fiction
ISBN: 1682551814

Welcome to Riverdale, the home of everyone’s favorite teenager, Archie Andrews - and his closest friends! Dive into these beloved and classic Archie stories, which feature all the elements that have become an important part of pop culture. See the love triangle that includes girl-next-door Betty Cooper and wealthy socialite, Veronica Lodge! Share a burger with Archie’s best pal, Jughead Jones! Square off with tough-talking Reggie Mantle! Sit back and enjoy a chocolate shake at Pop’s! It’s all here for you to enjoy. Prepare to experience wonders of the teens' beloved hometown with stories like "What's the Store," "Watching Out for Archie," and more!

Ebony

Ebony
Author:
Publisher:
Total Pages: 228
Release: 2000-11
Genre:
ISBN:

EBONY is the flagship magazine of Johnson Publishing. Founded in 1945 by John H. Johnson, it still maintains the highest global circulation of any African American-focused magazine.

Boys' Life

Boys' Life
Author:
Publisher:
Total Pages: 80
Release: 1976-05
Genre:
ISBN:

Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.