Studying Designers'05
Author | : John S. Gero |
Publisher | : Key Centre of Design Comp & Cogntn |
Total Pages | : 404 |
Release | : 2005 |
Genre | : |
ISBN | : 186487743X |
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Author | : John S. Gero |
Publisher | : Key Centre of Design Comp & Cogntn |
Total Pages | : 404 |
Release | : 2005 |
Genre | : |
ISBN | : 186487743X |
Author | : Asko Riitahuhta |
Publisher | : Springer Science & Business Media |
Total Pages | : 702 |
Release | : 2007-05-16 |
Genre | : Technology & Engineering |
ISBN | : 140205131X |
This is the second volume of the new conference series Design Computing and Cognition (DCC), successor to the successful series Artificial Intelligence in Design (AID). The conference theme of design computing and cognition recognizes not only the essential relationship between human cognitive processes as models of computation but also how models of computation inspire conceptual realizations of human cognition.
Author | : Jamal Al-Qawasmi |
Publisher | : csaar |
Total Pages | : 619 |
Release | : 2006 |
Genre | : Architectural design |
ISBN | : 9957860208 |
Author | : Peters, B. G. |
Publisher | : Edward Elgar Publishing |
Total Pages | : 512 |
Release | : 2022-04-08 |
Genre | : Political Science |
ISBN | : 1839106603 |
This visionary Research Handbook presents the state of the art in research on policy design. By conceiving policy design both as a theoretical and a methodological framework, it provides scholars and practitioners with guidance on understanding policy problems and devising accurate solutions.
Author | : John S. Gero |
Publisher | : Springer Science & Business Media |
Total Pages | : 734 |
Release | : 2008-09-27 |
Genre | : Computers |
ISBN | : 1402087284 |
The importance of research and education in design continues to grow. For example, government agencies are gradually increasing funding of design research, and increasing numbers of engineering schools are revising their curricula to emphasize design. This is because of an increasing realization that design is part of the wealth creation of a nation and needs to be better understood and taught. The continuing globalization of industry and trade has required nations to re-examine where their core contributions lie if not in production efficiency. Design is a precursor to manufacturing for phy- cal objects and is the precursor to implementation for virtual objects. At the same time, the need for sustainable development is requiring design of new products and processes, and feeding a movement towards design - novations and inventions. There are now three sources for design research: design computing, design cognition and human-centered information technology. The foun- tions for much of design computing remains artificial intelligence with its focus on ways of representation and on processes that support simulation and generation. Artificial intelligence continues to provide an environm- tally rich paradigm within which design research based on computational constructions can be carried out. Design cognition is founded on concepts from cognitive science, an even newer area than artificial intelligence. It provides tools and methods to study human designers in both laboratory and practice settings.
Author | : John. S Gero |
Publisher | : Springer |
Total Pages | : 685 |
Release | : 2016-12-31 |
Genre | : Technology & Engineering |
ISBN | : 3319449893 |
This book gathers the peer-reviewed and revised versions of papers from the Seventh International Conference on Design Computing and Cognition (DCC'16), held at Northwestern University, Evanston (Chicago), USA, from 27–29 June 2016. The material presented here reflects cutting-edge design research with a focus on artificial intelligence, cognitive science and computational theories. The papers are grouped under the following nine headings, describing advances in theory and applications alike and demonstrating the depth and breadth of design computing and design cognition: Design Creativity; Design Cognition - Design Approaches; Design Support; Design Grammars; Design Cognition - Design Behaviors; Design Processes; Design Synthesis; Design Activity and Design Knowledge. The book will be of particular interest to researchers, developers and users of advanced computation in design across all disciplines, and to all readers who need to gain a better understanding of designing.
Author | : Janet McDonnell |
Publisher | : CRC Press |
Total Pages | : 434 |
Release | : 2022-04-14 |
Genre | : Technology & Engineering |
ISBN | : 1482266156 |
The twenty-one contributions to About: Designing draw on a rich variety of methodological positions, research backgrounds and design disciplines including architecture, product design, engineering, applied linguistics, communication studies, cognitive psychology, and discourse studies. Collectively these studies comprise a state-of-the-art overview
Author | : W. Ernst Eder |
Publisher | : CRC Press |
Total Pages | : 630 |
Release | : 2007-07-09 |
Genre | : Technology & Engineering |
ISBN | : 1420047663 |
As with any art, science, or discipline, natural talent is only part of the equation. Consistent success stems from honing your skills, cultivating good techniques, and hard work. Design engineering, a field often considered an intuitive process not amenable to scientific investigation, is no exception. Providing descriptive theory, broad context,
Author | : Subrata Dasgupta |
Publisher | : Taylor & Francis |
Total Pages | : 271 |
Release | : 2024-05-14 |
Genre | : History |
ISBN | : 1040035663 |
This book examines two venerable cultures, art and technology, and uses the young "interdiscipline" of cognitive history combined with case studies of both ancient and modern artifacts to explore, and unveil, some of the bridges by which this reconciliation of two seemingly distant and oppositional cultures can be effected. Art and technology are commonly regarded as oppositional. While both are concerned with made things – artifacts – and both have their origins in pre-literate antiquity, the primary purposes they are intended for are quite distinct: the artifacts of technology serve utilitarian purposes while those of art serve affective needs. This opposition between art and technology, notably argued by such scholars as Lewis Mumford and George Kubler is challenged in this book. For, when we consider art and technology as creative phenomena, then many significant, interesting, and often subtle commonalities emerge whereby a reconciliation – a unity – of these two great cultures seems possible. This book utilizes case studies of both ancient and modern artifacts – ranging from the Nataraja sculpture of ancient India, a great astronomical clock of ancient China, and Japanese Samurai swordmaking, through Gothic cathedrals and Renaissance paintings of Europe to English Elizabethan machinery to the French Impressionists to modernist concrete structures and paintings in both East and West. This book will be of interest to students and professional scholars interested in the histories of art and technology, cultural history, and creativity studies.
Author | : Kendra Schank Smith |
Publisher | : Routledge |
Total Pages | : 154 |
Release | : 2012-05-23 |
Genre | : Architecture |
ISBN | : 1136429085 |
Concepts from architects’ minds evolve through sketches and as a mode of transference are conveyed to the finished building. This book compares qualities of sketches to reveal unique approaches to the instruments of thinking in which all architects engage. It provides new insight into the relationship between architectural sketches and the process of creative manipulation. Sketches comprise a thinking mechanism, and through the qualities of ambiguity, quickness and change, they initiate a dialogue for architects. As a medium to facilitate communication, recording, discovery and evaluation, their pertinence lies in their ability to exhibit both the precise and the imprecise. Exploring four related theoretical approaches, play, memory-imagination-fantasy, caricature and the grotesque, the book shows how imprecision stimulates imagination to conceive new forms in the dialogue of architectural sketches.