Games Trainers Play

Games Trainers Play
Author: John W. Newstrom
Publisher: McGraw Hill Professional
Total Pages: 326
Release: 1980
Genre: Business & Economics
ISBN: 9780070464087

100 different games, activities, and exercises that have been used by some of America's most experienced and innovative trainers in teaching a variety of important business skills.

Still More Games Trainers Play

Still More Games Trainers Play
Author: Edward E. Scannell
Publisher: McGraw Hill Professional
Total Pages: 340
Release: 1991-05-22
Genre: Business & Economics
ISBN: 9780070464278

Get any training session off the ground fast­­or jumpstart one whenever it lags­­with the more than 400 proven activities in the bestselling Games Trainers Play series. Their names may range from "Tombstone Planning" to "The 'Nobel' Prize Winner," but these brilliantly offbeat, unexpected, disarming, fully reproducible games have one serious mission: to coax even the most reluctant groups to talk, laugh, think, and work together. Page after page of fun, easy-to-plan tear-out exercises help you: Break the ice and get participants acquainted Shake up outworn habits and perceptions Challenge with thought-provoking brainteasers Test learning and retention Develop communication and listening skills Bring out and involve participant-leaders Win back lethargic, distracted, low-energy groups Encourage creative problem-solving; Boost or reinforce a group's self-image Forge cohesive work teams that value group effort Facilitate transfer of training to the job

Even More Games Trainers Play

Even More Games Trainers Play
Author: Edward E. Scannell
Publisher: McGraw Hill Professional
Total Pages: 356
Release: 1994-05-22
Genre: Business & Economics
ISBN: 9780070464148

The fourth book in the acclaimed Games Trainers Play series includes a fresh collection of motivational activities for every training situation. New icebreakers, brain teasers, problem-solvers, and session closers are included, plus a host of exercises on today's hottest business topics. Each game has been field-tested and can be played in under 30 minutes.

101 Games for Trainers

101 Games for Trainers
Author: Robert W. Pike
Publisher: Human Resource Development
Total Pages: 120
Release: 1995
Genre: Business & Economics
ISBN: 0943210380

Annotation 101 of the best games from master trainier Bob Pike and the Creative Training Techniques newsletter. These classroom-tested games, activities, and exercises add spark and energy to your training sessions - and help your participant2s learn without even knowing it. Games and Activities cover topics such as: Openers and icebreakers Communication exercises Team-building activities Review and topic reinforcers ... and more!

More Games Trainers Play

More Games Trainers Play
Author: Edward E. Scannell
Publisher: McGraw Hill Professional
Total Pages: 334
Release: 1983-05-22
Genre: Business & Economics
ISBN: 9780070550452

Get any training session off the ground fast-- or jumpstart one whenever it lags--with more than 400 proven activities in the bestselling Games Trainers Play series. Their names may range from ``Tombstone Planning'' to ``The `Nobel' Prize Winner,'' but these brilliantly offbeat, unexpected, disarming, fully reproducible games have one serious mission: to coax even the most reluctant groups to talk, laugh, think, and work together. Page after page of fun, easy-to-plan tear-out exercises help you: break the ice and get participants acquainted; shake up outworn habits and perceptions; challenge with thought-provoking brainteasers; test learning and retention; develop communication and listening skills; bring out and involve participant-leaders; win back lethargic, distracted, low-energy groups; encourage creative problem-solving; boost or reinforce a group's self-image; forge cohesive work teams and value object; facilitate transfer of training to the job.

Play to Learn

Play to Learn
Author: Sharon Boller
Publisher: Association for Talent Development
Total Pages: 186
Release: 2017-03-03
Genre: Business & Economics
ISBN: 1562867725

When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.

Sales: Games and Activities for Trainers

Sales: Games and Activities for Trainers
Author: John A. Woods
Publisher: McGraw-Hill Education
Total Pages: 0
Release: 1997-05-22
Genre: Business & Economics
ISBN: 9780070718470

Games and other classroom activities can make training more fun, memorable, and effective. Sales Games and Activities for Trainers is the most useful—and complete—collection of games, role-plays, activities, and other skill-building exercises ever collected for increasing the effectiveness of sales training. There are games and activities covering all aspects of selling, from making presentations to handling objections.

Indoor/Outdoor Team Building Games For Trainers: Powerful Activities From the World of Adventure-Based Team Building and Ropes Courses

Indoor/Outdoor Team Building Games For Trainers: Powerful Activities From the World of Adventure-Based Team Building and Ropes Courses
Author: Harrison Snow
Publisher: McGraw-Hill
Total Pages: 242
Release: 1997-03-01
Genre: Business & Economics
ISBN: 0070595321

Indoor/Outdoor Team Building Games for Trainers is a collection of 62 fun, physical acitivities from the world of adventure-based team building--now made simple for the average classroom trainer. Each activity (requiring only simple props such as rubber balls, blindfolds, and rope) comes complete with learning objectives, equipment needs, time goals, directions, and debriefing guidelines. Perfect for fields, parking lots, and even indoor classrooms. ativity

The Trainer's Warehouse Book of Games

The Trainer's Warehouse Book of Games
Author: Elaine Biech
Publisher: John Wiley & Sons
Total Pages: 441
Release: 2008-03-31
Genre: Business & Economics
ISBN: 0470277165

Kick up your training sessions a notch! If you want to make group learning more fun and effective, this is the resource for you. Training expert Elaine Biech, author of Training for Dummies, challenged some of the world’s best game designers to create never-before-seen games using popular training toys and tools from Trainer’s Warehouse, the nation’s leading supplier of learning resources. Whether you’re a full-time workplace learning professional or occasional trainer, this collection contains the most ingenious and inventive collections of learning games. The collection uses a host of common and readily available tools and toys, from throwables and tactiles, to white boards on a stick and noise-making boomwackers. This book will appeal to anyone who delivers training and education—and presenters, too—the games run the gamut from short energizers, icebreakers and closers, to more involved group and team-building activities.

LOGICAL CHESS

LOGICAL CHESS
Author: Irving Chernev
Publisher: Touchstone
Total Pages: 0
Release: 1971-06-15
Genre: Games & Activities
ISBN: 9780671211356

From Simon & Schuster, Logical Chess: Move By Move: Every Move Explained is Irving Chernev guide to beginners chess and the basic moves for every player to improve. In this much loved classic, Irving Chernev explains 33 complete games in detail, telling the reader the reason for every single move. Playing through these games and explanations gives a real insight into the power of the pieces and how to post them most effectively.