Code Reading

Code Reading
Author: Diomidis Spinellis
Publisher: Addison-Wesley Professional
Total Pages: 530
Release: 2003
Genre: Computers
ISBN: 9780201799408

CD-ROM contains cross-referenced code.

The Source Code

The Source Code
Author: William A. Thau
Publisher:
Total Pages: 0
Release: 2011-05
Genre:
ISBN: 9781462021567

To their families and friends, they appeared to be as normal as everyday people. They were all in their late twenties, were from good families and had been educated at India's finest universities. But they were the modern-day outlaws of society. In the world of the Internet, they were cyberpunks and computer hackers. Calling themselves Doomsday, they made a pact with the Russian mafia. Their plan was to steal the source code to a critical computer program and then, using that source code, to remove $10 billion from US banks without a trace. Eight thousand miles away, Sarah Wynter, the director of a prestigious art gallery, unexpectedly became the sole heir to over $2 billion upon the death of her estranged uncle. Her rational world suddenly turned into one of terror. Using the stolen source code, Doomsday silently breached the firewalls of her banks' computers and stole the $2 billion. It then gave instructions to the mafia to kill her. In Richmond, Virginia, the identity of attorney John Ambrose is stolen by a Columbian drug cartel and used to traffic drugs. Fighting back, he unwittingly gained possession of $400 million of the cartel's money, and his death warrant was sealed. He suddenly found himself alienated from his law firm and the target of a nationwide manhunt. When the stolen source code is used to break into critical US defense installations, warning bells are sounded at the FBI. In their frantic attempt to stay alive, the lives of Ambrose and Wynter cross as they are thrust into a deadly confrontation with the mafia and the cartel.

PGP Source Code and Internals

PGP Source Code and Internals
Author: Philip R. Zimmermann
Publisher: MIT Press (MA)
Total Pages: 942
Release: 1995
Genre: Computers
ISBN:

PGP (Pretty Good Privacy) is a computer program for the encryption of data and electronic mail, a powerful envelope that allows individuals the same privacy in their communications as enjoyed by governments and large corporations. PGP, which is freely available on the Internet, uses public-key cryptography - specifically the RSA algorithm, which is particularly well-suited to the needs of computer-mediated communications. This book contains a formatted vesion of the complete source code for the latest release (2.6.2) of PGP.

Code Quality

Code Quality
Author: Diomidis Spinellis
Publisher: Adobe Press
Total Pages: 610
Release: 2006-04-03
Genre: Computers
ISBN: 0768685125

Page 26: How can I avoid off-by-one errors? Page 143: Are Trojan Horse attacks for real? Page 158: Where should I look when my application can't handle its workload? Page 256: How can I detect memory leaks? Page 309: How do I target my application to international markets? Page 394: How should I name my code's identifiers? Page 441: How can I find and improve the code coverage of my tests? Diomidis Spinellis' first book, Code Reading, showed programmers how to understand and modify key functional properties of software. Code Quality focuses on non-functional properties, demonstrating how to meet such critical requirements as reliability, security, portability, and maintainability, as well as efficiency in time and space. Spinellis draws on hundreds of examples from open source projects--such as the Apache web and application servers, the BSD Unix systems, and the HSQLDB Java database--to illustrate concepts and techniques that every professional software developer will be able to appreciate and apply immediately. Complete files for the open source code illustrated in this book are available online at: http://www.spinellis.gr/codequality/

CUDA by Example

CUDA by Example
Author: Jason Sanders
Publisher: Addison-Wesley Professional
Total Pages: 524
Release: 2010-07-19
Genre: Computers
ISBN: 0132180138

CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html

Rust in Action

Rust in Action
Author: Tim McNamara
Publisher: Simon and Schuster
Total Pages: 454
Release: 2021-09-07
Genre: Computers
ISBN: 163835622X

"This well-written book will help you make the most of what Rust has to offer." - Ramnivas Laddad, author of AspectJ in Action Rust in Action is a hands-on guide to systems programming with Rust. Written for inquisitive programmers, it presents real-world use cases that go far beyond syntax and structure. Summary Rust in Action introduces the Rust programming language by exploring numerous systems programming concepts and techniques. You'll be learning Rust by delving into how computers work under the hood. You'll find yourself playing with persistent storage, memory, networking and even tinkering with CPU instructions. The book takes you through using Rust to extend other applications and teaches you tricks to write blindingly fast code. You'll also discover parallel and concurrent programming. Filled to the brim with real-life use cases and scenarios, you'll go beyond the Rust syntax and see what Rust has to offer in real-world use cases. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Rust is the perfect language for systems programming. It delivers the low-level power of C along with rock-solid safety features that let you code fearlessly. Ideal for applications requiring concurrency, Rust programs are compact, readable, and blazingly fast. Best of all, Rust’s famously smart compiler helps you avoid even subtle coding errors. About the book Rust in Action is a hands-on guide to systems programming with Rust. Written for inquisitive programmers, it presents real-world use cases that go far beyond syntax and structure. You’ll explore Rust implementations for file manipulation, networking, and kernel-level programming and discover awesome techniques for parallelism and concurrency. Along the way, you’ll master Rust’s unique borrow checker model for memory management without a garbage collector. What's inside Elementary to advanced Rust programming Practical examples from systems programming Command-line, graphical and networked applications About the reader For intermediate programmers. No previous experience with Rust required. About the author Tim McNamara uses Rust to build data processing pipelines and generative art. He is an expert in natural language processing and data engineering. Table of Contents 1 Introducing Rust PART 1 RUST LANGUAGE DISTINCTIVES 2 Language foundations 3 Compound data types 4 Lifetimes, ownership, and borrowing PART 2 DEMYSTIFYING SYSTEMS PROGRAMMING 5 Data in depth 6 Memory 7 Files and storage 8 Networking 9 Time and timekeeping 10 Processes, threads, and containers 11 Kernel 12 Signals, interrupts, and exceptions

Software Source Code

Software Source Code
Author: Raghavendra Rao Althar
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 385
Release: 2021-07-19
Genre: Computers
ISBN: 311070353X

This book will focus on utilizing statistical modelling of the software source code, in order to resolve issues associated with the software development processes. Writing and maintaining software source code is a costly business; software developers need to constantly rely on large existing code bases. Statistical modelling identifies the patterns in software artifacts and utilize them for predicting the possible issues.

Math for Programmers

Math for Programmers
Author: Paul Orland
Publisher: Manning Publications
Total Pages: 686
Release: 2021-01-12
Genre: Computers
ISBN: 1617295353

In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Pro Git

Pro Git
Author: Scott Chacon
Publisher: Apress
Total Pages: 441
Release: 2014-11-18
Genre: Computers
ISBN: 1484200764

Pro Git (Second Edition) is your fully-updated guide to Git and its usage in the modern world. Git has come a long way since it was first developed by Linus Torvalds for Linux kernel development. It has taken the open source world by storm since its inception in 2005, and this book teaches you how to use it like a pro. Effective and well-implemented version control is a necessity for successful web projects, whether large or small. With this book you’ll learn how to master the world of distributed version workflow, use the distributed features of Git to the full, and extend Git to meet your every need. Written by Git pros Scott Chacon and Ben Straub, Pro Git (Second Edition) builds on the hugely successful first edition, and is now fully updated for Git version 2.0, as well as including an indispensable chapter on GitHub. It’s the best book for all your Git needs.

Lions' Commentary on UNIX 6th Edition with Source Code

Lions' Commentary on UNIX 6th Edition with Source Code
Author: John Lions
Publisher: Peer to Peer Communications
Total Pages: 254
Release: 1996-01-01
Genre: Computers
ISBN: 9781573980135

For the past 20 years, UNIX insiders have cherished and zealously guarded pirated photocopies of this manuscript, a "hacker trophy" of sorts. Now legal (and legible) copies are available. An international "who's who" of UNIX wizards, including Dennis Ritchie, have contributed essays extolling the merits and importance of this underground classic.