Software Architecture: Principles and Practice

Software Architecture: Principles and Practice
Author: Colt McGarry
Publisher:
Total Pages: 345
Release: 2017-04-11
Genre: Computers
ISBN: 9781635492613

Software architecture is a subfield of software development process and is also referred to as architectural decisions. It deals with the development, design, construction, deployment, maintenance, and production of structures which are the part of software systems. It includes software elements, their interrelation and their properties. This book is compiled in such a manner, that it will provide in-depth knowledge about the theory and practice of software architecture. Some of the diverse topics covered in it address the varied branches that fall under this category. This textbook is a complete source of knowledge on the present status of this important field. It is meant for those who are seeking a comprehensive analysis of the present status of this field.

Software Architecture in Practice

Software Architecture in Practice
Author: Len Bass
Publisher: Addison-Wesley Professional
Total Pages: 572
Release: 2003
Genre: Computers
ISBN: 9780321154958

This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.

Software Architecture

Software Architecture
Author: Richard N. Taylor
Publisher: John Wiley & Sons
Total Pages: 741
Release: 2009-01-09
Genre: Computers
ISBN: 0470167742

Software architecture is foundational to the development of large, practical software-intensive applications. This brand-new text covers all facets of software architecture and how it serves as the intellectual centerpiece of software development and evolution. Critically, this text focuses on supporting creation of real implemented systems. Hence the text details not only modeling techniques, but design, implementation, deployment, and system adaptation -- as well as a host of other topics -- putting the elements in context and comparing and contrasting them with one another. Rather than focusing on one method, notation, tool, or process, this new text/reference widely surveys software architecture techniques, enabling the instructor and practitioner to choose the right tool for the job at hand. Software Architecture is intended for upper-division undergraduate and graduate courses in software architecture, software design, component-based software engineering, and distributed systems; the text may also be used in introductory as well as advanced software engineering courses.

Design It!

Design It!
Author: Michael Keeling
Publisher: Pragmatic Bookshelf
Total Pages: 449
Release: 2017-10-18
Genre: Computers
ISBN: 1680503448

Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.

Fundamentals of Software Architecture

Fundamentals of Software Architecture
Author: Mark Richards
Publisher: O'Reilly Media
Total Pages: 422
Release: 2020-01-28
Genre: Computers
ISBN: 1492043427

Salary surveys worldwide regularly place software architect in the top 10 best jobs, yet no real guide exists to help developers become architects. Until now. This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks. You’ll explore software architecture in a modern light, taking into account all the innovations of the past decade. This book examines: Architecture patterns: The technical basis for many architectural decisions Components: Identification, coupling, cohesion, partitioning, and granularity Soft skills: Effective team management, meetings, negotiation, presentations, and more Modernity: Engineering practices and operational approaches that have changed radically in the past few years Architecture as an engineering discipline: Repeatable results, metrics, and concrete valuations that add rigor to software architecture

Documenting Software Architectures

Documenting Software Architectures
Author: Paul Clements
Publisher: Pearson Education
Total Pages: 651
Release: 2010-10-05
Genre: Computers
ISBN: 0132488590

Software architecture—the conceptual glue that holds every phase of a project together for its many stakeholders—is widely recognized as a critical element in modern software development. Practitioners have increasingly discovered that close attention to a software system’s architecture pays valuable dividends. Without an architecture that is appropriate for the problem being solved, a project will stumble along or, most likely, fail. Even with a superb architecture, if that architecture is not well understood or well communicated the project is unlikely to succeed. Documenting Software Architectures, Second Edition, provides the most complete and current guidance, independent of language or notation, on how to capture an architecture in a commonly understandable form. Drawing on their extensive experience, the authors first help you decide what information to document, and then, with guidelines and examples (in various notations, including UML), show you how to express an architecture so that others can successfully build, use, and maintain a system from it. The book features rules for sound documentation, the goals and strategies of documentation, architectural views and styles, documentation for software interfaces and software behavior, and templates for capturing and organizing information to generate a coherent package. New and improved in this second edition: Coverage of architectural styles such as service-oriented architectures, multi-tier architectures, and data models Guidance for documentation in an Agile development environment Deeper treatment of documentation of rationale, reflecting best industrial practices Improved templates, reflecting years of use and feedback, and more documentation layout options A new, comprehensive example (available online), featuring documentation of a Web-based service-oriented system Reference guides for three important architecture documentation languages: UML, AADL, and SySML

Designing Software Architectures

Designing Software Architectures
Author: Humberto Cervantes
Publisher: Addison-Wesley Professional
Total Pages: 347
Release: 2016-04-29
Genre: Computers
ISBN: 0134390830

Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable, repeatable, and cost-effective way. This book introduces a practical methodology for architecture design that any professional software engineer can use, provides structured methods supported by reusable chunks of design knowledge, and includes rich case studies that demonstrate how to use the methods. Using realistic examples, you’ll master the powerful new version of the proven Attribute-Driven Design (ADD) 3.0 method and will learn how to use it to address key drivers, including quality attributes, such as modifiability, usability, and availability, along with functional requirements and architectural concerns. Drawing on their extensive experience, Humberto Cervantes and Rick Kazman guide you through crafting practical designs that support the full software life cycle, from requirements to maintenance and evolution. You’ll learn how to successfully integrate design in your organizational context, and how to design systems that will be built with agile methods. Comprehensive coverage includes Understanding what architecture design involves, and where it fits in the full software development life cycle Mastering core design concepts, principles, and processes Understanding how to perform the steps of the ADD method Scaling design and analysis up or down, including design for pre-sale processes or lightweight architecture reviews Recognizing and optimizing critical relationships between analysis and design Utilizing proven, reusable design primitives and adapting them to specific problems and contexts Solving design problems in new domains, such as cloud, mobile, or big data

A Philosophy of Software Design

A Philosophy of Software Design
Author: John K. Ousterhout
Publisher:
Total Pages: 0
Release: 2021
Genre: Computer programs
ISBN: 9781732102217

"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.

Software Architecture

Software Architecture
Author: David M. Dikel
Publisher:
Total Pages: 332
Release: 2001
Genre: Computers
ISBN:

Presents an approach to software architecture that takes organizational issues into consideration. The approach uses a series of five principles--vision, rhythm, anticipation, partnering, and simplification--to reveal hidden risks and opportunities of software architecture. Complementing these principles are criteria, patterns, and antipatterns. The criteria help assess how well each principle is being performed currently, and the patterns and antipatterns provide guidance on how to apply the principles. c. Book News Inc.

Software Architecture

Software Architecture
Author: Ilias Gerostathopoulos
Publisher: Springer Nature
Total Pages: 225
Release: 2022-09-08
Genre: Computers
ISBN: 3031166973

This book constitutes the refereed proceedings of the 16th International Conference on Software Architecture, ECSA 2022, held in Prague in September 2022. The 9 full papers and 6 short papers were carefully selected from 47 submissions. In the Research Track, 11 full papers presented together with 5 short papers were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections as follows: components, APIs and interface management; architecting for data-driven systems; microservices and middleware; architecture modeling, design and decision making; architecture reconstruction and recovery.