Sudoku 2000 Puzzles Game For Fun Easy To Very Hard
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Author | : Michael Rios |
Publisher | : Sterling Publishing Company, Inc. |
Total Pages | : 102 |
Release | : 2005-10 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781402736025 |
The hotter-than-hot puzzles, now in a format just for kids! Youngsters who want to start solving can have fun with these smaller sudokus that are right on their level. Instead of the usual sudoku grid, which goes from 1 to 9, most of these puzzles go only from 1 to 6. It's simpler, increases the chances for success, and minimizes frustration. At the same time, children are building their skills--and preparing themselves to work on the 22 regular-size versions that are found at the end of the book. An introduction teaches the basic sudoku rules and offers easy-to-follow hints on how to figure out which number goes where. "The new international craze!"--The New York Times "People are wild about it..."--Sherry Stern of the Los Angeles Times
Author | : Frank Longo |
Publisher | : Puzzlewright |
Total Pages | : 0 |
Release | : 2011-09 |
Genre | : Games & Activities |
ISBN | : 9781402780707 |
"If you have to ask, IT'S TOO HARD FOR YOU"--Cover.
Author | : Denis Berthier |
Publisher | : |
Total Pages | : 568 |
Release | : 2015-07-11 |
Genre | : Games & Activities |
ISBN | : 9781326350642 |
""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Author | : Frank Longo |
Publisher | : Puzzlewright |
Total Pages | : 0 |
Release | : 2012-09-04 |
Genre | : Games & Activities |
ISBN | : 9781402799457 |
Sudoku designers the world over will weep and gnash their teeth at the revelations in this comprehensive guide to cracking the addictive puzzles--but solvers will find it absolutely invaluable as they seek to improve their skills. Even experts don't know all these tricks: hidden pairs, naked pairs, X-wings, jellyfish, squirmbag, bivalue and bilocation graphs, and chains, plus the exclusive Gordonian logic methods that turn the toughest puzzles into a breeze. There are hundreds of sudoku to practice on. A special addition is a reprint of the very first sudoku ever published "
Author | : Denis Berthier |
Publisher | : Lulu.com |
Total Pages | : 0 |
Release | : 2007 |
Genre | : Games & Activities |
ISBN | : 9781847534729 |
The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Author | : Arto Inkala |
Publisher | : |
Total Pages | : 108 |
Release | : 2007-06-01 |
Genre | : Games |
ISBN | : 9781847534514 |
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Author | : John Williams |
Publisher | : New York Review of Books |
Total Pages | : 337 |
Release | : 2015 |
Genre | : Adultery |
ISBN | : 1590179285 |
"Born the child of a poor farmer in Missouri, William Stoner is urged by his parents to study new agriculture techniques at the state university. Digging instead into the texts of Milton and Shakespeare, Stoner falls under the spell of the unexpected pleasures of English literature, and decides to make it his life. Stoner is the story of that life"--
Author | : Jim Bumgardner |
Publisher | : Krazydad Two Not Touch |
Total Pages | : 92 |
Release | : 2020-07-27 |
Genre | : Games & Activities |
ISBN | : 9781946855367 |
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Author | : Peter Ritmeester |
Publisher | : |
Total Pages | : 128 |
Release | : 2019-07-15 |
Genre | : |
ISBN | : 9781095360071 |
The rules: insert the digits 1-6 just once in each a) row, b) column, c) bold outlined area AND d) in each white and gray rectangle. See Ritmeester's author page for his 18 other books. Peter Ritmeester is the inventor of the Hyper Sudoku, where four gray regions also contain 1-9. By applying this idea to a 6x6 sudoku, an entirely new dimension of logic is created, making a Sixy perhaps even more fun than a 9x9 sudoku. Not plain hard work, but plenty of logic and insight. Errors are unlikely, plus there are twice as many puzzles (and a six page How-To) in the same amount of space! In a Wacky Sixy few of the bold outlined areas are 2x3. This makes things much more difficult. Ritmeester, owner of PZZL.com, created the puzzles for all sudoku books presented by Will Shortz, with average reviews of 4.5 stars.
Author | : Puzzle King Publishing |
Publisher | : |
Total Pages | : 110 |
Release | : 2020-08-14 |
Genre | : |
ISBN | : |
Killer Sudoku Puzzle Book If you like Sudoku but want an extra challenge then you will love Killer Sudoku. Killer Soduku (also known as killer su doku, sumdoku, sum doku, sumoku, addoku, or samunamupure) is like regular Sudoku, however, you must also place the numbers so that each dashed-line 'cage' adds up to the totals written in the corner of the cage. This Killer Sudoku Puzzle Book is a fun way for teens or adults to sharpen their minds and test their logic. Including 156 Puzzles of varying difficulty to keep you entertained for hours. Book Features: Loads of Puzzles 48 Easy, 54 Medium and 54 Hard Large print - 2 Puzzles per page - Plenty of Space Suitable for all Levels Beginner to Expert Perfectly Sized - 7" x 10" Premium Matte Color cover design Puzzle King Publishing: Puzzle Books for Everyone!