Stalkers and Shooters

Stalkers and Shooters
Author: Kevin Dockery
Publisher: Penguin
Total Pages: 385
Release: 2007-07-03
Genre: History
ISBN: 1440628904

Now in paperback! From the author of the Navy SEALs Oral History series-an intimate look at the world's most efficient and deadly warriors. Snipers have a rich history. This fascinating book follows their tasks and techniques from the Revolutionary and Civil Wars through both World Wars, to the Korean War and Vietnam-the genesis of modern sniping-to the current conflicts in the Middle East. Also, readers will see how sniping has evolved on the civilian side in law enforcement. Readers will learn about the tools of the trade, but most importantly, they will hear from the experts themselves: military snipers, as well as civilian police and SWAT snipers. Capturing the suspense and action of the hunt, the words of these men draw readers into the close-knit, little-known world of men who need only one bullet to get the job done.

Appropriating History

Appropriating History
Author: Matthias Schwartz
Publisher: transcript Verlag
Total Pages: 319
Release: 2024-09-30
Genre: History
ISBN: 3839460778

Popular media play an important role in reconstructing collective imaginations of history. Dramatic events and ruptures of the 20th century provide the material for playful as well as neo-imperialist and nationalist appropriations of the past. The contributors to the volume investigate this phenomenon using case studies from Belarusian, Russian and Ukrainian popular cultures. They show how in mainstream films, TV series, novels, comics and computer games, the reference to Soviet history offers role models, action patterns and even helps to justify current political and military developments. The volume thus presents new insights into the multi-layered and explosive dynamics of popular culture in Eastern Europe.

The General's Game Book

The General's Game Book
Author: Major-General Dare Wilson, CBE, MC, DL, FRIGS
Publisher: Pen and Sword
Total Pages: 208
Release: 2013-07-02
Genre: History
ISBN: 1783030054

Dare Wilson's sporting career dates back to 1920s when, as a small boy, he started fishing in Northumberland on River Derwent. Since then as he has pursued successful careers in the Army and Conservation, he has fished and shot all over the world; turkey hunting and snake catching in Georgia, pheasants in Korea, sand grouse and quail in Palestine, geese in Ireland, ducks in Manitoba.??A natural story teller, General Wilson's sporting career almost ended while wildfowling in The Wash in early 1939 – he, his Cambridge University friends and their dogs were saved by a miracle. An uninterrupted line of black Labradors have shared Dare's experiences. The current one, is the 12th. ??For good measure the General tells of his thrilling winter sports (skiing and cresta) and parachuting experiences. His team of SAS free-fallers broke the World Record in 1962 – tragically one member died.??Dare may have lived life on the edge but the risks he has taken have always been carefully calculated. Had they not been he would not still be an active fisherman and shot in his 90's. This is a treasure trove of sporting stories.

The Night Stalkers

The Night Stalkers
Author: Michael J. Durant
Publisher: Penguin
Total Pages: 310
Release: 2006-12-28
Genre: History
ISBN: 1440625166

From the New York Times bestselling authors of In the Company of Heroes comes a thrilling account of military aviation for history buffs and “for those who love vivid tales of battlefield heroics” (Publishers Weekly). In the world of covert warfare, Special Operations pilots are notoriously close-lipped about what they do. They don’t talk about their missions to anyone outside their small community. But now, Michael J. Durant and Steven Hartov shed fascinating light on the mysterious elite commandos known as SOAR (Special Operations Aviation Regiment) and take readers into a shadowy world of combat they have only imagined.

Computer Games and New Media Cultures

Computer Games and New Media Cultures
Author: Johannes Fromme
Publisher: Springer Science & Business Media
Total Pages: 694
Release: 2012-06-14
Genre: Education
ISBN: 9400727771

Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.

Victims of Stalking

Victims of Stalking
Author: Jenny Korkodeilou
Publisher: Springer Nature
Total Pages: 198
Release: 2020-06-22
Genre: Psychology
ISBN: 3030477932

This book explores the nature and impact of stalking and criminal justice system responses to this type of abuse based on the experiences and lived realities of victims. Drawing on in-depth interviews with 26 self-defined victims of stalking in England and Wales, it explores the psychological and social effects of this hidden and misunderstood form of interpersonal violence. Korkodeilou's work seeks to improve understanding regarding this type of abuse, contribute to feminist criminology and gender-based violence literature, and expand scholarly knowledge with her research's theoretical, methodological and practical implications. Victims of Stalking will appeal to academics in the fields of victimology, victimisation, gender-based and interpersonal violence, criminal justice system responses to victims and to criminal justice system professionals (e.g. police officers, probation officers, and lawyers).

Trigger Points

Trigger Points
Author: Mark Follman
Publisher: HarperCollins
Total Pages: 317
Release: 2022-04-05
Genre: Social Science
ISBN: 006297355X

“An urgent read that illuminates real possibility for change.” —John Carreyrou, New York Times bestselling author of Bad Blood For the first time, a story about the specialized teams of forensic psychologists, FBI agents, and other experts who are successfully stopping mass shootings—a hopeful, myth-busting narrative built on new details of infamous attacks, never-before-told accounts from perpetrators and survivors, and real-time immersion in confidential threat cases, casting a whole new light on how to solve an ongoing national crisis. It’s time to go beyond all the thoughts and prayers, misguided blame on mental illness, and dug-in disputes over the Second Amendment. Through meticulous reporting and panoramic storytelling, award-winning journalist Mark Follman chronicles the decades-long search for identifiable profiles of mass shooters and brings readers inside a groundbreaking method for preventing devastating attacks. The emerging field of behavioral threat assessment, with its synergy of mental health and law enforcement expertise, focuses on circumstances and behaviors leading up to planned acts of violence—warning signs that offer a chance for constructive intervention before it’s too late. Beginning with the pioneering study in the late 1970s of “criminally insane” assassins and the stalking behaviors discovered after the murder of John Lennon and the shooting of Ronald Reagan in the early 1980s, Follman traces how the field of behavioral threat assessment first grew out of Secret Service investigations and FBI serial-killer hunting. Soon to be revolutionized after the tragedies at Columbine and Virginia Tech, and expanded further after Sandy Hook and Parkland, the method is used increasingly today to thwart attacks brewing within American communities. As Follman examines threat-assessment work throughout the country, he goes inside the FBI’s elite Behavioral Analysis Unit and immerses in an Oregon school district’s innovative violence-prevention program, the first such comprehensive system to prioritize helping kids and avoid relying on punitive measures. With its focus squarely on progress, the story delves into consequential tragedies and others averted, revealing the dangers of cultural misunderstanding and media sensationalism along the way. Ultimately, Follman shows how the nation could adopt the techniques of behavioral threat assessment more broadly, with powerful potential to save lives. Eight years in the making, Trigger Points illuminates a way forward at a time when the failure to prevent mass shootings has never been more costly—and the prospects for stopping them never more promising.

Well Played 2.0

Well Played 2.0
Author: Et Al
Publisher: Lulu.com
Total Pages: 336
Release: 2010
Genre: Education
ISBN: 0557844517

Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.