Super Mario World + Glitch = Adult Learning

Super Mario World + Glitch = Adult Learning
Author: Beatriz Albuquerque
Publisher: Lambert Academic Publishing
Total Pages: 227
Release: 2017-12-31
Genre: Art
ISBN: 6139580099

How can videogame glitches foment critical thinking and self-directed learning in adults? How do Super Mario World videogame glitches contribute to this skill set? This book pinpoints the range of skills called into play and challenged when an individual encounters glitches while playing video games; more specifically, it is concerned with which media literacy skills are attained or developed independently of supervision.These are a few of the questions examined by Beatriz Albuquerque in this text, with the core of this study being the question of how encounters with arbitrary glitches can motivate and elicit critical thinking. In addition to that, the book investigates how self-directed learning can be explored in the classroom. This book considers how experimentation through forms of play fosters profound and complex connections in adults between creativity, productivity, imagination, knowledge, and coping strategies. It is in the joining of these two main areas of research (new media literacies and the educational importance of play) and by taking glitches seriously that this study emerges in support of self-directed learning as a facilitator for critical thinking.

Game Glitch + Learning = Aesthetics. Design. Preservation.

Game Glitch + Learning = Aesthetics. Design. Preservation.
Author: Beatriz Albuquerque
Publisher: Lambert Academic Publishing
Total Pages: 27
Release: 2023-03-20
Genre: Art
ISBN: 6206150666

Are you up for the challenge? Unlock and open up with games. Games can be used as a tool to learn and create. Do you want to rethink games, innovative pedagogy, critical thinking? Do you think that an innovative pedagogical approach increases the likelihood that marginalized students will acquire media literacy skills? How do you unlock your-Self and the world of game glitches? Do you want to rethink how we play? Join us in reading this book and activate the gamer in you.

Super Mario

Super Mario
Author: Jeff Ryan
Publisher: Penguin
Total Pages: 322
Release: 2012-09-25
Genre: Business & Economics
ISBN: 1591845637

The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.

The Graveyard Book

The Graveyard Book
Author: Neil Gaiman
Publisher: Harper Collins
Total Pages: 338
Release: 2010-09-28
Genre: Juvenile Fiction
ISBN: 0060530944

It takes a graveyard to raise a child. Nobody Owens, known as Bod, is a normal boy. He would be completely normal if he didn't live in a graveyard, being raised by ghosts, with a guardian who belongs to neither the world of the living nor the dead. There are adventures in the graveyard for a boy—an ancient Indigo Man, a gateway to the abandoned city of ghouls, the strange and terrible Sleer. But if Bod leaves the graveyard, he will be in danger from the man Jack—who has already killed Bod's family.

New York Magazine

New York Magazine
Author:
Publisher:
Total Pages: 160
Release: 1997-04-28
Genre:
ISBN:

New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.

Popular Mechanics

Popular Mechanics
Author:
Publisher:
Total Pages: 140
Release: 2000-01
Genre:
ISBN:

Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

Pure Invention

Pure Invention
Author: Matt Alt
Publisher: Crown
Total Pages: 369
Release: 2021-06-22
Genre: Social Science
ISBN: 1984826719

The untold story of how Japan became a cultural superpower through the fantastic inventions that captured—and transformed—the world’s imagination. “A masterful book driven by deep research, new insights, and powerful storytelling.”—W. David Marx, author of Ametora: How Japan Saved American Style Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives. In the 1970s and ’80s, Japan seemed to exist in some near future, gliding on the superior technology of Sony and Toyota. Then a catastrophic 1990 stock-market crash ushered in the “lost decades” of deep recession and social dysfunction. The end of the boom should have plunged Japan into irrelevance, but that’s precisely when its cultural clout soared—when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and multimedia empires like Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products gave us new tools for coping with trying times. They also transformed us as we consumed them—connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japan’s pop-media complex remade global culture.

Popular Science

Popular Science
Author:
Publisher:
Total Pages: 182
Release: 2004-12
Genre:
ISBN:

Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

Super Mario Series for Piano

Super Mario Series for Piano
Author: Koji Kondo
Publisher: Alfred Music
Total Pages: 83
Release: 2011-09-20
Genre: Music
ISBN: 0739088106

After decades of anticipation, Alfred is proud to release the officially licensed, collectible sheet music companion folios to the Super Mario Bros.™ video game series. The 34 arrangements in this intermediate-advanced piano edition are note-for-note transcriptions of instantly recognizable melodies beloved by generations of gamers around the globe. From Koji Kondo's iconic "Super Mario Bros.™ Ground Background Music" to the New Super Mario Bros.™ Wii™ themes, the dozens of pieces in this book represent two and a half decades of Nintendo® video game favorites. Adding to the fun, graphics from the corresponding games grace each page of the sheet music. Impress friends, family, and audiences of all ages by playing from this magnificent collection, which makes a great gift for every pianist. Titles: * Super Mario Bros.™ Ground Background Music * Super Mario Bros.™ Underground Background Music * Super Mario Bros.™ Underwater Background Music * Super Mario Bros.™ Castle Background Music * Super Mario Bros.™ Invincible Background Music * Super Mario Bros.™: The Lost Levels Ending * Super Mario Bros.™ 3 Map 1 * Super Mario Bros.™ 3 Ground Background Music * Super Mario Bros.™ 3 Boss of the Fortress * Super Mario Bros.™ 3 Skyship Background Music * Super Mario World™ Title * Super Mario World™ Castle Background Music * Dr. Mario™ Chill * Dr. Mario™ Title Background Music * Super Mario Kart™ Mario Circuit * Super Mario World™ 2 Yoshi's Island™ Athletic * Super Mario World™ 2 Yoshi's Island™ Ground Background Music * Super Mario 64™ Main Theme * Super Mario 64™ Water Land * Mario Kart™ 64 Circuit * Super Mario Sunshine™ Dolpic Town * New Super Mario Bros.™ Title * New Super Mario Bros.™ Giant Background Music * New Super Mario Bros.™ Battle Background Music 2 * New Super Mario Bros.™ Battle Background Music 1 * Super Mario Galaxy™ Ending Staff Credit Roll * Mario Kart™ Wii™ Rainbow Road * New Super Mario Bros.™ Wii™ Ground Background Music * New Super Mario Bros.™ Wii™ Underwater Background Music * New Super Mario Bros.™ Wii™ Desert Background Music * Super Mario Bros.™ Time Up Warning Fanfare * Super Mario Bros.™ Course Clear Fanfare * Super Mario Bros.™ World Clear Fanfare * Super Mario Bros.™ Power Down, Game Over