Sound And Reason
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Author | : Julian Colbeck |
Publisher | : Hal Leonard Corporation |
Total Pages | : 393 |
Release | : 2014-09-01 |
Genre | : Music |
ISBN | : 1480397237 |
(Technical Reference). More than simply the book of the award-winning DVD set, Art & Science of Sound Recording, the Book takes legendary engineer, producer, and artist Alan Parsons' approaches to sound recording to the next level. In book form, Parsons has the space to include more technical background information, more detailed diagrams, plus a complete set of course notes on each of the 24 topics, from "The Brief History of Recording" to the now-classic "Dealing with Disasters." Written with the DVD's coproducer, musician, and author Julian Colbeck, ASSR, the Book offers readers a classic "big picture" view of modern recording technology in conjunction with an almost encyclopedic list of specific techniques, processes, and equipment. For all its heft and authority authored by a man trained at London's famed Abbey Road studios in the 1970s ASSR, the Book is also written in plain English and is packed with priceless anecdotes from Alan Parsons' own career working with the Beatles, Pink Floyd, and countless others. Not just informative, but also highly entertaining and inspirational, ASSR, the Book is the perfect platform on which to build expertise in the art and science of sound recording.
Author | : Steve Hullfish |
Publisher | : CRC Press |
Total Pages | : 353 |
Release | : 2024-07-18 |
Genre | : Performing Arts |
ISBN | : 104003649X |
This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.
Author | : Andy Farnell |
Publisher | : MIT Press |
Total Pages | : 689 |
Release | : 2010-08-20 |
Genre | : Computers |
ISBN | : 0262014416 |
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
Author | : Kieran Setiya |
Publisher | : Oxford University Press |
Total Pages | : 416 |
Release | : 2016-09-15 |
Genre | : Philosophy |
ISBN | : 0190462930 |
In the last forty years, action theory has revitalized moral philosophy. Philosophers have explored the nature of agency, what is involved in acting for a reason, how we know what we are doing, the role of intention, desire, and belief in motivating action, and more. At their most ambitious, philosophers have claimed that action theory is the foundation of ethics. For rationalists or constitutivists, the standards of practical reason derive from the nature of agency as a functional or teleological kind. They are no more mysterious than the standards for being a good clock or a good heart, given the function of clocks and hearts. In this collection of new and previously published essays, Kieran Setiya defends a causal theory of intentional action on which it is explained by knowledge in intention, a form of practical knowledge that transcends prior evidence. Such knowledge rests on knowing how to do the things we do. The theory is otherwise minimalist: agents need not regard their reasons as good, put means to ends, or adopt particular aims. It follows that we must reject the rationalist or constitutivist approach: the nature of agency is too thin to support the standards of practical reason. But the upshot is not nihilism. Instead, the requirement of means-end coherence is explained by the cognitive aspect of intention; and the standards of practical reason are those of ethical virtue, applied to practical thought.
Author | : Bahram Elahi, MD |
Publisher | : Monkfish Book Publishing |
Total Pages | : 263 |
Release | : 2022-04-12 |
Genre | : Religion |
ISBN | : 1948626624 |
Written as a concise handbook, this Practical Guide presents a novel paradigm for addressing the enduring questions of our existence, while providing a roadmap to the rational pursuit of spirituality in contemporary life. Approaching our spiritual development as one would any experimental science, Bahram Elahi, MD, describes the nature of the human soul, or self, through a series of original diagrams and functional analogies to medicine, psychology, and physics. In so doing, he introduces a new medicine of the soul that not only establishes how to nourish and develop the soul through the practice of correct divine and ethical principles, but also how to diagnose and treat its various ailments. Explaining the purpose of our presence on earth as the completion of the first stage in our spiritual development, he summarizes this fundamental work in three main points: examining and mending one’s faith, sufficiently developing one’s sound reason, and cultivating one’s humanity. Ultimately, this timely Practical Guide offers readers of all backgrounds an accessible roadmap to our spiritual journey that is adapted to life in modern society.
Author | : Trevor Cox |
Publisher | : W. W. Norton & Company |
Total Pages | : 391 |
Release | : 2014-02-10 |
Genre | : Science |
ISBN | : 039324282X |
"A lucid and passionate case for a more mindful way of listening to and engaging with musical, natural, and manmade sounds." —New York Times In this tour of the world’s most unexpected sounds, Trevor Cox—the “David Attenborough of the acoustic realm” (Observer)—discovers the world’s longest echo in a hidden oil cavern in Scotland, unlocks the secret of singing sand dunes in California, and alerts us to the aural gems that exist everywhere in between. Using the world’s most amazing acoustic phenomena to reveal how sound works in everyday life, The Sound Book inspires us to become better listeners in a world dominated by the visual and to open our ears to the glorious cacophony all around us.
Author | : Richard Elliott |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 153 |
Release | : 2017-12-28 |
Genre | : Music |
ISBN | : 1501324551 |
In The Sound of Nonsense, Richard Elliott highlights the importance of sound in understanding the 'nonsense' of writers such as Lewis Carroll, Edward Lear, James Joyce and Mervyn Peake, before connecting this noisy writing to works which engage more directly with sound, including sound poetry, experimental music and pop. By emphasising sonic factors, Elliott makes new and fascinating connections between a wide range of artistic examples to ultimately build a case for the importance of sound in creating, maintaining and disrupting meaning.
Author | : Maria Cristina Amoretti |
Publisher | : Walter de Gruyter |
Total Pages | : 254 |
Release | : 2013-05-02 |
Genre | : Philosophy |
ISBN | : 3110325861 |
Reason and rationality represent crucial elements of the self-image of human beings and have unquestionably been among the most debated issues in Western philosophy, dating from ancient Greece, through the Middle Ages, and to the present day. Many words and thoughts have already been spent trying to define the nature and standards of reason and rationality, what they could or ought to be, and under what conditions something can be said to be rational. This volume focuses instead on the relationships of reason and rationality to some relevant specific topics, i.e., science, knowledge, gender, politics, ethics, religion, aesthetics, language, logic, and metaphysics, trying to uncover and clarify both the connections and differences in their various characterisations and uses.
Author | : Isaac Watts |
Publisher | : |
Total Pages | : 350 |
Release | : 1825 |
Genre | : |
ISBN | : |
Author | : Jamie Lendino |
Publisher | : Steel Gear Press |
Total Pages | : 435 |
Release | : 2020-09-27 |
Genre | : Computers |
ISBN | : |
From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.