Star Trek Omnipedia
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Author | : Simon & Schuster |
Publisher | : Simon & Schuster |
Total Pages | : |
Release | : 1995-08-01 |
Genre | : |
ISBN | : 9780671528898 |
The ultimate Star Trek resource is based on the Star Trek Encyclopedia and contains thousands of entries. True-to-life 3D renderings, video, animation, blueprints, technical diagrams and color photos are used to illustrate and demonstrate a cornucopia of Star Trek facts, trivia and memorabilia. An amazing voice recognition technology allows you to access the entire database using spoken commands. System Requirements: Windows 3.1 or higher; multimedia PC using 386/33MHz or better; 4MB RAM (8MB required for QuickTime VR); SVGA card with 256 colors; color SVGA monitor; MPC compliant sound card and mouse; double-speed CD-ROM drive.
Author | : C. Gregory |
Publisher | : Springer |
Total Pages | : 230 |
Release | : 2016-01-26 |
Genre | : Performing Arts |
ISBN | : 0230598404 |
In Star Trek Chris Gregory analyses the reasons for the continuing success of the Star Trek phenomenon, traces its overall development and comments on how the differences between 1990s and 1960s series reflect changes in the mass media environment during this period. He examines Star Trek as a series of generic and mythological texts, compares TV and filmed versions, explores its 'cult' appeal and looks in detail at its psychological, social and political themes.
Author | : Mat Bradley-Tschirgi |
Publisher | : White Owl |
Total Pages | : 170 |
Release | : 2024-08-30 |
Genre | : Games & Activities |
ISBN | : 1399050745 |
Star Trek video games have been around almost as long as Star Trek itself. From humble beginnings as an unofficial text-based game playable on mainframe computers to modern multi-million dollar spectacles, Star Trek video games span the history of gaming itself. In Star Trek Video Games: An Unofficial Guide to the Final Frontier, author Mat Bradley-Tschirgi dives into notable Star Trek games across a variety of genres in his fun, humorous style with loads of aplomb. Whether they are based on the live-action or animated TV series, movies, or crossover scenarios, dozens of games (some memorable, some not so memorable) are covered in rich detail with proper historical context along the way. Aside from its sometimes snarky text, this book features over 100 color photos showing off the wide variety of Star Trek video games covered within. There's also interviews with game designers, writers, producers, and gaming journalists on select titles offering a behind the scenes look or color commentary on such fan favorites as Star Trek: Starfleet Command, Star Trek: Judgment Rites, Star Trek: Legacy, Star Trek: Resurgence, and more! Relive memories of playing Star Trek games on Mac, PCs, consoles, handhelds, and mobile phones or discover new favorites to add to your collection. Whether you've played all the Star Trek games or are curious as to what the world of Trek gaming holds, Star Trek Video Games: An Unofficial Guide to the Final Frontier will make a fun addition to your home library.
Author | : Michael Okuda |
Publisher | : Simon and Schuster |
Total Pages | : 2985 |
Release | : 2011-05-17 |
Genre | : Fiction |
ISBN | : 1451646887 |
From 'audet IX to Zytchin III, this book covers it all. This is the ultimate reference book for all Star Trek fans! Added to this edition are 128 new pages. This addendum highlights the latest episodes of Star Trek: Deep Space Nine®, Star Trek: Voyager® and the newest feature film, Star Trek: Insurrection™. The thousands of photos and hundreds of illustrations place the Star Trek universe at your fingertips. Planets and stars, weapons and ships, people and places are just part of the meticulous research and countless cross-reference that fill this book.
Author | : Michael Okuda |
Publisher | : Pocket Books/Star Trek |
Total Pages | : 356 |
Release | : 1996 |
Genre | : Fiction |
ISBN | : 9780671536107 |
A comprehensive chronology of Star Trek history begins with the birth of Captain James T. Kirk and his service on the Enterprise to the most recent adventures of Captain Jean Luc Picard and his crew. -- From product's description.
Author | : Jeff Ayers |
Publisher | : Simon and Schuster |
Total Pages | : 1313 |
Release | : 2006-12-29 |
Genre | : Fiction |
ISBN | : 1416525483 |
Through four decades, five television series comprising over seven hundred episodes, ten feature films, and an animated series, fandom's thirst for more Star Trek stories has been unquenchable. From the earliest short-story adaptations by James Blish in the 1960s, followed by the first original Star Trek novels during the seventies, and on throughout the eighties, nineties, and into the twenty-first century, fiction has offered an unparalleled expansion of the rich Star Trek tapestry. But what is it that makes these books such a powerfully attractive creative outlet to some and a compelling way to experience the Star Trek mythos anew to others? Voyages of Imagination takes a look back on the first forty years of professionally published Star Trek fiction, revealing the personalities and sensibilities of many of the novels' imaginative contributors and offering an unprecedented glimpse into the creative processes, the growing pains, the risks, the innovations, the missteps, and the great strides taken in the books. Author Jeff Ayers has immersed himself in nearly six hundred books and interviewed more than three hundred authors and editors in order to compile this definitive guide to the history and evolution of an incomparable publishing phenomenon. Fully illustrated with the covers of every book included herein, Voyages of Imagination is indexed by title and author, features a comprehensive timeline, and is a must-have for every fan.
Author | : Denise Okuda |
Publisher | : B.E.S. Publishing |
Total Pages | : 0 |
Release | : 2013 |
Genre | : Enterprise (Imaginary space vehicle) |
ISBN | : 9780764166068 |
Presents an account of the U.S.S. Enterprise history, discussing her voyages, propulsion, and tactical abilities.
Author | : Benjamin B. Wells |
Publisher | : Nova Publishers |
Total Pages | : 196 |
Release | : 1997 |
Genre | : Computers |
ISBN | : 9781560724988 |
This timely book examines the computer revolution as it relates to each of its main areas of application. The author presents a well-honed analysis of the expectations and realisations of this extraordinary device. Revolutions seldom proceed according to a preset plan and the computer revolution is no exception. This book is essential reading for gaining an understanding of where they are now and where they may be expected to be tomorrow. Contents includes: Preface; Revolutionary Promises; The Quest for Machines that Think, Learn and Teach; Computers in the Classroom; Computers in the Classroom: Educators' Approaches; Computers and Intuition; The Romance of Computers; Educational Software; Computer Games; The Electronic Classroom; Computers for Research; Armageddon: The Year 2000; and Conclusions.
Author | : Andy Simpson |
Publisher | : Constable |
Total Pages | : 369 |
Release | : 2013-04-18 |
Genre | : Humor |
ISBN | : 1849019479 |
Why is bureaucracy known as red, not yellow or blue tape? What is haywire and why do we go it? Why is a yawn infection? Who was Parker and why is he so Nosy? These are just some of the burning issues that have been exercising the minds of Daily Mail readers in recent years, and 1001 of the most entertaining have been reproduced in this bumper collection. Not all of the questions featured will have been nagging away at you for years - the scrap metal value of the Eiffel Tower, for example; and some of the answers throw up intriguing alternatives (does the expression "peg out" have its origins in the game of cribbage or in grave digging practices?); but for those who are inveterate devourers of trivia teasers and fascinating facts, The Daily Mail's Answers to Correspondents is a veritable feast.
Author | : Tim Waggoner |
Publisher | : Stargate SG-1 |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Fiction |
ISBN | : 9781905586196 |
Although unwilling participants, SG-1 soon finds itself fighting with the Vanir against its ancient foe--the brutal giants of Jotunheim--and feasting long into the night. But when dawn arrives, the team find itself in a very different world.